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Madden NFL 10: Franchise Mode improvements

Posted On: Apr. 6, 2009 1:59 PM EST By: EA_JoshLooman 500 Comments

 

Hey Madden fans, it's that time again...time for another weekly blog update! I’m Josh Looman, senior designer on Madden NFL 10. First some background on me…my most recent role was as the lead designer on NFL Head Coach ’09. Prior to that, I was the ‘Franchise Designer’ on Madden 2004, 2005, 2006 and 2007 for PS2 and Xbox. When the opportunity was presented to me to re-join Phil Frazier, Ian Cummings, and Donny Moore on the Madden team, I dropped everything and came aboard.

This week I wanted to give you an update on what we’re addressing in franchise mode this year. We’re probably going to have a few blogs about franchise mode from now until August, so I’m just going to touch on a couple of things we’ve been working on since I joined the team.

One thing we learned on NFL Head Coach ’09 was that in order to have a great franchise mode, you need a solid base. You wouldn’t put a 2nd or 3rd addition on your house if the foundation is crumbling, right?

Since our ‘foundation’ is the logic behind every decision made in franchise mode, we knew we really wanted to address that foundation before anything else major was applied. I know some folks may be expecting the entire NFL Head Coach ’09 game to be dropped into Madden this year, but that’s not going to happen. We have a lot of work to do and it’s going to take us some time to start with the core of franchise mode and take it where we all want it to be.

I’ll break down some of the problems we’ve encountered so far and talk about how we’re addressing them below.

 

Offseason Player Signing Logic

When we sat down and started taking a look at the logic, the #1 area that stood out to us was how teams handled player decisions in the offseason. After a simulated season, many teams were cutting players left and right in free agency to upgrade much lesser needs (like punter and full back). In fact, that first year we saw the Colts cut Peyton Manning to sign a punter.

We dug through some of the logic and found out that CPU teams were just being too rigid when it came to upgrading positions on their team. They all felt like their #1 priority was to field the best team possible, but when it came to clearing cap room they could possibly just cut the player who would save them the most. Thankfully, this has been addressed. Teams are much more mindful of the amount of cap room they have in free agency now…if they have no room, they’ll pass on that new punter.

Another thing we addressed was contract amounts. We’ve scaled player ratings differently this year, so we needed to make sure a starter in the league was paid like a starter. It’ll be tougher to cherry pick in free agency now, as an 80 overall defensive end is going to ask for the money he’d be paid in real life. We also increased signing bonuses and salaries for elite players. We found that the max a player could get paid was about 60 million over 7 years in previous versions of the game. We fixed that so you’ll see elite players like Asomugha and Haynesworth sign those $100 million dollar deals.

We’re also focusing on the re-sign player stage, making sure that teams intelligently decide whether to keep or release their upcoming free agents. If a team cannot afford to re-sign a player, he’ll become a free agent. It’s that simple.


The Draft

The other big thing we’ve looked at so far is everything surrounding the Draft. After joining the team, I ran through a season and started doing some in-season scouting. Three issues presented themselves immediately:

•   When I scouted a player, it was a pretty cumbersome experience. I had to click on a player, enter a sub-screen and then click on him again just to start the first level of scouting.

•   After I scouted a player for a few weeks, the comments never seemed to change. Beyond that, they were pretty vague and really told me very little about the player.

•   The screen for in-season scouting was actually quite buried as well. Placing it within the “owner mode” sub-menu meant that very few people would necessarily know to go use it.

To fix these issues, we first made the interface a lot easier to use (which we’ll show screenshots of quite soon). Second, we re-vamped the scouting system so that you unlock more comments as you scout the player longer. The comments can go from being broad (We think his awareness is no higher than 80) to telling you exactly what his key ratings are if you scout him the entire time. It won’t tell you his overall rating, but it will give you his potential, which is what you should make your decision off of.

One nice addition that we were able to take from Head Coach was how we handle the rookies in the Draft. We now create every rookie by hand, just like you saw in NFL Head Coach ’09. You might even see a few famous rookies make a re-appearance from those drafts.

In addition, we also have the ability to determine where a player SHOULD be drafted and what his potential is. So we can create busts and sleepers just using those systems. Drafting a player in the top 10 will no longer guarantee that he is a great player in Madden NFL 10. Unless you do some scouting (like the real teams do), you might just pick up this year’s Vernon Gholston. On the flip side, you might also find the next Tom Brady or Marques Colston in later rounds. One piece of advice…don’t be enamored with workout warriors. Running a 4.2 forty or benching a small concrete block does not automatically make you a good football player.

The big thing we’re working on as we speak is the Draft logic. I promise you…you will not see the Colts take a QB in the first round and then in the 3rd, 5th, etc. These type of logic tweaks are happening across the board and the draft is no different.

 

NCAA Import Draft Class tuning

We have been doing quite a bit of tuning on the NCAA Import Draft classes, as we saw a lot of feedback on the forums regarding this area in general. Here are a few of the changes:

•   Added the 5 new QB ratings (Throw on Run, Play Action, Short Accuracy, Mid Accuracy, Deep Accuracy).   Since NCAA Football does not have the new ratings in their game to use as a base, we will be using Throw Accuracy for the 3 Madden Accuracy ratings.  For Throw on Run, we take a combo of their Speed + Throw Power.   For Play Action, we use a combo of Awareness + Throw Accuracy.

•   Tuned the import draft class feature to be more superstar based.  The community feedback matched our own in the feeling that were too many superstars coming in from NCAA. There was not much of a difference from the 1st Round Picks to the 5th round picks.  Nearly all the players were 75+ OVR rated and we felt like that was too high for your average draft picks.  We have tuned this quite a bit to ensure that the elite guys will still be elite, but you should expect the middle and lower round guys to be rated much lower in Madden 10 (with a few gems buried in there as well).


Progression

Finally we get to progression, easily one of the most often-discussed areas of Franchise mode in the community for Madden NFL 09. Donny Moore did a lot of good work with progression prior to my joining the team and I’ve been able to keep tweaking it since. Here are the major changes we’ve made so far:

•   Older players will digress much faster. In fact, when a running back hits 30, he’s going downhill at warp speed.

•   Younger players will progress quickly if they play well. We’re talking up 10 points in overall if he has a great year.

•   Veteran players will still progress, but not substantially. They can also digress if they play poorly.

•   We added more stat categories to determine a player’s success/failure for a season.  For example, if you lead the league in rush TD’s but don’t do all that well in total rushing yards, you’ll still be able to progress accordingly. And it’s not just yards, and TD’s, it’s other stats like rushing attempts and rush yards per carry.  This was done across the board for all positions.

•   Removed age from ranking players.  Some people may not know this but our previous progression systems would ranked each player statistically against players around the same age.  Meaning that older players would only be ranked against other older players when determining how well they performed.  This often created the situation where those older players never dropped even with sub-par years because other players in their ‘age group’ weren’t performing well either.  Now, all players are ranked against all other players at that position, regardless of career phase.

The “potential” rating is another sort of ‘hidden’ addition that we are changing up this year to impact progression (and Franchise mode overall). Every player in the game has a potential rating that he cannot exceed (a la NFL Head Coach 09). This year, we’re actually exposing that rating so you’ll have an idea why your player is not progressing - typically a situation where his potential is maxed out. Exposing this rating also help quite a bit in making personnel decisions when contracts are up. One key detail here is that you’ll only see potential for players on your own team. CPU player potentials will be hidden.

Ok, guys…I’ve probably gone on long enough. Next time I’ll talk about trade logic, hall of fame logic, regular season free agency, salary cap tuning, coach boosts and tons of other franchise stuff.


- Josh Looman
Senior Designer, Madden NFL 10

Comments

  • PGaither84 said April 06, 2009

    1st!

  • KingShadow03 said April 06, 2009

    GOOD POST, TROY POLAMALU FOR COVER

  • PGaither84 said April 06, 2009

    this is another one of those mixed emotion blogs. part of me is screaming "YEAH!" and i am glad it is fixd. the other half of me is saying "about bloody time." These issues shouldn't BE issues. previous Madden games didn't have most/any of these peoblems and we have expectiations the last 4 next-gen madden's have yet to fufill. Finally we are seing agame worth of the title Madden NFL football. Let's hope that M10 is everything it is supposed to be and that M11 is something worth looking forward to.

  • warrior310 said April 06, 2009

    you guys listened to me about a franchise mode post

  • oneforthethumb said April 06, 2009

    Great job guys. Great post. I think Madden 10 is gonna be sweet!

  • prettyrik said April 06, 2009

    I guess all these franchise guys will finally be happy.

  • cdjacobs@hotmail.com said April 06, 2009

    Sounds really awesome.  The guys coming over from Head Coach will do wonders for Franchise in Madden 10.  They are addicted to details.

    Question - The ability to see player Potential is interesting.  Will there be some deterrent to keep players from signing every free agent (one at a time) to see their potential rating and then cutting them?  (Conversely, some may trade for as many players as they can, mark down Potential rating, then not save progress until they get a cheap player with high potential.  Is it a static or dynamic rating?  Assuming static, but just wondering.)

  • ANaturalSweater said April 06, 2009

    I think age should not be the only factor when it comes to ratings.  If a player turns 30 and his ratings drop really quickly, it should be because he has been in the league for a while and played/started and gotten banged up along the way.

    A player that does have fresher legs should not see such a steep decline once he reaches 30.  

    That is good to hear about the NCAA Importing system.  It sounds like the ratings will be more fair and more according to how rookies come into a new Madden game every year.  

    Glad to hear about getting better feedback when scouting a player during the season and how teams are going to be smarter during the course of free agency and the draft.

    Hope to hear more soon and see those screenshots soon.

    Hopefully Troy Polamalu will not be on the front cover.  He is one of my favs, don't need to see him get hurt, lol.

  • hoggardvikes@gmail.com said April 06, 2009

    3rd

  • hoggardvikes@gmail.com said April 06, 2009

    3rd

  • DarkHado said April 06, 2009

    "and it's not just yards an TD's, it's other stats like rushing attempts and rush yards per carry". Now that is huge news. Franchise mode should be good this year. I want my guys to be good cause they earned it.

  • Black Mamba205 said April 06, 2009

    Nice post! That just dealt with all my biggest gripes when it comes to franchise mode. Especially how players are rated during the draft. Maybe now I finally won't skip the last 3 round of the draft. I might actually miss something good. And thank you for fixing the scouting as well. It seems like madden is going to destroy NCAA. I'm still gonna play both but I think I know which one i'll definitely enjoy more.

  • Dolous07 said April 06, 2009

    Good info it's a start!

  • Leyland said April 06, 2009

    You could not possibly talk long enough so please dont let that stop you

    this is what Franchise Mode players really love hearing about. HUCK IT CHUCK IT FOOTBALL ALL NIGHT!

  • KRYP2NITE4 said April 06, 2009

    now this i like

  • Azcardinal32 said April 06, 2009

    PGaither84 i agree 100%

  • Dolous07 said April 06, 2009

    Why have a max rating?  If I draft a guy and I work him and he gets better and better why would you stop his progression at a preset point????

  • djKianoosh said April 06, 2009

    the most cumbersome part about all these menu items, especially the player signing and contract screens, is the way you adjust the dollar figure. it's so slow and painful. let us TYPE IN the amount if you have to. something, anything to make player signing, scouting, and trading much more fluid on the menu screens.

    also, i hope you abandon the weekly player training stuff.  that is so tedious.  instead, do something with strategy, play calling, improving the execution of key plays, etc.  anything that has to do with strategy instead of button mashing.  

    thanks, and keep it up!

  • a1234561 said April 06, 2009

    SWEET!!

  • JBHuskers said April 06, 2009

    Glad to see things change starting at the base to breathe some new life into a mode that I used to love.

  • NPYYZ said April 06, 2009

    Nicely done.

  • Six6FtUnda said April 06, 2009

    Hopefully there is no errors when you edit players this year. Every year its something, from salary changes to forgetting what college the player went to. It has always been something that bothered me.

  • mrrandomkid12 said April 06, 2009

    good blog.When it comes to drafting maybe the coach could see the scouting combine, invite the players you want to pre-draft workouts in your workout facilities. Also have more in-depth analysis like what system they ran in college,attitude,grades,basically everything most things that coaches take it n2 account when they draft a guy. Also draft day i want espn coverage, fan reactions 2 picks. and it would be cool to actually make the call confirming your pick. Ah a man can dream

    & Dolous07, not every player is going 2 be 99 player. Most players dont have max potential.

    &PGathier84-better late then never

  • TreyIM2 said April 06, 2009

    ANaturalSweater had a great point about older player digression. Please be mindful of those who miss partial or whole seasons due to injuries. Also include the fact that some players are never the same after an injury or injuries so they should digress even faster but not all injured players deteriorate skill-wise like that. Some actually get better but all this sounds great, so far. I usually don't have the patience for off-season management when playing my franchises but sometimes I do actually really get into it with pad and paper to try to get the best guys and make the best financial decisions for my Jets.

    What I would also like to see apart of the franchise mode which has more to do with on field play are the following:

    1. UPCOMING TEAMS SHOULD BE ABLE TO SCOUT YOUR PLAY CALLING - Had to cap that because I feel that as you play in the league, teams should be able to become more accustom to how u call your games, offensively and defensively, depending on if a team has the situational personnel to shut you down, so as to force u to vary your play calls.

    2. Injuries possibly affecting players once they return - Some injuries, as we know, don't heal properly and I want to see players hampered and visibly hobbled by them. I want to see players suddenly go out of the game and a side line reporter giving an update, explaining why the player went out of game and whether or not they will return. No need for the big injury blowout on the big screen, all the time.

    3. The ability to tend to injured players in the off-season - Rehab and such. Work it out for us, EA ;)

    4. Bring back ticket sales, etc. to be able to make money for your franchise but new and improved - Self explanatory.

    Can't think of much more, at the moment. Watching Yanks. Peas...and keep up the good work. This game sounds like it's truly headed in the right direction.

  • Mandelpotet said April 06, 2009

    Could you look into the troubles we Europeans are having with importing NCAA draft classes? I have both an US Madden 09 and US NCAA 09 but for some reason it is impossible to import a draft class using my European PS3

  • Nef77 said April 06, 2009

    Very nice update. The only thing that sucked about this update was that it ended, but you guys fixed that too cuz there's going to be more. Great work and I like what you guys did with the college players coming in. One question and i know it's a little nit picky but are we going to go into detail with sales like we did in the old gen? Remember when we could adjust the prices to things like hot dogs and that would either make our fans happy or mad. We also got to have a fan appreciation day and chose how to advertise our games. Just more ideas for you guys to mess with. Still this is a great update. So great that I'm going to break my Madden 09.

  • OGWilson said April 06, 2009

    Every time a post about Madden 10 comes through, I'm excited to read the entire thing through. Sounds like the team is really paying attention and nitpicking at the details this year, which is what this series need. Keep it up.

  • Nef77 said April 06, 2009

    Oh yeah I almost forgot, in 09 Superstar mode, when you supersim nobody gets any rest. They come in just as tired as they left the last drive. In fact it happens in any mode that you supersim. NCAA has fixed that problem but I thought I should bring it up to your attention.

  • Twister1074 said April 06, 2009

    I am very happy to hear these announcements.  I'm looking forward to the game.  If it helps, here is co

    uple issues I've found with the FRANCHISE MODE

    -Pay attention to the logic regarding QB drafting.  When porting over a high stat QB from NCAA football 09 it automatically makes him a superstar.  This is simply not the case.  Several big stat QB's have not turn out well in the NFL...the latest being Timmy Chang or Cody Hodges.  Might want to add SIZE and DEEP BALL STRENGTH into the equation.  The scouts use these two features to weed out the potential busts so why not Madden?  

    -You could possibly subtract ratings from a fellow rookie that came from a school not having a PRO STYLE OFFENSE/DEFENSE.  You see this time and time again where big schools with NFL style offense/defense thrive early in the league.  Leave the potential rating alone but lower his points early since he will need time to develop.  This would make MADDEN 10 more authentic and forcing the player to make the difficult choice that all coaches have to face - do you I bench him to gain experience or throw him on the field for a quick fix.

  • Outspoknpoet said April 06, 2009

    Maybe more on Presentation as well...:)

  • DIRRTY30 said April 06, 2009

    Good, these are some of the biggest issues with the franchise mode that kept me from buying last year's game.  But make sure you guys add something like a newspaper, or ESPN the Magazine, so that there is something to do (read articles on what's going on in the league) between games and off-season events like in NCAA. If you guys could add another radio show, that would be awesome too. Maybe not Tony Bruno, but what about one of the ESPN Radio shows? Mike and Mike? Tirico and Van Pelt?  Franchise mode NEEDS these type of things, not only to make it feel more real, but to make the week to week activities mean something.

  • TORRES2O said April 06, 2009

    I don't really play Franchise Mode as much as I do Online but the updates are really good, I'll maybe start playing more of the Franchise Mode with all the new realism being added. I also have a couple of things I would like to see in Madden 10, you guys have a look into it and give it a thought, I don't think it's too much to ask for but I've never made a video game........

    1. Pre-Snap Run/Pass Commit - The run/pass commit would be a lot better if it was before the snap instead of after. The D-Pad should be where this is put into gameplay. I read this on some guys post, "The D-Pad would be just about perfect. Up for Pass, Down for Run, Left for Misdirection plays like Screens, Delays and Play-Action, and Right for Reset to Normal (to play everything Straight Up) that way, We can finally see the effectiveness of Draws, Screens and Delays and most importantly make my opponent have to fool ME instead of the CPU. This could also finally resolve the Infamous effectiveness of Play-action on third and long (a football no-no if there ever was one) without us worrying that our boneheaded DE or LB will tackle the HB instead of attacking the QB. It would also allow players to punish opponents who are painfully obvious with their play-calls and refuse to vary their gameplans."

    He also had other good ideas, the link is.......

    www.operationsports.com/.../269601-my-madden-2010-top-25-list.html

    2. Online Fair Play - Fair play should also be put back into the game. It will make people punt and kick a field goal on 4th & 5, 4th & 10, etc. The only exception where fair play shouldn't be enforced is if the ball is spotted 4th & inches no matter where on the field, maybe even 4th & 1 but only if you have crossed the 50 yard-line onto your opponents side of the field.

    3. Spectating Online Games - It would be cool if EA puts in a feature to spectate online games. I wouldn't want the normal behind the QB camera angle but all the camera angles you see in actual football games on television.

    4. More Tackle Animations - I think it would be a lot better if EA just keeps all the tackle animations from all the previous years (2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009) but with every new madden they just add more tackle animations to give the game that much more of a sports feel instead of a video game feel where you pretty much expect the same animations after a while of playing the game. The game would feel fresh every time you see many different animations.

    5. QB Vision - I think the QB vision should also be put back into the game. This would also give the game more realism and it will make people actually progress through the development of routes during the play. It would also prevent people from scrambling like crazy and completing unrealistic passes. It should be mandatory to use the QB vision for online ranked games.

    What do you guys think?.......

  • Leyland said April 06, 2009

    i think players need to have a max potential so you dont have 99 players across the board because that seems unrealistic or at least make it more difficult for players to progress after a certain point in thier careers without cutting them off completely.

    It sounds like most of these things are being covered

  • Leyland said April 06, 2009

    also

    why does ncaa not have all of the same statistical categories?

    i hope that it isnt an issue of one upping NCAA but if its not then whats the deal?

  • dwill0433 said April 06, 2009

    Josh Looman...this was the start of something special

    The franchise post was excellent

    Please give us more in depth during franchise mode with create-a-coach that would be good like previous Madden games.

    Can there please be a more in depth franchise than the previous Madden games because when I play NCAA football 09 it has mind blowing depth. Contacting recruits, inviting them to games, recruiting wars, ESPN magazine, etc...

    Can there also be press conferences

  • natronebeans said April 06, 2009

    Ah man, I've been waiting for news on franchise improvements.  I hope when you said making rookies by hand you mean there won't be those random crazy out of whack ratings.  Too often there will be 300 lb. linemen with the strength of a 190 lb. corner.  If you play enough seasons on franchise you will notice the generated players won't ever be as good as the real pre-made guys.  Eventually the league gets watered down by less talented players.  Its great you guys are tweaking progression but check this out.  Maybe there should be bonuses for players on your team based on teams stats.  For instance maybe your linebacker may not lead the league in tackles, but he is the leading tackler for the team who is ranked 1st in the league for total defense.

  • xXmEgAtrOnXxDK said April 06, 2009

    Im stoked to read this!!!! One of the things ive been waiting for!!! YEAH!!!!!!!!!!!!!!!!!!!!

  • Cipher_8 said April 06, 2009

    First I'de like to say I love how you guys are improving the gameplay and making that better first and foremost.

    Other then improved gameplay there's only a few features I think that will actually make the game that much better...

    1) Online Franchise

    For Madden NFL 10 can you please make a Online Franchise mode? NCAA Online Dynasty is so much better then Madden 09's Online Leagues. I know you made the online leagues for the players who enjoy madden tournaments and thats fine, you can keep the tournament style Online Leagues too. Games can never have too many online game modes.

    Online Franchise would get the offline Franchise Madden players to consider playing online for once. I enjoy both Ranked and Player Matches but I think Online Franchise would easily be as popular as a online game mode as NCAA 09's Online Dynasty was.

    I don't know if you got the technology to make it work but can you make it so the commish of the online franchise can choose to set it up with a fantasy draft and then people actually do a fantasy draft over xbox live not just get the players picked for them? Not everyone has to do it but make it an option for those that do want to. You got the system already made for the offline dynasty fantasy draft. Add in whatever coding to make it work online and host multiple people, maybe less time per turn though, but that would be awesome!

    2) Create a Team

    Can you please revamp this? I think you guys got something good going with being able to move a team to a new city, new stadium, and where you can design everything but it's feels like theres not too many options on the design part of it. The logo's simply suck, I'm sorry but they do. You have had the same 10-15 logo's for the last few years. You should add a feature to create your own logo over your website and upload it to the game like Skate 2 has or just give us more options that cover a wider base of possible team names and mascots. 80% of them should be animal based since alot of the NFL teams are named after animals. Such as the Bengals, Seahawks, Lions, Bears, Panthers, Ravens, Dolphins, Falcons, Rams, Eagles, Colts, and theres even other teams that are named something else but have animal logos like the Texans and Bills.

    Another thing that would be a great addition to Franchise is instead of moving the team and changing everything just let us redesign the uniforms. NFL teams change their uniforms alot. The Vikings just did it, The lions and 49ers are doing it. Allow us to change the color of the team current uniform design. I've always wanted to change the Arizona Cardinals to the Kentucky Bluejays. Same logo but blue. That would be awesome.

    3) Pregame, Halftime, Postgame, Playoffs, & Super Bowl

    I've seen this said by plenty of people on these comments and at first I didn't think it was a big deal to me but now I think the presentation could be a little bit better for the football games. The playoffs and Super Bowl should feel different then a regular season game. Also the pre game, halftime, and post game all could use an upgrade in presentation.

    The pregame show should include the entrance of the home team with players names being called out. I can't remember what year of Madden had it but they players came out of the blown up helmets with fireworks on the sides and the key players names showed up paused for a second then went out onto the field. That was cool, you should bring that type of presentation back. Maybe with some team customization though. For example the Vikings come out of a blown up Viking ship with smoke bellowing out from the entrance of it with their human mascot Ragnar riding out on a customized Harley Motorcyle. I know thats alot to add but every team has their own special entrance and if you got the NFL rights lets use them to their fullest.

    4) Lastly theres a small features I'de like to see returned. I don't remember the name of it but it was something like CB Shadowing.  Where you could choose a CB then choose a WR and then choose if you wanted to shadow them inside or outside. That way if it was a inside slant the CB would position himself to the inside of the WR so he'd break up the pass. If you choose wrong you get beat though. You should bring this back but also add a short or deep so if you think they are doing and outside comeback route and try to catch near the sidelines they'll be there to jump that and pick it off or bat it down for in incompletion.

    Any of these would be great additions in my opinion but your already well on your way to a great improvement from Madden 09.

    Thanks.

  • moldysanchez said April 06, 2009

    Sad to see that pre-created rookies are going to be put into Madden. Deal killer for me.  :(

  • Cipher_8 said April 06, 2009

    Bulldog20PICK6 "Online Fair Play - Fair play should also be put back into the game. It will make people punt and kick a field goal on 4th & 5, 4th & 10, etc. The only exception where fair play shouldn't be enforced is if the ball is spotted 4th & inches no matter where on the field, maybe even 4th & 1 but only if you have crossed the 50 yard-line onto your opponents side of the field."

    That would be awesome! Good idea how come I didn't include that?

  • TGF_BLACK said April 06, 2009

    thats really awesome and i have been waiting for an update on franchise mode! thanks!

    i see that salary cap tuning will be attended to next time which is cool! after about year 3 i have around 38 million in cap with an superbowl caliber team. i have to set my own cap limit!

    but what i really want to see is some sort of negotiation when dealing with contracts because as it is now, anyone you want to sign, you sign. Pretty much no matter what. I want to see un-restricted free agents want to leave to get a change of scenery or to get more playing time somewhere else. NCAA has the option of making promises to your recruits, and if you dont fulfill them, those recruits might transfer. it would be really cool to see promises in madden; if you dont fulfill them the player will demand a trade, or demand to be released!

    thanks for the amazing update!

  • JasonOHyestheACe said April 06, 2009

    When you import players from NCAA will they continue to wear college numbers or will the players finally follow the NFL numbering system.

  • Antec21 said April 06, 2009

    Going off of what Twister said about benching rookies, especially rookie QB's to let them gain expierence. Maybe have a benched rookie QB improve in stats nicely and a rookie you rush into starter get a lot worse if he has a bad year. Alternatively, the Matt Ryans, and Joe Flaccos should definitly improve more than a benched rookie.

  • southernmissfan2 said April 06, 2009

    there are many other things that need fixing besides drafting just saying no offense i love this but if u could fix the scouting teams and upgrading staduim too and maybe have a new team come along every now and or like the ufl starting up and maybe prolly  not but maybe if it becomes a success like the owners get together and vote on them merging. another thing is the annual owners meeting and pro days other addition that needs to be added

  • xXmEgAtrOnXxDK said April 06, 2009

    I think Michael Turner should make the cover. Competed hard in a breakout year. FIGHT FOR EVERY YARD!!!

    On another note, Im stoked about Madden '10. Its exciting that out prayers have finally been answered. Hopefully, this can be the base that will start a true dynasty in sports gaming! The hugest parts for me are the progression and draft.

  • Cipher_8 said April 06, 2009

    Bulldog20PICK6 has alot of good ideas, I second this one as well,

    "1. Pre-Snap Run/Pass Commit - The run/pass commit would be a lot better if it was before the snap instead of after. The D-Pad should be where this is put into gameplay. I read this on some guys post, "The D-Pad would be just about perfect. Up for Pass, Down for Run, Left for Misdirection plays like Screens, Delays and Play-Action, and Right for Reset to Normal (to play everything Straight Up) that way, We can finally see the effectiveness of Draws, Screens and Delays and most importantly make my opponent have to fool ME instead of the CPU. This could also finally resolve the Infamous effectiveness of Play-action on third and long (a football no-no if there ever was one) without us worrying that our boneheaded DE or LB will tackle the HB instead of attacking the QB. It would also allow players to punish opponents who are painfully obvious with their play-calls and refuse to vary their gameplans."

    That would be perfect for a little bit of strategy to go along with the game. It would make people do more then just one type of play. Like my friend he always runs screens to Westbrook on 3rd down. I know his tendecies but this would help make people be able to stop them. After all if NFL defenses know whats coming they more then likely can stop it.

  • ShadowNinja31 said April 06, 2009

    NEWSPAPER!!!!!!!  Pleasee give us a newpaper in franchise mode!!

    back on madden on the old systems the newspaper was THE BEST feature on they had... its great seeing who broke wat record...who got hurt...who got traded..released.. ect.. its alot easier to see everything

  • COSTLY WAR HERO said April 06, 2009

    Bring photos back. If this game is going to be that epic imagine how great looking at a one-handedb catch by Calvin Johnson (random example) in the endzone from a sideline view. THAT is EPIC

  • joshjake93 said April 06, 2009

    yeah madden 10 is gonna be sweet i wish EA could do something with a new NASCAR franchise

  • warrior310 said April 06, 2009

    they should have players begging to be realeased or traded in franchise.

    YES bring back the newspaper,tony bruno show, and e-mail include rumors also.

  • steveman44460 said April 06, 2009

    Please add more logos for create a team mode!!!!!! Please im tied of those other logos. And when you make a teame pleace make the numbers on the players a little bit smaller becuse there too big. Also I have always wanted to move a team with out changeing logos or uniforms, I would like to make LOS ANGELES CHARGERS or the

    COLUMBUS VIKINGS or something else. Also Bring back the NEWSPAPER!!!

  • steveman44460 said April 06, 2009

    BRING BACK THE NEWSPAPER

  • QUiiCkN3zZ said April 06, 2009

    another thing they should do in franchise mode is let the rookie player that u draft gain a little bit more weight. for example,  i like to import my draft classes fron ncaa 09 and i see these running back that are like 178 and 185 pound running backsthey are just not durable enough 4 the nfl game and not just the running back position also in other positions like 160 pound wide receivers and it is so unrealistic. i like the franchise mode on the ps2 and xbox better because it gave the user more options and more control by being able to let them gain weight.

    And something i will never forget on madden 07 on xbox to prove that drafting and player progression is more better i drafted a rookie Wide receiver  from hampton 5'9 188 in the 7 round 23 pick his overall was 65, his speed was 95. 5 years later his overall was 99 because i started him from day one and he went to 5 pro bowl his first 5 years. So preety much if a player plays like an elite player u have to progress his stats.

  • livinadream said April 06, 2009

    Nice!

  • COSTLY WAR HERO said April 06, 2009

    If you want to go far into NFL Head Coch 09 and beyond you can allow the players to be able to make a playbook. Not the craziest plays though. Set it to a point where you can only make a couple of flea-flicker types.

  • natronebeans said April 06, 2009

    How about giving us the ability to fill in names for the guys missing in the league record book.

  • SupaMAD said April 06, 2009

    These are needed additions but I do see one problem. I don't think running backs should automatically start to drastically decline once they hit 30 but instead it should be based on how much they are used. This is the greatest determining factor as to when they will begin to decline and how steep that decline is.

    Rbs like Larry Johnson, who turns 30 this year, who have not played alot(although he had a single huge carry season)can still be productive after 30 because the lack of long term wear and tear.

    Also I think some of the backs that are being sheltered in the 2 back system now, like MJD, AP,and Marion Barber, will continue to be quite productive beyond 30 if they stay in the 2 back system throughout their career.

  • steveman44460 said April 06, 2009

    BRING BACK THE NEWSPAPER

  • warrior310 said April 06, 2009

    we should be able to change any player's apperence example if we want matt hasselback with long hair but limit us in things to do like change their race, totally unrealistic.

    have different throwing styles like nba live has different shooting styles.

    if any player offense or defense touches the QB he should be affected because when i hurdle over a lineman the qb would be right there and he never gets affected and the dude's knee hit him.

    more facemask and helmets.

    you guys should just drop the weapons and determine player roles like in the ps2 maddens.

  • BillTheMac said April 06, 2009

    This is a great update! Thanks for updating us EA.

  • steveman44460 said April 06, 2009

    IF THEY DON'T DO SOMETHING NOW THE 2K FRANCHISE WILL TAKE IT OVER AFTER THE NFL CONTRACT IS OVER AND THER WILL NOT BE A NOTHER MADDEN GAME EVER AGAIN!!!!!!!!!!!!!

  • QUiiCkN3zZ said April 06, 2009

    THEY SHOULD BRING BACK WEEKLY GAMEPLAN FROM MAADEN 06 AND 07 franchise mode, they should give the you and cpu the opportunnities to scout how many times a team runs certain plays offensively and defensively like in madden 06 and 07 on franchise mode u could actually check on the cpu top plays they like to run and it was very fun because i had a gameplan for every team i played and they were all different, now on madden 09 its very unrealistic in that area. And also they had a description of all the starters on offense and defense in the weekly gameplan of the team that u are going to play 4 the upcoming week describing their positive attributes and their negative attributes which was very cool.

    BRING BACK WEEKLY GAMEPLAN THAT WAS THE BEST PART OF PLAYING FRANCHISE MODE AND WAS VERY FUN TO ANALYZE

  • steveman44460 said April 06, 2009

    STOP MAKING THE GAME ON THE OLD PS2 PLATFORM AND FIX THE NEW GAMES

  • livinadream said April 06, 2009

    QUiiCkN3zZ if u have to start a wr that is 65 overall there is something wrong.  This years madden is trying to have a game where a 65 overall with elite speed can't be a dominating force. Think about it..If speed where the only thing that matters at wr, then why is Jerry Rice considered the best of all time.?? He was a 4.6 forty guy.

  • pimp805 said April 06, 2009

    Ok First and fo most i want to talk about the things on Madden 10 That should be done.

    1) From The details you have told us about franchize sounds great but i still think that there should be a little more improvement like if i feel like relocating my team i dont want to have to create a whole new team with a new mascot and jerseys etc i want to keep the same name same logo, like if i want to relocate the Oakland Raiders back to Los angeles i want to keep them as the raiders, i dont want to create a whole new team, so just change where there from, Oakland Raiders to Los Angeles Raiders Etc.

    2) Fix Superstar mode. It ok an all but whats the fun in doin nothing but playing games and not bein able to do much with your player. I want to be a ble to like actully have a chance in being a first round pick during the draft but insted i get stuck as a third rounder. Then i actully want to be able to go to the actual draft and see my player get drafted. but not just my player but the other players that are getting drafted. Then last years entrence into the game was great but i think that should change into showing your top 4 players on your team running out of there helmet like in Madden 07 and or when away having your Number 1 Defensive player encorging your other defensive player.

    3) Graffics Keep the same. Best part about madden 09 if you can make them even better go for it. but other than that the graffics were inasne in madden 09.

    4)More Sideline activity like show the players that arent on the feild on the bench talking or warming up like real players not fake people. then you did great by shoing the coaches but how about even showing the owners at home games.

    5) Then My main and most improtant thing i want to talk about is the halftime show improve that like alot make it more like Nfl 2k5. With headlines and a guy talkin about the game. and have like a week show like sport center  

  • QUiiCkN3zZ said April 06, 2009

    TONY BRUNO SHOW WAS VERY COOL TOO IT ALWAYS WAS NICE TO HEAR WHAT WAS GOING ON AROUND THE LEAGUE.

    I LIKED THE NEWSPAPER TOO. THE MADDEN 09 FRANCHISE MODE VERY DULL, QUIET AND BORING IT HAD NO ENTHUSIASM

    TO EXCITE THE USER BESIDES JUST PLAYING WEEK OF THE GAME. MADDEN 06 AND 07 HAD THAT EXCITMENT AND ENTHUSIUM ABOUT IT THAT I USED TO LOVE

  • slydelvecio said April 06, 2009

    I completely agreewith everything Bulldog20PICK6 had to say. Put thatstuff back into that game. Keep out the nohuddlers and players who drop back 20 yards, run around and throw a perfect pass (this would lead to a sack, holding call, or pick in the NFL). Put in Qb vision, it seperates the real players who actually have some stick skills with the cheesers.

  • clwalton21 said April 06, 2009

    all sounds really good. STEELERS!!!!!

  • steveman44460 said April 06, 2009

    BRING BACK THE NEWSPAPER

  • steveman44460 said April 06, 2009

    TONY BRUNO WAS AWSOME

  • JayStGelais said April 06, 2009

    One minor issue with create-a-team that hopefully can still get fixed for Madden 10. When you are filling out the roster as a 'fantasy draft' team, you used to be able to view players by their NFL team when picking them. This made it easy to set up a created team filled with the players of the team you wanted to replace, then you could use that team for a franchise that begins with a fantasy draft and end up with an accurate pool of NFL players.

  • steveman44460 said April 06, 2009

    STEELERS SUCK!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

  • natronebeans said April 06, 2009

    Franchise would be more interesting if more commentary was dedicated to it.  Like having Collinsworth and Hammond talk about more than just what's happening on the field at the moment.  Have them make comments on your overall season performance and the other teams in your division.  And at the end of the season they could mention the teams that you are fighting against to get a playoff berth, division championship, or home field.  It would definately boost the fun factor in Franchise.

  • Joborule said April 06, 2009

    Great stuff Donny! Hope to see that Franchise Mode get a lot of love this year! It's a pretty important game mode. Liked everything that I heard in this.

    I assume that injuries also tie into player progression. If a player gets really banged up, or is injury prone, they're progression can start regressing because they're body is taking a toll.

    I'm looking forward to hearing the trade logic. Hopefully this means that we finally get in season trades!

  • NoSubs said April 06, 2009

    Awesome! Some of those are the exact improvements I have been hoping for (i.e. progression based on statistics, better team logic, old players digressing, known progression rating).

    Can you go into more detail about, "Drafting a player in the top 10 will no longer guarantee that he is a great player in Madden NFL 10." I thought a problem last year was that too many top 5 picks were not that great. I never seemed to get an HB over 79, or most other positions for that matter. It seemed like each year 3 of the top 5 were quarterbacks rated 80-85. Often with way too much scrambling ability. After that usually a DB would be rated quite well, but not much other than that. I was hoping for more non-skill positions in the top 5 (i.e. o-line).

    Can you go into the details of how statistics affect player progression?

    Will the o-line's lack of pancakes be fixed? Because that could make things very frustrating if they still get way less than the CPU and thus never progress. Do the top 5 players in the league progress faster than the top 10?

    Will players retain their draft and college information after being edited?

    Will the depth chart rating match the team management rating?

    Also, a small point, but can you have the game add more information to a player's bio? (not just Pro Bowl and awards, but other achievements like winning the Super Bowl, leading the league in a statistical category, and major college awards).

    Can you have something to keep track of the cap penalty for the next season? I use a piece of paper, but would rather if the game allowed that information to be accessed electronically.

    I don't see the benefit of hiring coaches and co-ordinators, can you describe how they impact the team? It says they boost player ratings (i.e. THP +3). First of all that is not very realistic, second of all it does not boost my players' ratings.

    All the recruiting information should not be earned through scouting. Some of it should just be general knowledge (i.e. the player who won the Heisman).Can you provide that general knowledge? Stuff that a coach could learn by picking up the central scouting report? Or Kiper's mock draft? Then allow us to drill down on specifics for our team.

    Is progression only at the end of the season? I think it should be one or two progression/regression events during the regular season, plus a bigger one in the off-season.

    Thanks for fixing franchise!

  • NoSubs said April 06, 2009

    Also, by "regular season free agency" I hope you mean that when a team's quarter back gets injured for two weeks, they won't go out and sign a good back-up to a three year contract! They already have a back-up QB, they should just sign some scrub for one year to be the third stringer.

  • SLAVEMASTER14 said April 06, 2009

    Drew Brees for Madden 2010. Great info i love the changes to draft it was always so boring i kida skipped it some times and just traded for the good player later. Not all running backs go down hill after 30(ex. Curtis Martin, Emmit Smith) let the great runners stay great longer. and if you want make the lesser running backs go down hill at 30. Need NFL Live from Head Coach, and maybe some better Touchdown celebrations like the LeBron chalk clap or the lambo leap.

    Thanks EA great job

  • IconC20 said April 06, 2009

    This is what I'm talking about!!! Imagine if this was in previous maddens???? who knows how far along the technology would be right now, long over due!!!! this makes it next gen, and if its gameplay and presentation keeps up, its gonna be a sweet year to come!!! im excited now!!! keep it up EA!!!

  • Azcardinal32 said April 06, 2009

    NEWSPAPER bring it back!

  • southernmissfan2 said April 06, 2009

    bring back tony bruno and the newspaper please if everybody says something about it they will have to do it

  • unex9885 said April 06, 2009

    I think that a good addition to the game would be to really bring the crowd into it, you guys should get together with whoever worked on the crowds for NCAA and figure out whatever they did to get the stadium rockin. also, player personalities would really be cool to determine how players act and how they effect your team and your franchise. like... it might hurt your locker room to have a guy like T.O. on your team and it could be a risk to sign him, also a player like pacman jones, but players like Ray Lewis and Patrick Willis would give your locker room a nice little boost. and I hate when Im playing in the superbowl and it feels like a regular game!! lets make the superbowl a little more intense! how about cut scenes? player and coach reactions from the sidelines, coaches giving their quarterbacks pep talks during timeouts, a coach getting in a guys ear after a fumble! Im on a roll!! madden has always been awesome, it just needs a touch of real life... please guys, make this the best madden ever

  • djKianoosh said April 06, 2009

    Yes, I agree with the posters here who keep asking to bring back the weekly gameplan features from a couple years back on the old-gen systems.  bring that back and make it 10 times better.   franchise mode should have much more strategy to it.  

    it's WAAAAAy too easy to win multiple super bowls in a row in franchise with any half way decent team to start as a base.

  • pdtodd12 said April 06, 2009

    I like it so far but i need to know if youre going to change the amount that youll be able to upgrade. in "Train active team for this week" you can do 3 people a week, 5x per person and that seems like too little. I think it should be like 5 people a week and 10 to unlimited times per season and the point range. Instead of 1, 2, 5, 7 it should be 3, 5, 7, 11 because that way itll be easier and quicker when it comes to training.

  • pdtodd12 said April 06, 2009

    You really should be able to practice with your franchise team. If ive been playing with the steelers for 7 years obviously ive made alot of changes on my roster so i want to be able to practice plays with my 2015 team.

    Also you have to be able to create plays!!!!!!!!!!

  • jobreezy said April 06, 2009

    We need real time score updates around the league while in franchise, a presentation much like 2K5 used throughout the season & choose what you are challenging when the red flag is thrown.  YOU said if you see it on Sunday then you will see it in Madden 10...well these are the things I see on any given Sunday

    Got a SIX-PACK...STEELERS!!!!

  • NoSubs said April 06, 2009

    ^I agree, train active team is tedious! The corner back drill is nearly impossible and the weight lifting and sprinting are enough to give you repetitive strain injury, lol.

    Also, of Haynesworth's $100 million deal, only $41 is guaranteed. His salary should not be $14.3 million per year (100/7), as he will not get all of that.

  • garbo22 said April 06, 2009

    randy moss for the cover- its the pats year again this year... they had to watch the steelers in feb

    super updates!! this game is looking a lot better

  • garbo22 said April 06, 2009

    oh and also will the caliber of your team in franchise affect a FA to sign with you, like the potential Peppers deal, great players are sometimes willing to take a pay cut (over what theyd get paid with a bad team with cap room)to have the opportunity to play on a super bowl potential team

  • IceInTheseVeins said April 06, 2009

    I'm excited about this, I just hope they fix the way draft imports will look, they always come out looking about 100 skinnier than they actually are.

  • kodison said April 06, 2009

    This is the first update that I've been more excited about that disappointed or pessimistic towards.  Three thoughts though...

    1) Do all running backs automatically just drop off the face of the earth ratings-wise?  I understand why this would be and it seems accurate, but I don't like the idea of having ZERO chance that an older running back of 30-plus years old even staying at the same level.  I realize they might not progress by large amounts, but it seems that this prevents ANY older rb from having a renaissance season... just a thought.

    2) Can we please have the old "player roles" back from the older versions of the madden franchise?  The weapons are just dumb, as they have no functional purpose and are just indicators for good players.  The roles system was AWESOME as it not only had a function on the field (altered other players' ratings as well as their own), but had real requirements that must be met (i.e. a shutdown corner could not allow more than 4 TD passes over the course of the year) that really made the game interesting.  PLEASE bring these back!

    3) There are some adjustments needed to the signing of player contracts and such.  Add in restricted free agents, and the accompanying tender system.  Also, whenever I play, I try to be as frugal as possible, and after 3 seasons, I'm over the salary cap and have to drop a number of players who in real life, would not be released.  I think that the problem is that the salary cap doesn't incerease every year in Madden as it does in real life.  PLEASE INCREASE THE SALARY CAP EVERY YEAR.

    Thanks.  This is the first blog update that has me excited

  • kodison said April 06, 2009

    Get rid of the training players thing every week... it's dumb, boring and repetitive.  Instead, if you REALLY want the players to do something in between weeks, employ some kind of game-planning feature, that involves plays/strategies of your upcoming opponent and things that you want to do or can do to combat and attack your oppenent's schemes.

  • Trevor54 said April 06, 2009

    I was thinking that in franchise mode when a team makes a big free agent signing or a big trade like the bears and jay cutler then you should be able to watch a pess conference where the Head coach, GM, and the player answer a bunch of questions and then they stand up and hold his jersey up and gets his picture taken.

    Also i sould be able to put any player of any position somewhere else through the depth chart without completely changing his position.

  • Trevor54 said April 06, 2009

    also i would hope we can turn salary cap off and on because i tend to like play both ways but it is much easier to have a better team with it off.

  • A Hot Man Beast said April 06, 2009

    You guys are great! I am anticipating Madden NFL 10 and I want it now. I highly doubt that you can and will make all of the changes that everyone want before the deadline but please listen to my suggestions.

    1) Change the, idk how to phrase this, "layout'? of Franchise mode. Instead of giving you a list of all of the games, give us a calendar like in Superstar. This can tie in with a lot of other things. I hear that some people want to do training weekly. You can scout, send scouts out to scout people Wednesday or something. PLUS!!!!!!!!!! It can give the Superbowl a more realistic effect. You can have your players go through a realisitic superbowl week. You can have media day and what not.

    2)I haven't played Madden in a while so correct me if I am wrong, there should be like an email or a cell phone kind of thing. You can get messages to keep you a bit posted on things. This leads me to my next thing.

    3)Not every player is happy with the situation they are in. Have the morale thing mean something. The only time the morale thing has affected me is when I try to get a good player in the offseason. Lets say your player wants to be traded or wants more money. You should get a text or something. You should have an option, like in an interview, how you want to react.

    4)Franchise needs to be more interactive. I dont know how, it just does. It needs more to do. All I have to do is play, click "scout this player", and draft someone. I need something to keep me occupied while having fun at it. I should be on my feet like I am during football season.

    5)I see that you are making the scouting interface different. You are making it simpler, but I honestly don't see how that is possible. You find a guy with max potential and  click "scout this player". Personally, I think it should be more indepth. Basically, scouting should be the best part besides playing. You HAVE to get new people. The way I feel scouting should be is you have a list of the college players, like you do now, but have the regular screen of the players (40 time, bench press). Lets say a guy is hot, you get an email or a text telling you to check him out. If you do, you get to go to his games. You can watch him play. YOU don't have to do anything but see if he plays the way you like. The game keeps a detailed list of his stats. It should have everything a regular person would want to know and then some. If you are watching a QB, it should tell you he went 34/40 but it should tell you his longest pass was 60 yards. Then on regular scouting thing it say "Reminds me of a young Brett Favre", th clipd board should have like another page that says things like that. The accuracy of those statements should be based on what scouting agency you have. For a more indepth view of the "Clipboard", it should also have information based on each quarter to measure consistency. Just incase someone else has a big game, it should have the regular game stats. It says something about how your recruit gives interviews. Why does that matter if you dont have interviews? You should have interviews, the interviews could tell you how thrilled your guy would be if he was drafted by you. Like the Elway-Baltimore ordeal. Thats all I have on scouting atm.

    6)It is going to sound like I am regurgitating information and I am. The pricing of things needs to come back. I want to sell hot dogs and t-shirts. Idk why, I just do.

    7)This has nothing to do with Franchise but I would like to see some cutscenes. It would be a bit like Blitz The League just not as graphic. I would want to see my fans getting pumped up. They could be doing the wave.My coach could get pissed and throw his headset.

    8)This happens to me and I get quite aggravated. I have a good team of coaches and I never remember who they are. I have a good season and their contract goes up. Could their be some sort of way that I could have an advanced notice and resign them before their contract runs out.

    9)Re-doing players contracts. There are time where I run out of cap room and I can't redo a players deal. Fix?

    10)Forgot about the coaches. I don't like how it only gives you a little bit of information about the coaches. It gives me a bar of how good one of their stats is. That isn't realistic. I want to see a resume. Lets say I see a head coach. i want to see his records, his accolades, his teams stats, his playbooks, etc. Not just a little bar.

    11) Hot and Cold streaks. Not only for players, but for teams. There are times when a team gets in a hole and they can't get out. There are times when a team is as hot as napalm. Same with players. This could really help, especially with progression.

    That's all I can think of right now. Have a great day

  • Trevor54 said April 06, 2009

    yea I liked tony bruno and the newspaper too so bring it back.

  • j2k9 said April 06, 2009

    We really need some type of ESPN Radio broadcast during Franchise Mode!  EA please tell me that you're going to take full advantage of the ESPN liscence this year (& I don't mean an ESPN ticker)?  In Madden 05 we had the Tony Bruno radio broadcast & that really brought out the presentation.  With all this technology at our disposal, you could have like a weekly broadcast (kind of like NFL Live) that gives you all the updates, transactions, opinions, etc..on the season.  Please tell me you guys have some type of pregame, halftime, & postgame show simular to 2K5.  If 2K could do it 6 years ago with last gen technology then I know you can now.  Overall I love what I'm hearing so far EA.  

  • A Hot Man Beast said April 06, 2009

    Also for my franchise, i would like to see a SportsCenter thing. You could see highlights from the games, you could see whos hot and whos not, you could get the top 10 plays, you could get predictions for future games, etc.

  • cory13 said April 06, 2009

    I love what ive heard on every post. Other then all the improvements already the only things i think that need improving are player morale, for example chad johnson(doens like the team, doesnt perform, makes a big stink and all that stuff) and the whole league should know about it his value goes down, he is on trading block, and it shouldnt just be him but just every once in a while a good player on a bad team does somehting like this or a player who isnt getting enough playeing time or even just not enough carries or throws.

    another thing is trading kickers and punters, not sure what the deal is and im sure you guys have a great reason but this is a ps3, im positive it has the pwer to compute a task like valuing a kicker or punter.

    WildCat offense?? just a thought its not that important but i think that would just be amazing if you guys could put something together for that.

    Another small adjustment that isnt important but i personally think would be great is a snap-stick. does anybody remember the playoff game that tennessee got eliminated on, i think there was three terrible snaps, i hate tennessee and i felt bad for them. point is bad snaps happen, they should in the game. but it wouldnt be fair to make them random, so what about if we snapped it, it should be easy as hell but if you really get lazy you might screw one up every once in a while shotgun even more so and long snapping could actually maybe effect something. maybe its a dumb idea but maybe its not.

    i have a few other things but i will wait a bit because i feel like they will probably be answered soon.

    btw i think you guys are doing an amazing job and a cant wait till it comes out.

  • cory13 said April 06, 2009

    oh and i almost forgot, this is less likely because it could be considered controvercial(i know its not spelled right) but what about players being suspended for various reasons, this way its more real, and then the character aspect can come into play in the draft. i think its a good idea but i can see why it probably wont be in the game. also i would love to hear feedback on any of my ideas

  • jellybean3454 said April 06, 2009

    u guys are going to make me cry lol just playing but i think its great you guys brought guys from nfl head coach 09 to help fix madden i own head coach its not the best game because your coaching all day but the features are great.... if you guys keep up the good work and keep fixing everything in the game i would have to say i will not want you guys to lose your contract.... i cant want for madden to come out its killing me wanting for it, but don't get too cocky and slack off because we are giving ya'll great feedback, keep on fixing everything fom equipment, gameplay, presentation, features, franchise, and etc.

  • tennesseejangles said April 06, 2009

    it's sounds good ea, im glad to hear your working on the franchise, but me amd my partners love to play the franchise mode when we played it on the ps2 we would use the ea locker to send each other the franchise, but since we moved to ps3 we cant play franchise mode with each other. please put the online franchise mode on madden.  yo bloggers visit this website s1.webstarts.com/midwestfootballclick

  • QUiiCkN3zZ said April 06, 2009

    why in dynasty mode the users cant edit the height and weight of the player in tired of drafting these skinny 5'9 178 pound running backs and 6'0 160 pound Wide reciever from my ncaa 09 draft classes they cant survive in the nfl game let me be able to adjust their weight and beefin them up a bit like on xbox and ps2 their was just more control over your team in dynasty mode in those days

  • PANZERBRUDER said April 06, 2009

    I like what im hearing. we'll have to read more on the updates you have for franchise to see what it REALLY entails though

  • kapeliela41 said April 06, 2009

    Yo I think we should vote on who's going to be on the cover. For example, EA gives us 4 or 5 nominees and let us, the madden fans, vote.

    TROY FTW! lol

  • prettyrik said April 06, 2009

    Woooow I agree with bulldog20pic6 1000% take his ideas into consideration. Seriously.

  • Ray52Lewis said April 06, 2009

    i just really hope they bring over the draft and FA from Head Coach and at this stage it isnt looking likely

  • xROMO_9xwinz said April 06, 2009

    please fix all equipment problems with helmets and facemask ( I want my player to look like the real life player..

    There must be better pregame, halftime, ingame , and postgame presentation...

    And don't make all players just drop off the face of the earth at 30 if you do that franchise will be having a lot of player retirements going on and that is not real ..

    I would like to say thanks for all the hard work that you guys are putting into this year games

  • DLO3224 said April 06, 2009

    i agree you shud take some stuff from espn like the top ten play and the show thing. and make the fans and sideline better cuz it horrible. also the equipment shud be all the shoes of companys and gear like the toels onthe quaterback or the pouch  for therei hand whe its cold. and put some stuff back from the xbox version to the next gen like when u had to do the distance test with the qaurterbacks intrining camo to see how far they cud throw and stuff. like make the franchise mode compariable toreal life intodays fl with promblemswith players and coachesand demandin trades and stuff. madden is allready a good game but if yall fix the franchise mode and do suhin with the fans and equipment to me yall will have the best game ver. and the presentation to me has to change like i liked madden 08 introduction but then yall took it out. oh and another thing i dnt like that u need to change off of madden that itereates me is when u draft apalyerand thats say he a wide recieverand u dratfed him the 1 over all pick and u chang hisequpment and u go back to his info and itsays undrafted  its smallbut its agravating.make the fracnhise mode tight and bring back the newspapaer and

  • ShadowNinja31 said April 06, 2009

    CLEATS!!!!!

    omfg theres no reason in the WORLD we fans should have to watch players run around in the turf shoes that players wore in 2001 in madden 2009

    in the NFL players wear colored cleats as well as all black ones... please give us REAL CLEATS!!!!!!

  • Tical2399 said April 06, 2009

    I'm glad they are putting some effort into the franchise. I put the list that is below on other posts but since they are focusing on franchise in this post I will re-post it here.

    The NCAA and Madden teams need to work together more than just making sure the NCAA draft class file works on madden.

    If the devs don't feel the need to put any effort into the game and design it for football fans instead of the the lowest common denominator then I feel no need to pay them for their "hard work" So until the franchise mode is overhauled I will just pirate future madden games on my 360 as I did with 09. I would happily pay for the PS3 version if they included the stuff I mention below. It can be done with so much more space available on Blu ray and every PS3 having a HDD.

    Most of my fiends have modded 360 and we all agree madden has not been worth the purchase price since EA bought out the NFL rights. So looks like we will be pirating until stuff is fixed.

    1. Fix the draft logic. There is no way I team drafts a QB in the 1st round 3 years in a row. Or have 5 Qbs on the roster all of em drafted in the 1st or 2nd round.

    2. Also under draft logic. Why would a team draft a position (i'll use QB again since its so obvious.) Why would a team draft a QB when they have a young star at the position or a recent high draft pick but have an starting OLB that's a 72 overall.

    3. Why in the world do draft picks get a salary based on their overall rating instead of the number they were drafted at (like in real life). The 12th pick in the draft DOES NOT get paid like the 1st pick no matter if he is a better player. If a team picks a tackle at #1 because of glaring O-line issues and and he comes out to be lets say an 84 as a rookie and a team picks a RB at #6 and he comes out to be an 86 the RB at 6 should NOT have a higher contract than the #1 pick. PERIOD!!!

    4. Work with the NCAA team to fix the size of players in the draft class pool. There is NO REASON why all the QBs and usually all but 1 RB are gone by the time the end of the second round rolls around. Tom brady and Terrel Davis were both 6th round picks. Even Joe Montana was a 3rd round pick. can't find any Montana's or Brady's in Madden.

    5. Fix the ratings of the rookie prospects. why cant I find speedy rookies in the lower rounds? Do you guys honestly think there are no such thing as fast players being low picks due to other issues such as not having hands or can't cover. I might want to spend a 6th round pick on a fast but otherwise underskilled WR or RB to serve as a return man.

    6. Use those ESPN rights you bought so you can use Mel Kiper for the draft as far as projecting who's is going where during the actual draft to speculate on team needs provided you fixed the stuff I mentioned above.

    7. This one is optional and I know you guys are too lazy to do it but i'll throw it out anyway. this would make use of the HDD that every ps3 has and most 360's have. For Every player in the draft class. show highlights from actual games in NCAA so that you can see what a player did. It its too taxiing to do that at least the top 10 players in every position. I want to see them in their college uniforms (if this creates license problems do it with blank white uniforms like you used to do with the college all star games. Make the highlights optional so those with no HDD or who just don't care about the realism they can just import the players.

    8. Put the college all star games back in.

    9. Expand the way draft pics are projected. first round picks are listed top 5, top 10. Well expand that to top 5, top 10 mid first round late first round, and expand the others picks to top X round, mid X round, late X round. And don't just make this an arbitrary list. Make it that the projections are accurate. So I can have more strategy for my drafts as far as when to trade up and down.

    10. Make the scouting count. Actually have the reports change based on times scouted and how good the scout is. for example if i have a scout who is just so-so he might project a player at the top of the second or mid second round. But all other teams or at least ones with great scouts (obviously without me knowing)have him listed as mid to late first. So if I was planning to get the guy in the second round while taking somebody else in the first I would pay cause bad scouting left my second round target long gone.

    11. If I didn't mention it. RFA's

    12. You must put more effort into pre game and half time shows as well as the super bowl the super bowl feels the same a pre season game.

  • Tical2399 said April 06, 2009

    13. In the franchise there has to be a PROPER pre season with the ability to have 70+ players on the roster and then do cut down dates to see who makes it. I know you do this in the head coach games and are trying to milk the fans by selling both games but just combine the two games and cut the BS.

    14. Related to the above is the ability to run practice where players improve and regress based on practice ( dont mean those little mini games) but a bull on 11 on 11 practices.

    15. Position competitions need to come back and be improved and tied into the cut down days. If i got 3 RBs fighting to be my 3rd string the one who's overall rating improves the most will make the team. This would be based on number of plays participated in, carries, yards TDs ect. Obviously change the requirements for different positions.

    16. Lose the player types. But if you INSIST on keeping them at least do them right. For example If i have a FB and I go the mini games and improve his "dominating run blocker" trait, then all the blocking skills should improve. So that means his impact block, run block, run block strength should all go up in accordance to his dominating run block trait going up.

    17. REAL game and season fatigue. There is no way a guy gets 40 plus carries in a game and is not near dead in the 4th qtr. Its UNREALISTIC. FIX IT. For example Frank Gore (I'm a 9er) is a strong back and can break a decent amount of tackles and has decent speed on Madden 09. Lets say he gets 30 carries and 7 catches thats 37 touches, he should by late 3rd early 4th be getting stopped more often (not all the time) by single tacklers and running out of gas after 15-20 yards, where in the 1st qtr he was breaking 4 tackles and going the distance. Don't make this only happen in the 4th for dramatic effect. If for some reason I manage to get my RB 25+ carries in the first half it should be kicking in sometime in the 3rd qtr.

    (this is still #17) Also there needs to be season fatigue. If a give a guy 320 carries and 25-30 catches she should wear our earlier and earlier during games and have higher chances of major injury. Do this over a period of a few seasons and greatly increase the risk of career ending injury. This would increase strategy as to how to split carries and look for quality back up. this would be for all positions. not Just RB although it may be implemented in a different way.

    18. In franchise allow me to build a new stadium AND keep it in the same city. Why do I need to move the team just to build a new park????

    19. Allow slash slots. So for example under player info you can add a slash So say I have Percy "WR/RB" Harvin on my team he will show up on my depth chart at BOTH positions so I may be able to save a roster spot (which coaches love in the REAL NFL)and have be be eligible for pro bowl and post season awards at both positions. Do this for all players. not just ones that seem to fit like WR/CB or FB/TE. Work with the NCAA teams on this. Cause a lot of times i'll see a LB who come out in one of the draft classes who has decent blocking skills and may make a fairly good FB or TE as well as his normal LB spot, so let me slash him. Anybody remember Tom Tupa from the Cardinals back in the day (80s-90s)? He had a pretty long career at QB/punter. This would allow for the wildcat packages I know you're working on right EA?

    20. As just mentioned wildcat packages.

    21.Practice squad players

    22. Can my OLBs please get some sacks. Manny Lawson who has like a 91 a speed cant run around an OT for a sack once in a while????

    23. As many have said be able to challenge multiple things.

    24. Speaking of multiple things put in multiple shifts its way past due.

  • Tical2399 said April 06, 2009

    25. Have player personalities in the game. So if i have a player who is money focused he might hold out and refuse to play unless traded or paid more (based on what he desires most) A player might want security and hold out cause he wants a long term deal (not just for the money, the player might favor stable location and not have to worry about being shipped around).

    26. Fix the FA signings. There is no reason that when i'm a few seasons into franchise and guys like Mcnabb and Adrian Peterson are on the FA board during the season and NOBODY picks them up. I don't mean the off season bidding war, I mean during the actual season. EA fix it so that teams scan the FA board before and after every week so that they can make upgrade if need be. Again make it like my post about the draft, it needs the same logic (see below for exceptions).

    27. Make offensive and defensive coaches matter more as far as changing the play style of the team. For example a team may favor a 2 back rotation like the Giants use (really 3 backs with them) and as such would put emphasis on drafting or signing FA RB (assuming they don't have other glaring needs)because that's the type of style the teams uses. On defense for example if a team plays zone coverage as their primary style of pass defense (bucs) they may pass on the best overall CB (he may be better over all because of higher speed, man coverage and agility but so-so zone skills) and take the next best corner because he excels in zone, which the team uses.

    28. Speaking of coaches, instead of having the retired HOF players as unlockables have them in the list of possible coaches to hire in the off season.And in keeping with one of the few things you guys did right with the franchise have the coach impact the ratings of certain positions. Make sure you get it right and do research on the type of player the coach was in his playing days. If I hire Barry sanders it should improve the elusiveness and juke move of my backs. If hire a full back like Tom Rathman (best FB ever) it should improve by backs run and pass blocking and either receiving (he was great catching passes) or his strength.

    29. Put in a full coaching staff. Off and Def cords, QB coach, O-line coach, individual coaches for RB, WR, & TEs. D-line, LB and secondary coaches. and ST coach. This would add so much strategy to the franchise. Find the right mix of coach to work with the overall offensive and defensive styles the head coach uses.

    30. Add a drafting/FA philosophy for coaches (make sure you can edit this for user controlled teams) such as draft/sign for need or best player available. Lets say a team goes with the best player available method (raiders usually)and they are only weak at SS. Now when it's their turn to pick, a top flight RB is on the board and the team uses a 2 back system now, if the philosophy of the team is take the BPA then they would take the RB and try to get the SS later. If they are a fill a need team then they ignore the back and get the SS.

    31a. We all hear about rookies or young player coming and learning under a vet at the position. Well allow this in the game. The skill and leadership traits should improve the players ratings. If I play as the colts and I play 2 season and see that Peyton is in his 12-13 year i would pick a QB and let him sit a years or 2. learning under the Manning would increase his stats on top of the increase by the QB and head coach (If i have a QB centered head coach). So that its realistic the QB can only get the boost for 3 years (he can only learn from a vet for so long).

    31b. Also make the rating of the vet QB and years played count. If I draft a QB  the rookie will improve far more while playing under Brady, Manning etc, than playing under a a fellow young QB or marginal starting QB.

    32. Have rookie FA signings act similar to the regular off season FA period. After the draft and before going to depth charts they should be a new entry undrafted rookie signing. It should be that its a standard FA type set up with only rookies in it. If you guys take my advice and work with the NCAA 2010 team the draft classes would be VASTLY larger so it would be plenty of them. If the NCAA team did the job on the draft classes right there will be a decent number of good players left over after the 255 pick in the daft (the draft classes should be at least 400 players) Obviously since these are not really good players they start off asking for the rookie minimum or a little bit above and other teams would try to outbid you for them.

    Why would team try to outbid you for an undrafted player? Perhaps he has a decent overall rating but has a low injury rating meaning he will be hurt alot. Or maybe he has the potential to become a distraction (see #25) as such he was projected in a low round and got passed up due to injury history or distraction potential) remember in one of my earlier post I said to make scouting count ALOT. This process would you to draft players for the practice squad and to evaluate during cut down days (see part earlier post).

    32. Allow the team with the top pick to sign that player before the draft, but make that team lock onto that player on draft so so no exploit can be made like signing one pick before the draft and then drafting another person with the pick (effectively having the top 2 picks in the draft).

    32b Also have draft settings "realistic" "medium" and "fast". In realistic which would allow teams the whole alloted time to work on trades ect. during this time allow Kiper to do what he does, show best available players, talk about team needs mock draft ect. In medium it would be just like the draft is currently on madden with each team only taking a few seconds to make a pick. Last would be fast where it just auto skips to your pick.

    32b While teams are working on trades and kiper is doing his thing it could cut away to war rooms and draft parties, highlighs of the best players left etc. And when the pick comes for the first round the commish should come up and announce the pick. Have this voice acted where possible. So if its a common first and last name the commish would say "with the 1st pick in the 20xx NFL team X selects John Smith, RB FSU. Since its a common name it should be voice acted like you guys do with the commentators. If one of the names is uncommon then it should team X selects #31 RB FSU. For the second round on the assistant commish does it like real life. Doesnt have to be the real commish any voice actor.

    Remember EA presentation is JUST AS IMPORTANT as gameplay, if you want a true football experience

  • natronebeans said April 07, 2009

    How about adding an extra category to the all-time record book for Super Bowl champions starting with Super Bowl I.  It would be nice if the team that wins the superbowl would get more recognition after the game.  Like maybe the background graphics in the menu for off season could display "team x Super Bowl Champions."  And then in the next season have the commentary acknowledge who won it all the previous year.  It would be pretty awesome to have a superbowl champions pregame ceremony the first game of the next season where you recieve a championship banner.

  • natronebeans said April 07, 2009

    The Super Bowl seems too dull too.  That super bowl cut scene is boring to be honest.  How about making it seem more random so if you win multiple super bowls it won't feel so much like the same exact cut scene.  Another thing that deflates the greatest accomplishment in the NFL is the commentary making it feel like an exhibition game.  The closing comments should be longer and should accompany the Super Bowl celebration scenes.  It always seems like they don't even care about what just happened in the biggest game of the season.

  • TORRES2O said April 07, 2009

    EA I'm reposting my comment because a lot of people are agreeing with my ideas and they are giving me good feedback, thanks Cipher_8, slydelvecio, prettyrik, and etc. I would appreciate it if all you guys who think my ideas are great, help me repost them on every update and let EA see that these are good ideas.

    1. Pre-Snap Run/Pass Commit - The run/pass commit would be a lot better if it was before the snap instead of after. The D-Pad should be where this is put into gameplay. I read this on some guys post, "The D-Pad would be just about perfect. Up for Pass, Down for Run, Left for Misdirection plays like Screens, Delays and Play-Action, and Right for Reset to Normal (to play everything Straight Up) that way, We can finally see the effectiveness of Draws, Screens and Delays and most importantly make my opponent have to fool ME instead of the CPU. This could also finally resolve the Infamous effectiveness of Play-action on third and long (a football no-no if there ever was one) without us worrying that our boneheaded DE or LB will tackle the HB instead of attacking the QB. It would also allow players to punish opponents who are painfully obvious with their play-calls and refuse to vary their gameplans."

    He also had other good ideas, the link is.......

    www.operationsports.com/.../269601-my-madden-2010-top-25-list.html

    2. Online Fair Play - Fair play should also be put back into the game. It will make people punt and kick a field goal on 4th & 5, 4th & 10, etc. The only exception where fair play shouldn't be enforced is if the ball is spotted 4th & inches no matter where on the field, maybe even 4th & 1 but only if you have crossed the 50 yard-line onto your opponents side of the field.

    3. Spectating Online Games - It would be cool if EA puts in a feature to spectate online games. I wouldn't want the normal behind the QB camera angle but all the camera angles you see used in actual football games on television.

    4. More Tackle Animations - I think it would be a lot better if EA just keeps all the tackle animations from all the previous years (2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009) but with every new madden they just add more tackle animations to give the game that much more of a sports feel instead of a video game feel where you pretty much expect the same animations after a while of playing the game. The game would feel fresh every time you see many different animations.

    5. QB Vision - I think the QB vision should also be put back into the game. This would also give the game more realism and it will make people actually progress through the development of routes during the play. It would also prevent people from scrambling like crazy and completing unrealistic passes. It should be mandatory to use the QB vision for online ranked games.

    What do you guys think?.......

    Help me get my ideas out there and repost them, I know they are not features that are too much to ask for, but they would really improve the game for everyone, thanks guys...........

  • curt17 said April 07, 2009

    josh,danny, dont for get cheerleaders, and mascots, please bring the ticket sales and hot dog and parking back in into it.for xbox 360.and please let us hire and fire coaches. and have the attendence where in franchise mode if youre team is loseing then the stadium is have full.and the injury truck 09 would be great you guys are headed in the right path so far. keep up the good work

  • Tical2399 said April 07, 2009

    I'm with you PGaither84. This stuff shouldn't even be an issue in the first place. They should be ashamed that it takes them this long to fix basic stuff. Like they somehow didn't know about the issues with teams drafting certain positions (mostly but CERTAINLY NOT LIMITED To QBs)3 times in the same draft or three straight years in a row in the fist and second rounds.

    I know its not cool to attack people personally but I kinda dont like the Madden team because I don't really fell that they are football fans. I feel that are just plain developers who only make a weak attempt to learn about football cause its part of the job description.

    EA as part of application process it should be that you must demonstrate that you actually know football in addition to knowing how to code and do other development skills. The reason I say this is because no real football fan would have let this go if they were working there. Any person on the team who was passionate about the sport would have caught all of these issues very early in the process.

    The fact that no one caught it and Josh even said that it was fans who pointed it out shows that they either dont know about or dont give a damn about football. As such that disqualifies you from making a FOOTBALL game. Or if you cant find programmers who are both talented AND football fans open up the budget for idea guys. These guys would have nothing to do with the art, sound, coding ect. They would tell you what to put in that would appeal to real football fans and you do it without question. Simple as that.

    I don't watch soccer, I don't like soccer at all. I know NOTHING about it at all except the goals are worth one point. If I was a game programmer would anyone want me working on FIFA with the knowledge that know nothing of the sport? Same goes for Madden. If you guys dont know about football (which Josh's statements seem to point to) then don't work on the game. EA has tons of divisions and projects go work on the on that fits you best. I posted 30+ Ideas that will greatly improve the franchise mode. If you even take half of em you'll be WAY better off.

  • Cipher_8 said April 07, 2009

    I posted earlier on these comments but i have a few more I'de like to share...

    1) I basically bought the collecters edition of Madden 09 so I could get Head Coach 09 a month early and make a custom playbook. I know you guys have a system to scroll through different team playbooks, pick a formation, then pick a play and edit it. What I think you should add to Madden NFL 10 is a 'custom playbook creator' and allow people to use it on unranked online matches.

    I'm not talking about making your own plays.(All that would turn into is people making glitch plays or stuff of the such.)I'm talking about being able to choose your favorite plays from different teams playbooks to form a custom playbook of plays already in the game. After all your suppose to portray a coach and one thing a new coach brings to his team is his offense and his plays.

    I play as the Minnesota Vikings, my fav. team, I'de love to be able to take some of my favorite TE motion run plays from the Dolphins playbook, plus this PA FB Screen play from the Buccaneers playbook, and some of the bubble screens and short passes from the Broncos, Packers, and Patriots playbooks to make my own offense. You could regulate how many runs vs pass we can choose, how many plays from a certain formation we can choose, plus make sure each playbook has the Field Goal, Punt, QB kneel, and Spike Ball plays so the playbooks are balanced.

    If you really don't want it to be online for unranked matches then I can understand that but atleast let people use in in offline Franchise and maybe the Online Franchise I was talking about earlier...

    2) Anything Bulldog20PICK6 has posted in the comments. The presnap run/pass committ so if you know your opponents tendecies you can command your Defense to look for those tendecies and have a higher chance of success at stopping them. This sorta goes with my earlier request of adding back CB Shadowing.

    This should help make players better at calling all kinds of plays instead of running the same play on every 3rd down attempt.

    This feature will also go good with Online Fair Play. Where if you're on your side of the field or if its 4th down and 5 you only give them the option to pick a punt or kick a field goal. If it's 4th and 1 or 4th and inches let them choose through the full playbook because you guys have fixed the FB dive so its fair now.  

    Bulldog20PICK6 has alot of good ideas, I back him 100%. All his ideas are very good and would make the online play that much better.

    3) warrior310 said they should have players begging to be realeased or traded in franchise. I agree. This happens all the time in the NFL, especially latelly... Chad Ocho Cinco Johnson, Anquan Boldin, Jay Cutler, even Shaun Rogers did for a little bit.

    You don't have to trade them but if a team that has a super talented player starts losing or doing bad then that player should request a trade. This feature would go good with the NEWSPAPER feature alot of gamers are talking about on here. You could see different articles talking about a player requesting a trade. Then you can go attempt to trade for them or maybe the Computer trades them to another computer.

    This is a great way to implement that feature as well. Computer AI Team to Computer AI Team Trades. How come the only trades that go down are the ones your team is involved in? If you made this trade request feature it could start trades among AI controlled teams. You said how in Madden 09 the AI teams really wanted to upgrade their teams in free agency, well maybe you could make something so if two teams have the right scenerio they could trade players that upgraded both teams...

    It might be a little too late into the process for Madden NFL 10 but its something to think about for Madden NFL 11?

    Thanks for reading what your fans want and for getting me to trust in game developers again... At one point I was starting to believe you guys don't care what we wan't because you know your already going to sell millions and millions of copies. Peter Moore your the best thing that ever happened to EA Sports! You took over as president and now your devs are taking pride in making a game the fans want. Thank you to all the developers as well, you guys don't get thanked enough for working all those long hard hours... We appriciate it.

  • MoneyJ41 said April 07, 2009

    Great Stuff really... like one dude said before... should have happened long ago but it's better late then never... I really can't believe that the franchise-mode was almost untouched for so many years...

    Drafting should be adressed and also I would like to see teams picking the right way... every coach has a tendency to pick curtain players and every coach has a system... simple examples are:

    3-4 defense:

    Big DL

    Agile OLB's

    4-3 defense:

    Fast DE's

    OLB should be better tacklers

    Coach tendencies would be for example that a guy like Bellicheck looks for veterans onthe market... Reid likes to draft big boys... Dungy was all about speed etc.

    Also about smarts... there should be an better evaluation of my weak spot in the roster... many times if draft day is there the top 5 players gets picked in the top 5... of course that happens at times but every team tries to fill needs with at least his first and second rounder... and kickers and punters shouldn't have a 2nd, 3rd or 4th round prediction as where they get drafted... same for FB's... only if there is really a very special player...

    Also I would like to add some kind of own playbook creator. If I have a team I have a certain idea about that... if I have a guy like Dallas Clark, Kellen Winslow, Antonio Gates as TE I don't want to use him as an conventional TE who also blocks a lot... I want to bring him in the slot and use him more as a kind of big WR. It should be possible to center my playbook really about a guy if I want to...

    The way NCAA players were integrated into Madden needs definitely some work... many times a player was a first round pick because he had a great season but usually has less skills then others and was in front of them. So if they got drafted actually Madden gave him whole different ratings to make him a first rounder which had nothing to do with the real life player. I think that the skill ratings should stay the same. A guy who is fast is fast... he's not slower in the NFL, the NFL players are simply faster then college guys. I think there needs to be an other solution for skill ratings... you can't increase somebodys skill ratings only to fit him into the 3rd round or whatever. Madden has simply to look for the skill ratings... a QB needs a good arm and accuracy... hell, yes John Parker Wilson played more succesful and on an better team then Josh Freeman but still nobody thinks Wilson is a first round talent... RB needs a certain strength and speed level... if he ain't strong enough and has some speed he's an complementary back and cannot be seeing as a 1st rounder in most cases... WR needs some speed and smooth hands... etc. etc. I mean Madden can't simply only look for stats... some QB's play in a pass happy offense so they will have better stats then an Sanchez or Stafford... but these guys simply have the position skills that's be needed to play QB in the NFL... only because a QB runs as fast as a WR doesn't mean he's a first round pick

    I really would also like that you could be the trainer in franchise mode... to be the owner is alright but it's so unpersonal... I would like to be the trainer and have controll over that my team and coaching staff... all the other things can be decided by someone else... and if the owner wants to give me goals alright as long as they realistic...

  • Valdarez said April 07, 2009

    What good is a Franchise mode if the game is not worth playing?  I purchased Madden '09 and tried to play it.  I think I made it 10 games into the season before I could no longer stand the repetitive nature of the commentary (started repeating badly in game 2 of the Franchise) and the horrible game play mechanics.

    When, or if the game play ever gets fixed (low expectations there), then the only feature I would like to see is a NFL Live season ability, where we replicate a NFL season based on the way it was played.  Let me start my Franchise in ANY yer I want.  I would LOVE to start in the 1990s with the Dallas Cowboys rebuilding year and then go from there, using known players and draft classes as well as known NFL stats / results from each year, with my chance to alter/change history.

    Franchise mode, for years that have never occurred, has never really interested me.

  • skw4712 said April 07, 2009

    I DO NOT LIKE THE IDEA OF AGE DIGRESSION

    I always HATED it.

    Their should be a LIMIT OF HOW FAR A PLAYER WOULD DIGRESS..seriously

    OK, I'll give you an example:

    Pocket passers like Peyton Manning has about 38 speed by the time he retires...UNREAL

    Adrian Peterson/ has 75-80 speed by the time he retires...UNUSABLE

    OLs have rather slow digression

    DLs, on the other hand...Shuan Rogers, extremely strong DL, has low 80s strength by the time he retires...WHAT?

    When any players play for 10 seasons/runningbacks hit 30, their speed, strength, or throwing power/kick power skydives...then the rating skydives, making players unusable IS THAT ALWAYS LIKE THAT?

  • skw4712 said April 07, 2009

    I think their TOUCHES (like 2500 carries) and how much GAMES THEY PLAYED should be added INSTEAD OF SIMPLE AGE.

    Hardworking players like Walter Payton and Jerry Rice were in VERY GOOD shape and played at a same hall-of-fame level after they hit their 30s. Some players started their career at late 20s and are blooming at their 30s (James Harrison)

  • skw4712 said April 07, 2009

    I think for FRANCHISE ONLY, there should be a WORK ETHIC attribute.

    A player with a horrible work ethic would digress much earlier and faster (early 30s, 3-4 key attributes each) and a player with a one-of-a-kind work ethic would digress much later and slower (mid-late 30s, 2 key attribute each)

  • KingShadow03 said April 07, 2009

    I SWEAR IAN CUMMINGS IS Cipher_8

  • skw4712 said April 07, 2009

    I think some INJURIES should be accounted for digression.

    ACL or some knee injuries can somewhat affect speed and agility-related attributes (See Daunte Culpepper). Rotator cuff injury might affect throwing power (See Chad Pennington). (SEE WORK ETHIC) Players in certain positions (QB/RB/WR) who were injured for a long time temporarily have lower awareness because they could not be in sync with other players.

    Sorry for commenting in a row, but I play the Franchise Mode a LOT, and I want this to be improved to be as realistic as possible, and it is not, currently.

  • skw4712 said April 07, 2009

    For draft, sgain, WORK ETHIC attribute would be very useful here (See Ryan Leaf: a ton of talent+terrible work ethic=bust)

    Speaking of work ethic, players with better work ethic rating would progress much faster, while players with horrible work ethic rating would not progress much or at all.

  • KILLA KAVOR said April 07, 2009

    you guys are doing ya thing...keep it up

  • skw4712 said April 07, 2009

    Also, PLEASE FIX an some UNREAL RATINGS of a newly drafted players.

    For example, a drafted qb has 40 carry (FIX...too low), 80 speed, 58 acceleration, and 66 agility. WR with 99 speed, 88 acc, 89 agi, 20 strength, 92 jump. All over the place. Same issue goes to every players.

    This goes especially to a center position, but a OL can have 70s-80s strength, which is bad.

    Some WRs/CBs have low 80s rating to start their career...

    THERE SHOULD BE ONLY HANDFUL OF ELITE-TALENTS. There can be too many.

    A better job should be done to make NEWLY DRAFTED PLAYERS LOOK AS REAL-LOOKING AS POSSIBLE. Some O-Linemen has extremely fat bellies with no muscle. Some WRs or CBS are as frail as they were starving themselves for a month. Some LBs are as well developed as Napoleon Dynamite...

    There also should be a wide variety of faces in each players. A lot of their faces are very same after some drafts.

  • tunit1 said April 07, 2009

    make college players a update so if you want to have real people in the draft instead of made up names that are always diffrent. I think the madden community would love that.

  • twiztedjuggalo1 said April 07, 2009

    good update

    as far as the draft, o-line prospects definitely need better ratings, full potential players in 09 have a 79 rating, whereas joe thomas, d'brick, and jake long are all franchise o-line.

    also as someone pointed out, it's nearly impossible to draft a HB w/ a decent rating (even w/ full potential and what not)

    agree w/ the ability to be able to put any player anywhere (WR at CB)

    I WANT TO BE ABLE TO JUMP THE SNAP COUNT AGAIN!!!

    it is nearly impossible for a OLB to get sacks, i have demarcus ware and shawne merriman in my 3-4 and they have a combined 5 sacks because it is impossible to go around an o-lineman, and it takes too long to engage them

    instead of the slider for contracts, make each digit individualy adjustable (6,000,000 can become 9,000,000 by putting the curser over the 6 and using 3 pushes of the up button)

    gimme lawrence taylor and bill romanowski as unlockable legends

    some players play until they are well over 30, but it would b wrong to knock their stats out after one year (Ray Lewis and even Brett Favre) if a player can perform at a certain level and they are over 30, they should be able to decline much slower than an average joe

    Wildcat offense

    sometimes when i get 2 the qb and lay a hit on him the ball comes loose but it is ruled incomplete. i look at the replay and his arm never even goes back to begin throwing!!! PLZ FIX

    this is minor, but when rookies are drafted, sometimes i see a LB wearing #1, these lower numbers are reserved for QBs and WRs. if reggie couldnt get #5, then this rookie LB shouldnt either.

    this may contradict something i already said, but in 09 i was forced to rollout on 80% of passes because my INTERIOR line couldn't stop the rush, do you know how hard it is to make matt ryan roll out?!

    i want to see new endzone catches, like when big ben puts it way up for holmes in the corner and he just barely gets his toes down, nonexistent in 09

    add the penalty where a player who runs out of bounds cannot be the first player to touch the ball

    add pileups (on the goaline, short yardage 4th downs, fumbles)

    i want to see the chaos of a loos ball in the open field, where sometimes the ball just slips around because the D-Lineman cant handle it and it just slips around like a bar of soap

    RBs and WRs who can throw (LT, Ronnie Brown, Randle El, even Hines Ward)have a pass rating of better than 38, maybe high 60s low 70s

    mid-season trades actually happen in the nfl, and a player with low morale may not just b cut, i want to see conflict like jay cutler and julius peppers, where a potential trade can b forced

    bring back restricted free agents

    in the pro bowl players wear their own helmets

  • A Hot Man Beast said April 07, 2009

    Tical2399, I honesly don't think badmouthing the developers is such a good idea, espcially since they are, from my knowledge, a new crew and they had nothing to do with the past Madden failures. You could just be grateful that they are making these improvements but you would rather complain. You do give a bunch of good suggestions but seriously dude, don't complain

  • A Hot Man Beast said April 07, 2009

    I would like to talk about a new stat/category that is vital to the game. It is a stat that separates average joes from stars. It is a stat that can either make your career or break your career. The stat can be called either "Playmaker" or "Clutch". This is perfect for Peyton Manning. He has made plenty of COMEBACKS in his career. He can make those 4 and 12 plays at the end of the game. This stat is usable for any position. I think it would mainly affect QB's and Kickers. The "Playmaker" or "Clutch" can help you, or kill you. Lets say it is 4 and 5 and no matter what, you are going to throw it. Situation #1, your "Playmaker" or "Clutch" ability is kind of high, lets say 87, your accuracy ratings and awareness with increase a few numbers. You are more likely to make the pass. Situation #2, your "Playmaker" or "Clutch" is kind of low, around 45, your stats decrease a few numbers. There are people who can't keep their composure and they choke. It would be diffirentiate between playoffs and regular season though. Some guys can just blow you out of the water during the playoffs but aren't that good in the regular season. Please consider my idea and keep up the good work

  • oldkingcole said April 07, 2009

    Instead of just taking the throw accuracy from NCAA and setting it as the three accuracies for Madden, why don't you use a combination of power with accuracy to create a more realistic rating. A quarterback that has 50 throw power and 100 accuracy isn't going to throw a deep ball very accurately because he'll have to focus on putting all his arm into getting the ball into the area where his wide out will be. Not to say this is right, but say that for the first 15 yards, a minimum of 50 throw power is required for the accuracy to translate directly. For 15-30 yard throws it would be 75 throw power. Etc etc. And if it doesn't meet that requirement, you simply take the difference between the requirement and the players actual and subtract that from the accuracy. Ie, if a quarterback wants to make a 30 yard throw, he needs a 75 power for his accuracy to be 100. If he only has 50 power, than he'll only have 75 accuracy for those throws. Again just a theory I'm working on, but i think that power should have an effect on a quarterbacks accuracy down field.

  • remington_steal said April 07, 2009

    I'm glad that some of these issues are being addressed and that there are more franchise based posts on the way. In addition to the things discussed regarding draft class tweaks, I certainly hope more accurate ages on imported players is looked at. 24 and 25 year old rookies is a little too much suspension of disbelief....

  • QUiiCkN3zZ said April 07, 2009

    yo tyler d goss we are not badmouthing about the game we just want too see more improvement to it and bring more ideas. y are u being so defensive, u act like u dont even care about the type of game we play im not just going to play anything knowing that madden has alot more potiential no one is complaining we just want to see a better game and thats pretty fair to say. if it wasn't for these people putting their opinions out this would probrbly not be the same madden 10  game, it takes people like us the fans and gamers to bring more ideas and expand the potential of the game man.

    DONT SAY SOMETHING IF U DONT KNOW WHAT U ARE TALKING ABOUT OK........... TYLER

  • tedlin1 said April 07, 2009

    All I needed to hear was that the man in charge of Franchise mode from the last good years of madden, 04-07 on ps2, is back for Madden 10!  Thank you EA, for finally putting an effort into Franchise mode.  I also appeciate you conceding that the scouting was broken and worthless.  I am finally excited about madden 10.  Please bring back the ea locker as well so you can play franchise with a friend!

  • QUiiCkN3zZ said April 07, 2009

    yo OLDKINGCOLE i actually think that a brilliant idea and also very smart because some quarter backs like u see in college for example graham harrell he played under that short pass system and worked out well and i believe this can transition better in madden 10 in certain systems where u can take advantage of some of the attribute and have an impact on how accuracy and power of a QB r valued.

    nice post yo

  • QUiiCkN3zZ said April 07, 2009

    i beleive that the highlight stick on 06 and 07 are far more better their was more variety of spins and jukes the had  and also the tackle animations were excellent it had more of a variety. another thing they should bring back is the button mash to break tackles it was very fun on madden07.

  • andre23 said April 07, 2009

    I want to say I have been playing John Madden since the 1993 sega genesis version and this game was always considered to be a SIMULATION style game. With that being said I have to commend Ian and the team on thier efforts to get this game back to where it should be. I love the fact they are incorporating OUR feedback whether good or bad to making a better product. I would just love to see these things addressed as well in the upcoming updates:

    SPECIALS TEAMS BLOCKING> NCAA SEEMS TO BE RIGHT ON POINT

    RUN BLOCKING> THERE ARE NO RUNNING LANES EVEN WITH THE VIKINGS???

    FAIR PLAY> WHY IS THIS NOT ON NEXT GEN ONLINE

    WEEKLY ROSTER UPDATES> I WAS LOVING THE WEEKLY UPDATES KEEP THAT GOING

    DEFENSIVE LINE PLAY> I DIDNT LIKE THE ADJUSTMENT LAST YEAR THE ENDS WHERE FASTER

    THAN THE SCRAMBLING QBS LIKE TAVARIS JACKSON WAS BEING RAN DOWN BY DT's?

    PRESENTATION> PRE GAME HALF TIME SHOW POST GAMES SHOW WITH STATS IS HUGE AND ITS

    THERE ON SUNDAYS!

    SIGNATURE THROWING AND RUNNING STYLES> WOULD BE NICE TO SEE.

    ESPN INTERGRATION DURING THE GAME> SIDELINE REPORTING ETC PLAYER INTERVIEWS COACH INTERVIEWS LIKE THINGS YOU NEED TO CHANGE IN THE SECOND HALF TO WIN

    Some of the issues I have had already been addressed in earlier posts but I just thought I would chime in.

  • EdgeZion007 said April 07, 2009

    I THINK NOT ONLY SHOULD PLAYERS RATINGS PROGRESS AND DIGRESS BUT THE COACH SHOULD ALSO. U SHOULD BE ABLE TO CREATE UR OWN COACH AND UR COACH SHOULD HAVE STATS LIKE HOW MANY SUCCESSFUL 4TH DOWN CONV., PLAY CHALLENGES, AND GOOD PLAY CALLS. AND UR COACH SHOULD BE JUDGED ON HOW HE SCHEMED FOR EACH TEAM AND HOW HE USES HIS WEAPONS IN HIS OWN SCHEME.

  • EdgeZion007 said April 07, 2009

    I REALLY ALSO WANT TO SEE THE FANS IN THE STANDS WEAR TEAM JERSEYS THEYRE ALL WEARING GOLF SHIRTS IN 09 FOR THE 360

  • QUiiCkN3zZ said April 07, 2009

    IN MADDEN10 I WOULD LIKE TO SEE MORE EFFORT TO PEOPLE BLOCKING DOWN THE FEILD INSTEAD OF JUST LETTING THEM RUN BY AND THAT SHOULD CREATE MORE CUT BACK LANES AND WOULD BE VERY FUN TO PAN OUT LIKE IN REAL LIFE NFL 2K5 HAS THAT DOWN WITH THOSE EFFORT BLOCKS. IT CAN TURN A 10 YARD RUN TO A 30 YARD RUN.

    JUST TOO MANY TIMES IN MADDEN 09 WHEN I RUN A TOSS PLAY WITH 2 PEOPLE PULLING AND A FULLBACK LEAD BLOCKER AND NONE OF THEM LAYS A SINGLE HAND OF NOWONE AND GET STOPPED 4 A 6 YARD LOSS, THERE WAS JUST NO SENSE OF ERGENCEY 4 THEM TO BLOCK ANYONE UP THE FIELD ON THOSE TYPE OF PLAYS THEY JUST LET THE DEFENDERS RUN BY.

  • EdgeZion007 said April 07, 2009

    FULL ONLINE FRANCHISES!!!!!!PLEASE!!!!!!!!!

  • A Hot Man Beast said April 07, 2009

    Ok Bone5k, you said that you weren't complaining, you are just throwing out ideas. I said her gave good ideas BUT in one of his posts, he was COMPLAINING about how those things should have been fixed. Was that neccessary? NO, because they fixed those issues. Don't disinclude me from being a fan and a gamer because if you haven't seen, I have posted like 20 bullitens giving a bunch of suggetions.

    DONT SAY SOMETHING IF U DONT KNOW WHAT U ARE TALKING ABOUT OK........... BONE

  • Maltese Kitten said April 07, 2009

    The one thing I want is fixing the retirements. Garcia and Warner have retired after year one in franchise for a while but they keep going in the league. Talk out of retirement? a wear and tear stat? I dunno I want something done.

  • A Hot Man Beast said April 07, 2009

    A bunch of grammar and usage fails in my last post :(((

    let me straighten things up I said "I said her gave good ideas" should be "I said he gave good ideas".

    Thats all I want to say

  • QUiiCkN3zZ said April 07, 2009

    OK TYLER

  • CAMREN630 said April 07, 2009

    i was not going to write on this post but i changed my mind.first off its good to see these things are being tooken care of but i mean come on it took this long to fix this problem after four game on next gen?after four games we finally get refs?it took this long for you guys to finally realize what we see on sunday needs to be seen in madden?i mean what you guys thought yall making an cfl game?im happy to see it finally go in the direction its going in but man we are suppose to be seeing things in madden 10 that no one could have imagined not things that should have been corrected and in the game years ago.

  • CAMREN630 said April 07, 2009

    and those who dont like people expressing how they feel about madden o well cause people pay they hard earned money for lazy games made by ea i mean look at their people on the sidelines.thats just lazy if their gameplay lacks in so many areas and their presentation is horrible then what have they been working on?what have they been selling us?im not trying to thrash ea im just speaking the truth get it together and make a game better than 2k5.thank you

  • Leyland said April 07, 2009

    Ncaa should have all of the same statistical categories that Madden does.

  • SmoKez4DaYz said April 07, 2009

    whats with the shots taken at Vernon Ghoulston? He will be a sack beast this year. Go Jets!!!

  • sconn1 said April 07, 2009

    hey, if ya'll are taking nominations for the cover...i would like Troy, but i'd prefer Santonio Holmes in the same position he caught the winning superbowl TD with...that shot still amazes me months after the fact.

  • mmosupplies@gmail.com said April 07, 2009

    Investing some time into the development of Franchise Mode again is really great to hear. That such a large part of Madden has been upgraded so little over the past few years while other parts of the game have changed dramatically is a crime.

    My two main issues that I hope are seriously addressed for Madden 10:

    1) Stability. I am tired of Madden crashing in the middle of Franchise Mode, either in games or elsewhere. I have spent too much time posting about problems in forums and having long and typically useless conversations with EA customer support trying to recover my franchise that won't load without freezing. We franchise players invest way too much time into our franchises, we don't want games ruined and franchises lost to more stability problems. I don't care if you don't change a single other thing for Madden 10, but if you make it stable and major bug free I will be incredibly happy waiting in line for my copy on launch day.

    2) Make Franchise Mode the same for every system. I don't want to have to play a stripped down Franchise Mode because I prefer to play Madden on one console over another. Graphics is one thing, but I don't want to have to buy a new console because the "real" and "full" Madden Franchise Mode is only on certain copies. It isn't like I'm paying any less for the game, so why should I get only a fraction of the gameplay?

  • twiztedjuggalo1 said April 07, 2009

    i agree with the fact that it should be at least possible to block punts and field goals, how many times has a clutch field goal been thrown off in real life by a leaping defender getting a hand on it, or an outside rusher getting to the holder? i dont want it 2 b a common thing, but it really is IMPOSSIBLE in madden 09, 08 to block a kick

    also u put in the ability to return missed fg's, but i have yet 2 play a team who has given me the opportunity, they only kick if they definitely have the range, i've had teams punt it from their own 35 before and its extremely frustrating because NFL teams rarely do that, if ever

  • STEWtheChef said April 07, 2009

    Mske it an option to switch the throwing hand orientation for qbs and flip playbooks to adjust for left-handed quarterbacks, I want to play as a left-handed Tom Brady!

  • utahman19 said April 07, 2009

    Here's a thought on the "age" progression system - don't base it on age alone.

    For example, a 30-year old RB with 2,500+ carries is going to go downhill faster than a 30-year old 3rd down back that has 1,200 career carries. Base it on age and use with high-wear positions (RB, FB, OL, DL, LB). Allow stat increases for older players as others decrese, like play recognition overcoming a drop in speed for CB's which would also help a transition over to safety. Improved route running for WR's. Throw the older players a bone in some areas though their physical skills might be degrading. Maybe add in a durability rating or use injury+toughness to help determine how quickly a player loses his skills.

  • gordonesq said April 07, 2009

    you guys need to really speed up the offseason in the Franchise mode.  Other games like NBA 2K are really surpassing Madden's Franchise mode.  It shouldn't take more than 10-20 minutes to complete an offseason.  

  • Madden_Gurugod said April 07, 2009

    I think the New additions to Madden 10 is wonderful. But if they want to make the game more realistic they need to start with the offensiveline. Also whne I'm playiing my uncle it'll be one on one coverage (WR vs CB) you might have a Safety help sometimes when the ball is in the air you have at least four or five people over there batting the ball down. Thats not right please fix that.

  • Azcardinal32 said April 07, 2009

    Bring back Restricted Free Agency! i loved that in madden on the ps2.  like if i drafted a qb or a rb late in the draft and they developed nicely behind another superstar after their 3rd year they become RFA's and i could get picks for my backup rb or qb.  It was really nice, Please Bring IT BACK

  • gordonesq said April 07, 2009

    you guys need to really speed up the offseason in Franchise Mode.  Madden's Franchise Mode is falling behind other sports games, like NBA 2K's Association mode.  An offseason in Franchise Mode should take no longer than 15-20 minutes to complete.  Please step it up guys, I'm starting to fall out of love with Madden.  

  • bonee-de said April 07, 2009

    Hi Josh,

    as a guy organizing online-leagues since the year 2000 I am desperately missing informations about an ONLINE mode that gives us an option to play a full franchise, a rudimentary NFL-Season or any non-NFL-like league mode (in that order).

    Madden09 has "online-leagues" that aren't practical to play. The guy organizing the online-season needs options to replace coaches without messing up the whole season and he needs the power to simulate games that can't be played for any reason. Without such elementary customization the online-league mode in Madden09 is pretty useless.

    It would be great to have the same options for online-franchise on Madden2010 that were already included in Madden08(PC).

    The main difference between Madden08(PC) and a possible online-franchise for Madden2010 would be the place where the weekly-games are "spawned" by the league-commish. While on Madden08(PC) the "spawn files" were released via FTP the weekly games for Madden2010 could be made and transmitted via the EA-Madden2010 Server.

    Greeting from good old Germany!

    www-Bonee-de

  • gordonesq said April 07, 2009

    you guys need to really speed up the offseason in Franchise Mode.  Madden's Franchise Mode is falling behind other sports games, like NBA 2K's Association mode.  An offseason in Franchise Mode should take no longer than 15-20 minutes to complete.  Please step it up guys, I'm starting to fall out of love with Madden.  

  • swillz13 said April 07, 2009

    are u guys going to do that for superstar so if i make a runningback im not going to get drafted by carolina. and hopefully we will have to fight for our starting job. also what would be cool in franchise mode is when u decide to relocate your team u should be able to keep ur teams jerseys and u should be able to edit there colours and stuff. like say im using the eagles and i decide to move them but i wan to keep their jerseys but change the colour. i should be able to do that.

    well thats it for know im really looking forward to the next post

  • swillz13 said April 07, 2009

    also the thing i would like to see the most is the ability to put ur face in the game. i know i posted this a bunch of times before but i really think it would be a great addition instead of just picking those preset faces i should be able to pick my face. i mean tiger woods game has it so you guys should be able to do that also.

  • MarkFSU said April 07, 2009

    What about an online franchise mode?  This is by far the best aspect of NCAA 09 and the only reason I play NCAA 09 and not Madden 09.  I like the game play of Madden better, but the depth of the NCAA 09 online dynasty is what keeps me and my friends playing everyday!  

    We are all keeping are fingers crossed for Madden 2010 to bring an online franchise mode!  The depth of the franchise mode coupled with the improvements that you mention in the above post should make NCAA 09 online dynasty look...well, sub-par!

  • QuikBong said April 07, 2009

    Please bring back TRAINING CAMP.  I used to love the qb challange with the bean  bags being shot at you.  All those different training camp games were a million times better than the mini games we have had the last few years.  Trying to get the different trophies for each camp was so much fun.  PLEASE BRING IT BACK!!

  • Azcardinal32 said April 07, 2009

    BRING IT BACK should be the theme of this madden (as sad as it is that it has to be).  BRING BACK Training camp, Newspaper, Radio show, Restricted free agency, Owner mode (ticket and hot dog prices etc), and the Crowd noises during the draft (cheering and booing your pick)! Please EA you've let me down the last couple years the least you could do is bring this game back to par

  • warrior310 said April 07, 2009

    have something where you can call plays using a microphone during the game offline only.you should be able to call challenges, and timeouts with it.

    in franchise you should be able to choose a pads or no pads practice.

    bring back training camp,position battles etc... but with the training let us choose multiple players to do a specific drill instead of one.

    have a street football mode if possible.

    player's ratings should perminately go down if they get seriously injured but let us build them back up.

    everyone shouldn't be able to do the same celebrations because do you expect a DT to be flipping in the endzone?

    let us choose our preseason schedules.

    let us be able to make new stadiums with out having to totally change the team.

    when selecting a color for a  helmet  in create a team have different types of paint like metallic,gloss,etc...

    have different types of chinstraps.

  • twiztedjuggalo1 said April 07, 2009

    c'mon, there has to be a few exceptions to the age rule...peyton manning is 33 years old and a 12 year vet, but people aren't saying he's heading downwards by any means

    ILBs should b able to be finesse or bull-rushers as well as the OLBs

    mid-game saving is and absolute must!!

    again, any player any position, i want to be able to line pat white up wherever i want, and maybe put a WR at CB, the lions put a safety at WR (Mike Furrey) so y can't i?

    please bring back the ability to jump the snap count on defense, that was so cool that i wouldnt even b mad if i ran a d-lineman offsides bcuz it balances out the advantage of a well-timed jump

    lob passes to a WR running an outside posts to the corner of the endzone, nothing's prettier than watching that on TV, so it should b put into Madden 10, right now it's very hard to execute because most passes are bullets and lobs go way out of bounds

    MID GAME SAVES!!!!!

  • twiztedjuggalo1 said April 07, 2009

    custom celebrations, (Ray Lewis' opening dance, Chad Ocho Sinco's river dance, Steve Smith's canoeing, and Shawne Merriman's Lights Out move) i know merriman doesnt do that anymore, but im sick of him rubbing his foot in the ground like a bll when he gets a sack, i just wanna jump up and do the lights out dance myself! BRING AUTHENTIC CELEBRATIONS

    when pro bowl voting comes around, the KR and PR need stats, if DeShean Jackson is voted to the Pro Bowl as a KR it still shows his receiving stats, even if he didnt catch a pass all season

    if certain players have identifiable tattoos (Jeremy shockey's eagle and Kellen Winslow's entire arm) they should b put into the game

    someone said players like Jeff Garcia and Kurt Warner who retire after one season shouldn't. i agree.

    make jumping matter on deep balls. throwing a 50 yard bomb to the endzone to a covered larry fitzgerald only to have him waiting on the goal line to out-jump the safety and CB to come up with the TD. you would have to bring back WR strafing too.

  • livinadream said April 07, 2009

    I agree with Maltese Kitten. I would like be able to talk players into coming back to the team.  As long as they are still good players.  Maybe by a guarantee of a starting job.  Which brings me to Brett Favre, my favorite player.  He is under contract with the Jets.  So all the players who have retired and are under contract should be in the game as free agents.  Except, they would be highlighted a different color.  And they could not be signed as a free agent.  But they could be traded for.  Say, I could be the Vikings and trade a draft pick (or a multiple of picks, as was part of the trade deal the pack made with the jets) to the Jets and then I could try to convince Brett to report to Camp with my team.  I guarantee him the starting job.  And allow him to skip training camp, lets say.  That would be awesome.  I realize the situation is very unlikely but Brett Favre is my favorite player.

  • eroc browns said April 07, 2009

    Awesome information.

    I would like to see the accelerated play clocks come back. We should be able to play 15 minute quarters and have a realistic # of plays each game, whether we play or watch a game.

  • twiztedjuggalo1 said April 07, 2009

    i agree, i want to be able to talk retiring players into returning, also this is in 09 but i just want 2 make sure its in 10 too: please keep the fantasy draft, as well as the possibility to turn off the salary cap, even if i make no trades i could only sustain a franchise for about 3 years in 07 because i would have next to zero cap space at the time

  • eroc browns said April 07, 2009

    I would also like to see in game a summary after each play. Something like:

    Gain of 15 yards by Jamal Lewis.

    Tackled by Troy Polalumu (SS)

    Thanks.

  • NISSENs said April 07, 2009

    My first comment is...great job on making one of my favorite games better every year.  There will always be something to work on...but for the most part this is a high quality must have for me year after year.  

    Second, I would love to see online Franchise as an ability in the 2010 version of Madden for XBox 360.  This would be a great way to get my old college roommates back into some competitive matchups that are well missed.  NCAA Football 2009 has a great layout and might be something to work off of.  

    The one thing I absolutely hate about the Franchise mode is...when drafting players they are getting random impossible numbers.  I came across Offensive Tackles with single digits.  I know it seems like a petty issue, but you don't see too many stud first round Left Tackles on opposing teams wearing the number "1".  Obviously we have the ability to change our own teams numbers, but something has to be done about the computers players.  

    As far as celebrations, it would be great to see Jared Allen's trademark calf roping after a sack.  Definitely will be fine without it...but that's good stuff right there.

    Thanks again.

  • nevermore1975 said April 07, 2009

    I don't really have time to read through the 175 posts here to see if anyone talked about the same things i wish was included in the franchise mode.  I wish there were positional coaches instead of just the head coach, offense, defense, and special teams coach's. I also wish the contract negotiations were better with more detailed contracts.  such as performance incentives and the ability to shift funds around throughout the contract years of a player.  to either load the contract in the first few years or at the end of the contract.  it also would be nice that during trading you could use future round picks or have conditional picks in the mix.  I am not sure if this is present in the other maddens or not, but some of the more intricate things such as cutting a player before or after June 1st to lessen the cap blow would be cool too.

  • greatnessinc said April 07, 2009

    What I would like to see put back into franchise is the owner mode emails and the pre-draft mini games.

  • QUiiCkN3zZ said April 07, 2009

    yo nevermore they do have offense and defense and special team coaches in 09

  • QUiiCkN3zZ said April 07, 2009

    they should also bring back the ability to have individual workouts before the draft to evaluate top talent like in madden 07 which had that ability

  • QUiiCkN3zZ said April 07, 2009

    I wanted to adress something but before i address it could we stop seeing DE's and LB's with #1 and other single digit number

    make it like it is in the NFL.

    And now to my issue can we have slash player in Madden 10 for example, Kordell Stewart, Percy Harvin,Brian Mitchell,Pat White, or Deion Sanders. have them able to play any position and make them able to go to the pro bowl at any position and this feature will pan out well with this new wildcat formation in the NFL.

  • RJTheDestroyer said April 07, 2009

    Ok, first off I have to say great work so far guys. Also, I'm very glad we're hearing some stuff about franchise tweaking. One thing I love from this blog is this:

    "The big thing we’re working on as we speak is the Draft logic. I promise you…you will not see the Colts take a QB in the first round and then in the 3rd, 5th, etc. These type of logic tweaks are happening across the board and the draft is no different."

    Awesome stuff...found it so annoying and unrealistic when teams would draft 3 QBs or HBs etc. in the same draft.

    I'm a little iffy about Player Potential because that's one of the things that annoyed me in the previous next-gen Madden games (because it was pretty much all that mattered when drafting a guy). Also, I'm not too keen on the idea of knowing what the max overall of your players is; I think this should definitely not be added to the game because it's not very realistic to me. The only way I'd see it being added in a realistic way would be based on the amount of time you've had that player for. I'd say if he's been on your team for 3+ years, you'd have a good idea of how good he could be and then it should show you his max overall (not right when you get him if that's actually how it is right now).

    Another thing I like a lot from this update is the progression tweaking. The main thing that keeps a Franchise fun and long-lasting is the progression/regression of the players, so if that's not working properly (Matt Cassell making the Pro Bowl in my '09 Franchise and not increasing in overall, but Matt Gutierrez goes up 3 for doing basically nothing is unacceptable) a Franchise is pretty much pointless to have. With this update, it seems like progression will finally be good once again, which is amazing.

    One question I have is about coaches...will each team be having a Head Coach, Offensive and Defensive Coordinators, and a Special Teams Coach with the ability to hire/fire coaches in this game (I think it's a must for realism)?

  • RJTheDestroyer said April 07, 2009

    Ahh yes, the ability to trade future draft picks and conditional ones would be a very nice addition to the game as nevermore1975 has said.

  • jellybean3454 said April 07, 2009

    this might sound a little crazy but i think it would be cool.....

    when you play online you can have 32 online players in a franchise but make it like a real franchise when your playing it by your self make it to wear you have offseason, draft, signing free agents, making comments about another online users team before of after you play them have it where you can see the other online player plays that he run on 1st downs, 2nd down, 3rd downs, 4th downs, redzone, defense, i dont know if ya'll understand what i'm saying but just have a online franchise with 32 online players and have the real nfl schedule and when its time for a user to play another user and they never go play the game make it a automatic win for the other user, but give us like 2 hours or a hour until we have to go play the game against the other online user, and make it to where ya'll make the online franchise to choose from because people only be wanting to invite their friend, i think it'll be a great feature for a real life online franchise

  • da84tona@hotmail.com said April 07, 2009

    I'm so glad to hear about the updates and tweaks you're working on, all great ideas!

    Two things that I would like to see addressed in the coming weeks -

    1) ONLINE DYNASTY - I play NCAA09 online dynasty and its addictive as hell. I think Madden, while a completely separate and different game, could learn a lot from how polished and great NCAA's online dyansty mode is.  I would go as far to say that if Madden doesn't have online dynasty this year, I probably wont pick it up.

    2) FANTASY DRAFT - Incorporate this into the Online dynasty mode, and it would make for a fun, addictive, and level playing experience.  I'm hoping this Madden 10 will change my opinion of madden games the last couple of years :/

    Keep up the good work!

  • Madden_Gurugod said April 07, 2009

    The new upgrades to Franchise mode are great. But there could be alot of other additions made also that would make the franchise mode even better like have a real Superbowl celebration not the usual wack celebration. If I played the entire season and won the Super Bowl I want a trophy presentation on a stage,camera men every where,Event security,Confetti,Fireworks,MVP award the whole nine. COME ON EA U CAN DO IT!!!!

    1. We want disgruntle players that voice there opinions thru the newspaper and in interviews. (requesting trades or more playing time etc).

    2. Three team trades

    3. Be able to make contract offers to retired players.

    4.See all the coaches and trainers onm the field(Defensive coordinator, offensive coordinator, and so on.

    5. If Madden 93' had an ambulance madden 10 should definitely should have one.

  • warrior310 said April 07, 2009

    check these facemask and helmets out

    www.schuttsports.com/.../ProductCatalog.aspx

    www.schuttsports.com/.../ProductCatalog.aspx

    www.schuttsports.com/.../ProductListing.aspx - 354

    www.schuttsports.com/.../ProductListing.aspx - 260

    www.schuttsports.com/.../ProductListing.aspx - 267

  • warrior310 said April 07, 2009

    sorry i forgot a couple

    www.riddell1.com/.../speed_popup.php

    www.riddell1.com/.../product_info.php

    www.riddell1.com/.../maskstyle_popup.php

    please add all these facemask and helmets!

  • Madden_Gurugod said April 07, 2009

    I hope we are not just wasting our time posting these good ideas, An you guys are not even reading and inserting these things into the game.

  • datnigg1 said April 07, 2009

    my comment is about ONLINE LEAGUE mode  i  feel that u should be able to spectate the games i think that would be a good addition but not let a see the plays that are being picked

  • natronebeans said April 07, 2009

    I hope all 30 year old RBs don't hit that 'wall' cause I think L.T. might still have some juice left.  Of course I might be a little biased with Charger running backs.

  • BestHellBoys said April 07, 2009

    PLEASE PLEASE LET US TRADE MORE THEN 3 PEOPLE OR PICKS AND LET US TRADE FRANCHISES (GIANTS-COLTS) IT DID HAPPEN!! BALTIMORE COLTS AND ANOTHER TIME I FORGOT ONE TIME

  • warrior310 said April 07, 2009

    technically there isn't a limit for players to trade so don't give us a limit madden.

  • natronebeans said April 07, 2009

    You know how the game makes top plays at the end of the halves?  Make a season long highlight reel, and have it play when the user's season ends, playoffs or not.

  • Z-RoThaCrooked said April 07, 2009

    Good points made, ithink the franchise mode single match mode & online should be the main objectives of the game in focus on making them spot on... everything else on the game should be dropped until those are near perfect each year.. then bring in other ares of the game...IMO

  • CAMREN630 said April 07, 2009

    i beg you ea make the presentation better sidelines are horrible how hard can it be to have the actual players on the bench when they are not in the game?i mean i play 2k basketball the players are the real ones on the bench,they are doing different things they are actually reacting to what goes on in the game,the crowd looks awesome people wearing jerseys,t-shirts with team logos,people are actually moving through the crowds going to bathrooms concesion stands and so on.now that makes me feel like im watching a real nba game.my question to you guys is why cant you guys accomplish this?ea has been around forever and has not gotten this part of the game right yet and i expect you guys to get this together for this year no excuses if we see it on sunday we will see it in madden right.

  • supamichaelbros said April 07, 2009

    this isnt that important but i always loved reading the city newpaper from whatever team you were in 07. i think you should also incorporate the whole "player roles" such as team distraction and fumble prone and stuff. also i would like to see when you try to resign a player they have a say in it too. maybe they dont want to be on the team anymore or will only stay for a exact amount of money thatd be cool.

  • supamichaelbros said April 07, 2009

    sorry me and my suggestions but i think superstar should be a lil more like campus legend i dont know how to explain it just play it and youll see campus legend is so much funner and actually has a point to it!

  • Leyland said April 07, 2009

    Media, like everyone has been saying, needs to be as much a part of Madden as we see year round in the NFL. They way it was done in Head Coach was entertaining with Adam Schefter? But it would be great to have ESPN guys talking about the teams through the week

  • AJHawk50 said April 07, 2009

    Great, very happy to hear that you are working on the franchise mode.  It's the best feature of Madden.  Thank you.

  • donYeWest said April 07, 2009

    When I import rosters I don't want to see see 8 QB's go in the top 10. The same goes for WR's, HB's and DE's. Certain positions seem to take over the higher rounds while others are completely ignored until round 4.

  • MegaBearsFan said April 07, 2009

    One thing that really bothers me about this year's NCAA and Madden games was that with the in-season recruiting/scouting, you now have to import your NCAA draft classes at the BEGINNING of a Madden season.  I don't know about other players, but this is very irritating to me, since it means you have to be a whole year ahead in the college game in order to draft your graduating players.  So I have a couple suggestions:

    1.) allow us to export a "scouting" file after every week in NCAA and load it into Madden (or at least at several points during the season), which will keep the Madden game updated with each college players' stats.  Both of these could maybe be automated so that whenever an NCAA dynasty is saved, you will be prompted to save the scouting file as well (or it will just do it automatically); and when a Madden franchise is loaded, it automatically scans for the most recent scouting file.

    2.) Have to option to allow Madden to simply read an NCAA dynasty save file directly and base its in-season scouting on the draft-eligible players on those players' stats.

  • MegaBearsFan said April 07, 2009

    ... Or alternatively, just have a pre-season NCAA export and a post-season NCAA export.  That would be simplest.

    Sorry about the double-post. :(

  • armo89 said April 08, 2009

    I don't own Head Coach so i don't know whether or not these features were a part of the game but the way i see it the key things to be addressed in franchise mode are as follows:

    1) Something to recognise newly drafted players by when scrolling through rosters/depth charts etc. I hate getting a few seasons in and seeing a whole heap of players with no photo, it just makes the game feel stale and doesn't do enough to distinguish between players. I know getting hundered's of photos of football type guys isn't that feasible but something to distinguish between players is needed. Even if it is the face of the player as it would appear in-game as was done on some of the earlier Maddens.

    2) Players need to act like players- if they get benched then they need to get angry about it and it should affect the morale of your entire team. The same applies for a whole heap of situations- a star receiver who doesn't get the ball enough, a guy who feels he's outperformed his current contract, a guy who gets put on the trade block, a player who is fed up of not winning, a receiver who doesn't like the fact you skipped on getting him a QB with the first overal pick etc etc. You should be able to do things to try and mend the relationship with that player but those things should also be capable of backfiring (Jay Cutler anyone?)

    3) The draft day trades more often than not do not make sense- plain and simple.

    4) No trades actually occur between teams in the off-season that aren't draft day trades or during the early part of the season unless they involve your team. AI controlled teams should at least occassionally trade with one another.

    5) You should be able to trade draft picks in future drafts (beyond the draft that is upcoming)

    6) A few years back on the old x box version of Madden i seem to remember putting a certain number of college players through combine drills in Indy and even playing the Senior Bowl to get a feel of the players. This is a great concept and should be put back in the game but with more depth.

    7) More input from the media. The local newspapers and Tony Bruno show from the old-gen game a few years back wasn't perfect and got a bit repetitive but it was better than the nothing we have at the moment.

    8) More influence from the Coaches!! The Coach you choose should have a greater impact on your team and the system they run which brings me to my next point...

    9) Coaches should have recognisable systems and this should affect the way they draft and use free agency. For example, you wouldn't expect to see a Bill Parcells team go after a loud mouth WR who got cut from his previous team due to poor player morale but you WOULD expect someone like Al Davis to pick him up. Belichick should go through his usual process of picking up the best veteran players available, Rex Ryan should draft big, fast linebackers/ends to fit his defense and the Redskins should dish out a bucket of cash to FA's each year. I'm not sure how easy or difficult this would be to implement but hey it's a valid idea.

    10) Last thought for now- the preparation for each week's game should allow for as much or as little prep as you want with benefits being attached to putting in the effort. The team should have a larger playbook and each week you should be able to focus your practice on the strengths and weaknesses of the opposing team- eventually choosing a particular approach to the game (a 'game plan') that results in in-game changes to your performance and also in your team taking in only a small part of their entire playbook into each game to reflect that game plan, just like in real life.

    FINALLY  i have two other things that i am begging Madden 10 developers to implement that aren't franchise related

    1) GIVE ME THE WILDCAT!!!! Wildcat packages should be implemented into the game with runs, trick plays, reverses etc

    2) PRESENTATION- a pre game upgrade is needed, in game presentation needs to be improved, the crowds need to get louder in the 4th quarter , crowds should be smaller for bad teams later in the season and the Super Bowl should be over the top and distinguishable from any other regular season game- just like in real life!

    Thankyou for listening to my rant I've been waiting to get those things off my chest for years!

  • QUiiCkN3zZ said April 08, 2009

    madden has alot more potiential c'mon its suppose to be next gen

    -what happen to the pre-game exercises and warm-up the players used to do before the game madden 04- 07

    -spice the draft up more give us that great feeling of bringing new players to the NFL with photos highlights and please give us mel kiper and tod mcshay

    -in my opinion in franchise mode alot just feels left out and feels very boring u can see in madden 09 no effort was put into

    and i know that other people including me already addressed those issues

    -give the user the option to adjust height and weight in franchise mode like in madden 04-07 in last gen because now on madden 09 its too many skinny guy coming into to league from my ncaa 09 draft classes like RB's 5'10 188 or WR's 6'1 168

    and they cant survive or make it in the NFL. I've seen a 6'7 WR in the draft class of ncaa 09 that only weights 189 pounds and he got drafted in the top 5 which is very ridiculous

  • QUiiCkN3zZ said April 08, 2009

    On madden 09 and 09 i think the players change of direction skill were too fast any time u can go straight and run full speed then cut to the sideline on a dime is terrible its nice to see that being adressed.

  • lbb33 said April 08, 2009

    As a madden fan i would really like to see this years madden bring back the custom camera angles as a option because i think it will give the madden fans a better way to choose the camera angle of their choice. Not just with the superstar mode but with franchise mode also.

  • DonnyT77 said April 08, 2009

    I'm really excited about Madden 10 but one comment here scares me:

    "Older players will digress much faster. In fact, when a running back hits 30, he’s going downhill at warp speed."

    This has the potential to be very wrong. Madden 09 was my first next-gen Madden.  Prior to 09, I was a PC player since about 98. I'm a Bucs fan and always play them as my franchise. Ronde Barber has never been a fast CB in Madden. For the past 3 or 4 versions of the game, Ronde Barber has been an offseason trade after season 1.  Why? His speed would drop to the point that he couldn't cover anyone.

    I think we can all agree that Barber has been a productive CB in the NFL over those 3 or 4 years.  His speed rating has never dropped from one version to the next, although his speed has dropped in EVERY franchise I've run after year one.

    You also have guys like Ernest Graham and Derrick Ward that have low mileage, but will be 30 after next season.  Am I going to have another set of one and done players on my roster?  Now with the rating tweaks, perhaps the drops in individual ratings will not mean as much, but his logic still scares me.

    What I would do:

    Player ratings should in general drop slowly, not drastically. One rating that should drop quickly is the injury rating. This should then be tied in to a number of plays formula. Your 30+ year old guys should start to get injured more often, especially if you "lean" on them.

    The NFL has seen an increase in effective older players.  Warner, Collins, Brooks, Galloway, Owens, Peyton, Brady are all over 30 and all very effective.  Brooks had an outstanding start to this season and was all over the field.  He just couldn't keep it up for 16 games.  Partly due to a hamstring injury at the end of the season he played through.

    With a higher injury rating, you also need to add injuries that can be played through.  Add in nagging injuries that don't take a player out of the lineup, but lower some ratings.  A tweaked Hamstring on Derrick Brooks would lower his speed and agility.  Then you have a choice, play him at reduced strength or rest him to heal him up faster.  Continue to play him and you risk a serious injury that takes him out of the lineup.

    Again tied the injuries to number of carries.  If you give Warrick Dunn 30 carries a game, he'll get injured and lose effectiveness.  But if you play him 10-15 carries a game you can play him well into his 30's

    Style should effect this as well.  A bruiser like Alstott should have a shorter career than a guy like Lorenso Neal that didn't carry the ball and bounce of tacklers.

  • twiztedjuggalo1 said April 08, 2009

    being able 2 trade conditional and future draft picks

    when a WR gets a broken finger they are only hampered in 09 for 3 plays and they come back in at 100%...that should b changed, it's a busted finger!!

    ability to negotiate incentives into contracts

    talk retiring players into coming back

    ratings don't drastically drop after 30, everyone including myself has named numerous players over 30 who are still considered elite and performing that way

    mid-game save!!

    the reaction time for an offense needs to b slowed when theres an INT, if a DB picks a ball often times the offense has split-second reaction and drops him immediatly, in the NFL many players return INTs for quite a few yards b4 the offense can even react

  • hume99 said April 08, 2009

    EA_IanCummings could you guys please put a t.v style sideline camera view the way we see it on television this would add a extra element to the best game ever.

  • Leyland said April 08, 2009

    I think a way to balance out the declining skill would be that the players who had higher potential drop slower than guys who's potential wasnt high. Also injuries and all that razmatazz should be a part of it.

    Also when i select my first round draft pick id really like to see him walk up to the podium and doing that whole deal they do on tv

    i mean i may see that on Saturday as opposed to Sunday but that would be a great addition.

  • sconn1 said April 08, 2009

    this is probably the wrong place to post this (210 posts in) but lately i've been playing a lot of online games where people (kids mostly) don't seem to get what a "str8 game" is...

    the following are things that are generally observed during a str8 game....

    1) you punt if you are out of field goal range and it is more than 4th and 2 unless you are way behind or for some reason "needit." no one ever "needs" it in the 1st half unless already down by 3 scores.

    2) you call your plays as quickly as possible. using 40 seconds for every play is a no-no. you can run clock at the end of the half or game inside 2 minutes.

    3) no rocket catching.

    4) you can run a FB run or qb sneak if you need it, but calling either multiple times in a row to take advantage of glitches is a no no.

    5) you don't run the same play over and over. the same play more than twice in a row or more than 25% of your total plays is just being a jerk and taking advantage of a glitch you've mastered.

    6) you don't onsides kick every time.

    7) if the ball goes out of bounds (and stops the clock) or the play results in an incomplete pass, you don't run no-huddle.

    8) exceeding 25% in any of the following categories shows you don't play str8....no huddle, hot route, audibles and no more than 10% scramble. and keep in mind, these numbers are pushing the envelope. a str8 player should be well below those stats.

    9) you don't quit or d/c glitch when it is apparent you will not be victorious.

    10) in general, keeping in mind that there is a person on the other end of that link and not a computer or prop that is just there to take your ego feeding crap is a trait the str8 player has.

    11) str8 players generally don't abuse the hit stick by trying to use it in every single instance of player contact.

    12) the str8 player respects the game of football and their opponent and approaches madden from that perspective.

    13) str8 players don't run up the score. they take the win. when the opponent is out of timeouts and the clock is low, QB Kneel is the only play in the playbook. stopping the clock with 3 seconds left to kick a gratuitious non-purpose serving field goal is a no-no. also a no-no is "opening up" the offense once the victory is secured with self indulgent bombs, trick plays and anything designed to attempt to score when a score isn't needed.

    14) win or lose, str8 players always use good sportsmanship.

    15) if you have a mic, leave it on. str8 players don't have a mic just to trash talk when they are up 3 scores and play "deaf-mute" when something else happens.

    of course, 2 players can agree to anything else or modifying any of the above, as long as it is mutual. but what is rotten is when someone knows they play cheeseball and they agree to play a str8 game, then ignore all the str8 game rules.

    i'll get off my soapbox now.

  • sconn1 said April 08, 2009

    oh, by the way...for the people who claim you can't block a kick...you are dead wrong. and it can be done without "glitching."

    the glitch method, which is admittedly more consistant is to pull the safety or linebacker into a slot on the line, and taking advantage of a neutral zone infraction that doesn't get called. you can use the R2 trigger (pS3) to take the camera to overhead position and tweak your guy right up there.

    it can also be pulled off sometimes by legitimately pulliung them up but not being so gratuitous as to put them in the zone. i block a kick online against people of various skill levels about once every 3-5 games on average. if you glitch, you can block an unrealistic 50% of kicks or more, depending on how long some chump lets you set it up now.

    that's why most people online are smart enough to kick as quickly as possible. you can also throw a glitcher trying to jump the snap offsides by hitting the audible (square) button then play reset (L2) which will make the screen jump almost like a snap.

    punt blocks are extremely rare...i've maybe blocked 3 or 4 ever online or off. and i think they were pretty much all (sans 1) in the endzone with a short snap to the punter helping out.

  • Aqs34 said April 08, 2009

    Here are a few things I'd like to point out..

    1. Not all running backs drop off rapidly at 30. Fred Taylor was 31 in 2007 and had a career high in average yards per carry, which got him his first pro bowl and all-pro selections. His drop-off this year was partly age, but mostly the fact that the Jags had a patched-up O-line.

    2. Not all players drop off with age. Elway got his first ring at 37, and won SB MVP at 38. Warner just had a pro bowl year at 37. Peyton is 33 and literally carried his team to the playoffs, despite not being able to run the ball or stop the run. Harrison had one of his best years in 2006. I could go on and on.

    3. The number system needs fixing in franchise. Two things really bug me: one, my DT decided to wear number 1, but the NFL says only kickers, punters and QBs can wear single-digit numbers. Number two, Madden doesn't seem to care if two players on the same team have the same number. One year, both my top receivers wore 81.

    4. Stadiums are terrible. The stadium builder in 09 was worse than it was in the last Madden I owned, which was 06 for PS2. I could never tell what border pattern I was choosing because the stands cast a shadow on the field and I had put a roof on it just so I could see what I was doing to the walls. I was unable to push my seating capacity above 60,500 or so, and that's with no cut-ins and what looked to me like the endzones with the most seats (the three levels with a simple scoreboard in the center). Soldier Field is the smallest stadium in the NFL and has 1,000 more seats than that. The builder needs a LOT more options, and if there's not a single break in seating all the way around (except for scoreboards), it should be able to seat a lot more than 60,000 people. And how about some color control, instead of me being forced to go with the seat colors they give me? The only way to change that is to change my team colors, but I don't want to do that!

    5. Could we perhaps have some control over our income? Adjusting ticket sales, food prices, parking costs, souvenir prices, advertising, etc.? Perhaps bring back fan days, where you'd give away free stuff to draw a larger crowd? And hey, if you blow the other team out on a fan day, your fan base should grow!

    6. We need to be able to trade future draft picks. With the number of times this happens every year, it amazes me that EA hasn't done it yet.

    7. Not directly franchise related, but the sidelines still need life. People sitting down with coats over their shoulders, players on stationary bikes, cheerleaders, all the different coaches, etc.

    8. Which Sprint Field am I at? Come on EA, if the only businesses that want their names stamped on fake stadiums are Under Armour, Sprint and Snickers, you've gotta make up businesses like you used to.

    9. Troublesome players! I signed Pacman once upon a time because I'm a Colts fan and we had no depth at corner, and he played an entire season without getting arrested. That just doesn't happen! Give players a trouble rating, and every once in a while, put a player in the league that causes trouble. In those cases, the only teams that can take them on are team with strong coaches (Dungy or Belichick types) and/or strong captains (Ray Lewis types) who will put them in their place. If you don't have both those, make him cause trouble and miss a few games when he does, make him act up in the locker room (and make that hurt team chemistry, so they don't work together as well), and make the frequency dependent on how good the coach is, how good the captains are, and how many you have (three good captains and one good coach > one good captain and a terrible coach, for example). I know some won't like that, but I think it would make it nice and realistic.

    10. Does toughness do anything? Tough players should play through pain, and it should take a severe injury to take them out of the game. Or maybe have it take them out of the game briefly, then put them back in but increase the risk of a more severe injury. Add stretchers, injury carts and trainers, and if it's not severe enough for an injury cart or stretcher, at least have the player limp off using the trainers' shoulders.

    11. The draft is supposed to be used to improve your team. I see a team with a QB in the middle 80s overall but with a HUGE gap at RB or OT, and they draft a QB! Rank each team's needs, and combine that with a player's draft worth (don't draft a second-round player in the first round), instead of just having the team grab a QB if there's a good one available. Over time, I'm the only team equipped to compete, and EVERY other team's rating is 89 overall or lower, simply because they have no draft day strategy.

    12. The week-by-week player training is pathetic. I love being able to improve my guys, but the whole idea is stupid. For example, a QB's throwing power is increased using the QB drill, but a kicker's kick power is increased through the BENCH PRESS? And there's a drill for run blocking but not pass blocking? Forgive me, EA, but I think you got lazy when you made those drills and didn't bother with a kicking drill (I liked the old one, where the middle of the goal was worth x points, the two regions to either side were worth x/2 points and the outermost regions were worth x/4, with a miss being worth 0.

    13. BRING BACK TRAINING CAMP! This is the second-most important offseason event after the draft, but you COMPLETELY jump over it. Two practices a day, and let us decide when to hold a scrimmage (to evaluate the new guys in a game-like situation and figure out if you keep the slower receiver with perfect hands or the speedster with rocks at the end of his arms) and when to hold a more practice-oriented thing (and each session work on the pass O, run O, run D, pass D, punt returns or kick returns), with less emphasis on evaluation and more emphasis on practicing strategy, and improving the entire unit (receivers, QBs and linemen at one time based on how they perform during the drill, if you choose pass O). This is much more realistic than adding 7 points to a player each week during the preseason.

    14. Let us schedule OTAs. Have some players be absent, and basically make it similar to training camp (still improve the players participating based on their performance, but by less, or allow us to run scrimmages).

    15. Adjust player limits. We should be allowed to sign draft picks without worrying about the 53 player limit, like in real life. And don't make it a specific time, make it so we can sign them over the entire offseason/preseason, let us negotiate with players instead of having to go above a certain amount of money. I don't know when the roster limits change exactly, but I know you don't have to obey the 53 player rule until early September. I shouldn't have to make personnel decisions until I've seen all my players in practice and games.

    16. Media. If the local paper doesn't like the way you're running things, they'll say so, and the fans will reflect that. Make it more realistic, instead of just four or five different stories such as "X Player has been selected to the Pro Bowl, the NFL announced Tuesday" repeated every week (selections being announced by the NFL the week of the Super Bowl? Really?) Tony Bruno drove me nuts sometimes, but he had interesting facts and it was better than the terrible soundtrack music. And how about some FAN MAILS, complaining about personnel decisions and informing you that they're not going to attend games this year because their favorite player is no longer with the team.

    17. The crowds aren't very good. I play a game in Lucas Oil Stadium and there's blue, white and green. Where'd the green come from? These people are FANS, there are going to be people with face paint, no shirt, jerseys, etc. But where are these people?

    18. Preparation for each game. Go through some plays you expect them to run, plays they use to burn the other team, but if you run through it enough times you're prepared for it. This replaces the weekly bench press.

    19. Be able to watch the combine. If a receiver doesn't run his route very well, I want to SEE that, not hear it from a scout. I'm not saying show up for it, but have combine tapes available for players you scout. That said...

    20. I want more than 20 scouting options!

    21. Why is it that the only way I can re-hire a coach is to let his contract expire or fire him? I shouldn't have to dig through the list of coaches to find him, I should be able to extend his contract in the offseason.

    22. Can I please build a new uniform for my team if I want to? Or maybe just a secondary uniform? I love the three uniforms available for the Colts, but it wouldn't be too bad if I could make an alternative home uniform or an away uniform with those awesome blue pants we used to have.

    23. Revolution helmets don't look at all like real Revolution helmets. Sorry, it's just something I've noticed.

    24. My QB really should be allowed to wear eye paint...

    25. My QB really should be allowed to get a tattoo, like in the "old days".

    26. A player I make should have way more options for face and such. 16 different faces for a certain skintone, with FIXED hair styles and colors? Whoever thought that was a better idea than what we used to have - over 200 face styles for every skin tone and a dozen different hair styles and free choice of color - should be fired.

    27. Players that don't have a picture because they don't exist should be given one, like they used to be. This should be even easier now that the possibilities of hair color, face shape and hair style have been cut down so drastically.

    That's all for now, I think...

  • SonofJacob316 said April 08, 2009

    Offensive player signings:

    The improvements that were made to Offensive player are pretty sound over all the issue I have with that part of the is that what you said the CPU is too rigid.  So allowing the CPU change things up a bit is good the more the better but at same time signings have to make sense.

    The Draft:

    The improvements that were shared were and would surely make the franchise experience more realistic.  but the biggest issue with franchise mode is that the players suck!  I agree that there should be bust but not all of them- there is maybe a handful of player that have a decent rating. Hopefully the potential feature will address this problem.

    Progression:

    I like everything that was said about progression except- when a running back turns 30 he gonna go downhill fast- that is typically the case but not with the great ones- LT, Marcus Allen, Barry Sanders, Emmitt Smith, Erick Dickerson and there is many more- However by far and large I agree most do decline after 30 but age should not be the defining element. Potential should be a factor and the amount of injuries the player suffered- if many injuries or a significant injurie(s) were suffered by the player then that would be a huge defining element in his decline because injuries are what typically shorten any players career. The position player by the player is also key, receivers, QB, some Lineman, DB's, usually play longer if they stay healthy throughout their careers.  I'm starting to ramble but just let more factors be accounted for as how quickly a player declines.

  • SonofJacob316 said April 08, 2009

    I forgot one thing trades- I know it has not be discussed yet but trades need to reflect real-life- such as future draft picks, multiple team trades and player trades.

  • sticky1323 said April 08, 2009

    I think you guys need to work on making the challenges more accurate and realistic.

  • topPROSPECT said April 08, 2009

    This is the most recent post so im placing my "wishlist" here hoping that it gets checked.

    1. sideline animations for receivers. QBs lead receivers out of bounds and it is nonsense. especially backs out of the backfield. it's frustrating when an opponent sends a corner blitz and you toss a pass to your HB or FB in the flat only to have him run out of bounds for a loss with no possible way of correcting it on your own.

    2. switch the "run/pas commit" command to a different button instead of the right stick. online the lag throws the whole game off and 3 out of 4 times a "hit stick" is thrown as opposed to "run/pass commit". (xbox 360)

    3. PLEASE fix the online weather. it precipitates in almost every game for me and i can't figure out why. 14 mph winds and heavy snow in Dallas is completely unrealistic and it gets old quick. night games would be a sweet addition as well. my favorite games to watch are the monday night football games under the lights. usually when i play against a friend or the cpu i manually set the time of day to "night".

    That's all for now. Thanks for your time!

  • slydelvecio said April 08, 2009

    The fg and punt blocks need to be possible, without the glitches. Now that O-line blocking is fixed then the FG block glitch will not work. I liked in 08 on PS2 you could block a punt vs max coverage punt formation or get around the corner and block an XP or FG. And to Sconn1 I agree with u mostly. But, with cheesing players also exploiting defensive glitches you may need to audible or scramble more. I know with the terrible pas blocking I am forced to scramble outside the tackles almost every play even vs 3 pass rushers, usually i dont run with te qb but direct the wr to get open. I ont think wr should go downfield if not directed to change their routes. NFL wrs come back to the ball if the qb is in trouble. Also, Qbs can not drop back 20 yards and throw a perfect pass 70 yards downfield. THAT IS CHEESE!!!!! In real life it would be a hold, int, or the qb would be put in the hospital when one of those nasty DE's get a free shot to drop a star player. Brady can not outrun a DE or LB while sidestepping backwards. If i bring Howard (raiders) from the outside to go get Brady. He is gonna get there with 90 speed for a lb it is gonna be a vicious hit for a large loss. Prevent this cheese from happening. Using the Pats and tossing it up to randy moss in double coverage does not work on a streak when he is spotlighted, especially when the cb is just as fast. If you throw it deep every play, why does the cb get tired and have to come out, but Moss is in there running a streak all day without any loss in speed? Fix gameplay. Even take out the Patriots as an option if your gonna put fair play on. Madden 09 made them and the cowboys pretty much unbeatable if the player knew how to cheese.

  • Madden_Gurugod said April 08, 2009

    I see alot good ideas on here everyday EA. Come on implement some these good ideas most of us own the new gen gaming system(PS3,and Xbox 360). When Madden first hits the stores it's at least 59.99. "ITS A MADDEN HOLIDAY" so it shoulden't be any excuse why you guys shoulden't give the customers what they want.

  • slydelvecio said April 08, 2009

    and qb kneel is a little b**** move it should not happen. wow you want to kneel the ball in a video game and waste 40 seconds, just run it. Especially if you are up by more than 1 score, so how can running it hurt. but kneeling it shows you r a litle p**** who got lucky through the game in order to win.

  • QUiiCkN3zZ said April 08, 2009

    yo slydelvclo that apart of football get used to it theres worse issues that need to be adressed besides that. also fumbles can occur and change a whole game

  • QUiiCkN3zZ said April 08, 2009

    YO I HAVE AN INTREGING SUGGESTION PLEASE COMMENT THIS

    HOW ABOUT EA GET A LISENCE 2 ALL THE NFL REF's AND PUT THEM BACK INTO THE GAME AND AS THE REF's GET OLDER AND RETIRE HAVE ROOKIE REFS COME INTO THE LEAGUE AT ANY AGE AND HAVE THESE REF's INTERACT WITH THE PLAYER AND COACHES ON THE SIDELINES 2 ALSO GIVE ANOTHER WAY OF A REALISTIC FEEL TO THE GAME. HAVE THE CERTAIN REF's IN A CERTAIN CONFERENCE FOR EXAMPLE JEFF FIELDS IS A REF FOR THE NFC SOUTH.

    AND PUT THE REF's BACK ON THE FIELD AND MAKE THE REF's FALL TO GROUND WHEN THEY GET INTO THE WAY OF THE PLAYER OR IF A PLAYER COLLISIONS WITH THE REF AND THEN MAKE COMMENTATORS COMMENT ON THE REF GETTING HIT

    TO MAKE THE GAME MORE AMUSING TO THE USERS. AND I WOULD LIKE TO SEE MORE WRESTLING AND FIGHTING BETWEEN THE PLAYERS IN MADDEN 10 HAVE PERSONAL FOULS FOR THAT. AND ALSO BRING PERSONAL FOUL PENALTIES TO THRE GAME IF U HIT SOME LATE AFTER THE WHISTLE HAVE THE PLAYER ARGUE OR PUSH EACH OTHER AND CALL THE PERSONAL FOUL ON THE PERSON WHO PUSH FIRST OR ALSO IF SOMEONE GETS HIT LATE OUT OF BOUNDS HAVE A PERSONAL FOUL CALLED ON THE FIELD. HAVE THE COMMENTATORS GRIEVE ABOUT A MISSED CALL THAT THE REF's MISSED ON THE FIELD THAT SHOULD HAVE BEEN CALLED. HAVE THE REF's HUDDLE UP FOR A PENALTY AND DISCUSS THE ISSUE TOGETHER THEN HAVE THE COACH ON THE SIDELINE ARGUING TO THE REF ABOUT THE SITUATION. THIS WOULD BE SO AMUSING TO THE GAME AND MAKE IT ALOT MORE REALISTIC.

    FOOTBALL CANT BE PLAYED WITHOUT THE ZEBRAS PUT THEM BACK IN THE GAME PLEASE THANK YOU.

    PLEASE COMMENT

  • JAY_PSU said April 08, 2009

    For Madden 10 These are issues I have with the game:

    1.  Lack of Penalties.  There is nothing called especially pass interference.

    2. There has to be a glitch when you have a dime package in on Defense and guy catches a bomb it makes no sense.

    3.  You should be allowed fair play.  No 4th and 20 and going for it.  It isnt fair especially if are expecting them to kick.

  • JAY_PSU said April 08, 2009

    In Madden 2010 if you want to challenge a play you should be able to choose what you are challenging half the time is does not challenge what you want to challenge

  • QUiiCkN3zZ said April 08, 2009

    I WANT TO SEE PLAYERS JOKING, TALKING, AND EXERCISING MORE IN THE PREGAME WARM UPS AND ON THE SIDELINES. PUT THE ACTUAL PLAYERS ON THE SIDELINES NOT THESE REJECT SCRUBS THEY LOOK SO FAKE. HAVE THE OFFENSIVE PLAYERS WITH THE OFFENSE OF COORDINATOR AND THE DEFENSIVE COORDINATOR WITH THE DEFENSE AND THE SPECIAL TEAMS COACH WITH THE SPECIAL TEAMS AND HAVE THEM INTERACT WITH THE PLAYERS AND INFLUENCE THEM. AND THEY SHOULD PUT THE NAMES OF A QB COACH, RB COACH, O LINE AND D LINE COACH, WR COACH, DB AND LB COACH SO THEY CAN BE ON THE SIDELINE CREATING REALISM TO THE GAME. HAVE THEM INTERACT WITH THE PLAYERS ON THE SIDELINE.

  • QUiiCkN3zZ said April 08, 2009

    BRING FAIR PLAY BACK FROM MADDEN 04, 05, 06 YO........IM TIRED OF LEADING PEOPLE 7 - 0 IN THE FIRST QUARTER AND I STOP THEIR OFFENSE ON 1ST 2ND AND 3RD DOWN AND THEY GO FOR IT ON 4TH DOWN AND 15 OR 20 AND THEY JUST QUIT WHEN I STOP THEM ON 4TH DOWN. THEY SHOULD HAVE IT SO IF U QUIT THAT PERSON SHOULD LOOSE AND U GET THE WIN LIKE THEY HAD IN THE LAST GEN CONSOLES

  • QUiiCkN3zZ said April 08, 2009

    THEY SHOULD GIVE THE OPTION OF LETTING THE ROLE COACHES LIKE A QB COACH OR LB COACH AND ETC. GET THE OPPORITUNITY TO WORK THEIR WAY UP TO A COORDINATOR OR EVEN A HEAD COACH LIKE U SEE IN TODAYS NFL WHERE ALL THIS COORDINATORS TRANSFERING TO THE HEAD COACH POSITION. LET CREATE ANOTHER JOSH MCDANIELS AND JAY CUTLER SITUATION HAVE THE COACHES HAVE DIFFERENT EGOS AND INFLUENCES OF HOW THEY RUN THE ORGANIZATION

    LIKE MIKE TOLMIN WITH THE BLUE COLAR APPROACH HE BRINGS TO THE TABLE. HAVE THE COACHES HAVE CERTAIN TIES TO CERTAIN PLAYERS FOR EXAMPLE LIKE WHEN JOSH MCDANIELS WAS OFF. COORDINATOR FOR THE PATRIOTS AND MATT CASSELL WAS THE BACK UP 4 TOM BRADY AND MCDANIELS TRIED TO MAKE A RUN TO GET CASSELL AND U SEE HOW THAT TORN THE FRANCHISE APART.

    ALSO I THINK THE SHOULD HAVE A COLLEGE COACH POOL SO IF U THINK A COLLEGE COACH LIKE URBAN MEYER OR DAN MULLEN HAS WHAT IT TAKES TO BE A NFL COACH U CAN HIRE THEM. HAVE ALL THE COLLEGE COACHES IN THAT POOL.

  • jwired21 said April 08, 2009

    I could hear about Franchise all day long.  This is the only thing I care about in Madden.  Keep up the great work.  I hope everything works out well.

  • jwired21 said April 08, 2009

    Why is everyone talking in CAPS! REALLY?!  ;-)

  • Youngthug42weed said April 08, 2009

    I HAVE ONE BIG CONCERN ABOUT MADDEN 10 AND I THINK THAT THE TEAM SHOULD ADDRESS IT BEFORE THE GAME COMES OUT SO MANY PEOPLE GLITCH ONLINE TO WIN AND IT MESSES WITH MY RECORD AND RANKIING  AND PUTS THEM AT THE TOP WHEN ACTUALLY GLITCHERS SHOULD NOT BE ALLOWED ONLINE SO I WAS WONDERING IF YOU THE DEVELOPERS HAVE ANY PLANS TO FIX GLITCHES EVERY TIME A NEW ONE POPS UP?  OR MAKE IT TO WHERE IF A COMPLAINT IS FILLED ABOUT GLITCHING TO KICK THEM OFF THE ONLINE GAME IT JUST BOTHERS ME THAT THATS THE ONLY WAY TO WIN SO WHAT ARE SOME OF YOUR PLANS TO FIX THIS AND I WAS WONDERING IF YOU WOULD GIVE US AN UPDATE ON THE GLITCHES PART OF THE GAME SO WELL KNOW IF IT WILL BE HARDER TO FIND ONE FOR A PERSON PLAYIN THE GAME WOULD YOU ADDRESS  THIS PROBLEM PLEASE

  • warrior310 said April 08, 2009

    bone5k and youngthug  stop writing in caps because the ea guys said they will not read it at all.

  • warrior310 said April 08, 2009

    im not trying to pick on everybody but what i just read was so rediculous slydelvecio the QB kneel is a part of the game if someone wants to close a game out they will use it and if you want improvements in madden,what you just said will destroy the game come on dude.

    EVERY TEAM USES IT!

  • warrior310 said April 08, 2009

    when creating a team and we locate it in the same city as an existing team we should have the choice to play in the same stadium or just make our own.

    example: the giants share a stadium with the jets.

    could we be able to keep the same logo and uniform style when relocating in franchise (to me this should just be a choice)

    i would like the ability to make the orlando seahawks etc...

  • isz99 said April 08, 2009

    for franchise mode i wish u guys could put in situational practice like 2 00 2 go in the game  and u have to score and ect.

  • CAMREN630 said April 08, 2009

    yes warrior i agree with you what a crazy comment about the qb kneel dude are you serious thats football who wants to run it or throw and risk a turnover you play to win the game.warrior as far as the cap thing i dont think it matters cause i truly believe ea is not reading any of our comments.

  • BillTheMac said April 08, 2009

    CAMREN630, I believe EA is reading our comments. They are just filtering what they like or dont like. Plus, each new blog gets a couple hundred responses. So, its time consuming to consider everyone's idea...

    I voted (along with other people) to fix FB Dives. EA fixed it. People wanted refs on the field, chain gang and ect. EA put it in. EA also fixed Big Bens size cause ppl thought he looked a little too skinny when they showed the first screen shot.

    EA is listening in my opinion. I just hope their listening to the real flaws Madden has and fix it. Along with adding other features the game has been missing.

    3-4 Defense - In 09 3-4 Defense is not ran properly. This needs to be fixed.

    Linebackers - They jump too high and (I think this got fixed..) dont guard their zones very well sometimes.

    Linebackers & DB's - They should not be jumping straight up while running at full speed.

    Size vs Strength - This should matter in Madden. Because, it does in real life.

    Things like this is what EA should be focusing on along with presentation... Cause, I dont wanna play a football game where unrealistic things happen and ect.

  • warrior310 said April 08, 2009

    yeah camren630 i figured that because they wouldn't have had so many problems with madden. the xbox 360/PS3 versions suck and the xbox/PS2 are the same every year i think madden 10 will be a bust (hopefully not).

  • warrior310 said April 08, 2009

    billthemac are you saying size should be over strenth? im asking because remember that Jones-Drew blasted Shawn Merriman with a block and merriman is way bigger.

    and those madden guys go with the popularity of an idea.example the majority of the people said fix those dives.

  • warrior310 said April 08, 2009

    there sould be different tackle animations, have one for power backs,elusive,etc...

    example:guys should have a harder time tackling a big back than a small back but don't make one weapon outshine the other.

  • QUiiCkN3zZ said April 08, 2009

    also Hines Ward put a block on LB Keith River 6'3 255 and put him out 4 the season i think size vs strength is hard to evaluate but i think strength should have more to do with imposing ur will on someone and i think size should matter a little or even cause the injury to a smaller person when in collision

  • QUiiCkN3zZ said April 08, 2009

    in madden 10 can i see more trucking anamations because they r so fake they are never being deflected they just keep running in a straight line after trucking someone

  • QUiiCkN3zZ said April 08, 2009

    i want to see some breaking tackle anamation of micheal turner trucking and carrying defenders on his back like in real life, its funny because they just bouce right off of him, he's like a brick wall

  • warrior310 said April 08, 2009

    madden won't listen to us because they are just putting our ideas on hold so they can so called "make improvements" but im still a fan of the game, madden listen to us please.

  • QUiiCkN3zZ said April 08, 2009

    madden is missing that realism that it used to have in the last gen consoles which can be called the '' the little things that make a big difference in the game. ''

  • Konekogirl said April 08, 2009

    PLEASE FOR THE LOVE OF ALL ADD IN THE NEWSPAPER!!!!

  • DUBBS20 said April 08, 2009

    Good update. Now we just need a lot more FRANCHISE updates and a lot of PRESENTATION updates.

    And also:

    1. Let us modify our game controls to our liking

    2. Let our franchise be ongoing and not set to a 30 yr limit, some of us do play   it up to that point and want to keep on going.

    3. We should be able to create coaches

    4. Put incentives in players contracts.

    5. The changing of the player's bio when I want to edit the player needs to be fixed.

    6. USE THE ESPN LICENSE TO THE FULLEST. You have it, so use it. We don't care if you copy NFL 2K5 presentation because that's what we want, so bring it over.

    7. And I couldn't agree more with MegaBearsFan

    One thing that really bothers me about this year's NCAA and Madden games was that with the in-season recruiting/scouting, you now have to import your NCAA draft classes at the BEGINNING of a Madden season.  I don't know about other players, but this is very irritating to me, since it means you have to be a whole year ahead in the college game in order to draft your graduating players.  So I have a couple suggestions:

    1.) allow us to export a "scouting" file after every week in NCAA and load it into Madden (or at least at several points during the season), which will keep the Madden game updated with each college players' stats.  Both of these could maybe be automated so that whenever an NCAA dynasty is saved, you will be prompted to save the scouting file as well (or it will just do it automatically); and when a Madden franchise is loaded, it automatically scans for the most recent scouting file.

    2.) Have to option to allow Madden to simply read an NCAA dynasty save file directly and base its in-season scouting on the draft-eligible players on those players' stats.

  • CHIEFWILLC said April 08, 2009

    WHAT HAPPEN TO PLAYING FRANCHISES ONLINE, SEASONS ONLINE? IMPORTING NCAA ROSTERS ONLINE? SPAWN GAMES SPAWN GAMES ......COME ON JOSH LOOMAN?  WE NEED THAT,WE NEED SEASONS ONLINE?      

    ALL-MADDEN LOBBYS, HARDCORE LOBBY (RANK OR UNRANKED) WHY JUST ALL-PRO? WE NEED HARDCORE.

    WILL

  • deathstalk said April 08, 2009

    Hey i like this but please let us stay in the same city and build a new stadium instead of having to leave and change the team name!!!!

  • turkaloins 2 said April 08, 2009

    What about the ability to control retirements?

  • Shawsage said April 08, 2009

    I don't know if this has been mentioned (that's ALOT of comments to fish thru to find out) but would be a very easy addition and NCAA already has it. When looking at stats and you hold down the trigger to switch teams have "ALL NFL" show up directly above/below your team rather than having to flip through all the teams to get to that point. It is a fiarly minor addition that makes things a lot simpler and quicker, how often does one actually look throw an entire stat log of a different team...me personally NEVER!

  • Shawsage said April 08, 2009

    turkaloins I was wondeirng that as well. You should be able to coerse retiring players into staying for one more year, just like you can in NCAA with underclassmen declaring for the draft.

  • deathstalk said April 08, 2009

    allow us during the draft to try an trade up and make players more realistic by having them get in trouble (burress, pacman and vick) and in franchise mode be able to suspend them. Also remove those highlight reels in halftime and after the game please. finally a late hit penality should be called when u hit the quarterback after he throws it i dont kno how many times this wasnt called when im playing! Thanks.

  • CHIEFWILLC said April 08, 2009

    ONLINE FRANCHISE DYNASTY......WE NEED IT AGAIN!    PEOPLE CAN PLAY EACH OTHER IN A SEASON OR A FRANCHISE........BUILD DYNASTIES......SO MUCH FUN!!!!!!!!

  • CHIEFWILLC said April 08, 2009

    FRANCHISE DYNASTY

  • CHIEFWILLC said April 08, 2009

    FRANCHISE DYNASTY ONLINE  PLAY SEASONS

  • CHIEFWILLC said April 08, 2009

    ALL MADDEN LOBBIES/ SPAWN GAMES FOR FRANCHISES ONLINE/ IMPORT NCAA ROSTERS ONLINE

  • CAMREN630 said April 08, 2009

    well time will tell billthemac if i dont start to hear that some of our ideas are being put in by at least  june then i will be upset with ea and not buy this game it will be a rental or one of those games i go to my boy house and check out cause i dont feel like wasting 65 dollars on a next gen game thats just not quite next gen.

  • BJAlex15 said April 08, 2009

    There are so many more improvements that can be made to Madden. ESPN 2K5 has already accomplished more than Madden 09. Its clear that Madden has MAJOR improvements to make. I FEAR that they just throw a game together without ironing out the flaws simply because well....what other game are you going to buy?

    But...

    1) Franchise Mode can be enhanced by placing more emphasis on the media/presentation. Allow stories to develop and have more in depth coverage of players both off the field and on the field.

    2) In the Franchise Mode alone you can add Game Breaks (Like you see on TV). Have it where you can see clips of what else is going on around the league as well as CONSTANTLY seeing scores from around the league. Playing a game in and out of the season feels no more than an ARCADE GAME. What am I paying 60 bucks for?

    3)Enhance the game presentation too, more in depth commentary and more realistic type comments. The guy on there now is GARBAGE. He sounds like he is reading a script. GROSS. Like 2K got ESPN, Madden needs to get SOMETHING(I.E Fox, ESPN, NBC ETC.) . Or at least a knock off Broadcast team w/ Analyst, field person, and booth personnel at well.  SOMETHING PLEASE.

    4) The entire injury system is bogus. Guy breaks his arm and we automatically know that its a broken arm, INSTANTLY. No. Guy will be on the field and have to go GET CHECKED OUT BY A TRAINER on the sideline then the Broadcast team will announce to viewers the injury. No body knows the extent of an injury INSTANTLY. Come on now... is this an arcade game? I agree with above saying that Madden 93 had better injury stuff....what happened to the "Next Gen"?

    5) Please enhance the crowd... I play the games and don't even feel like there is a game going on. Show some crowd footage, real sounds and chants, ENHANCE THE CROWD. It is part of NFL Sunday...

    6)I was very upset when every franchise I did, some player disappeared (literally) off the game. Dennis Dixon (Back up for Steelers ) disappeared and just left the game. Vince Young left the next year. Couldnt find him on any roster or anything. PLEASE TAKE CARE OF THAT BECAUSE THAT IS STUPID.

    7)There are no cutscenes... which makes it even more like an arcade game.

    8)WHOEVER CAME UP WITH THE REWIND THING SHOULD BE FIRED.

    9)Adapt 2K's Crowd generator.... whatever they are doing works. Their fans in 2K5 look realer than Madden 09 and 09 is SUPPOSED to be "Next Gen".

    10. Player models look disgusting. Every player doesn't look "full" enough. They each look hunched over as well. Its just painful and tough to play with a game like that. For example, Look at Jason Taylor in real life, then look at the model you created of him. Not close. Please fix that.

    11. What happened to the great customization options? Tattoos, more faces, more equiptment to choose from, cleats, and HAIR. I should be able to put a head cap on my player. I should be able to choose from MANY hair styles and tattoos. Everyone looks the same. Please fix that. Show me " Next Gen" please.

    12.Lighting on the game needs to be fixed as well. Whatever NCAA does with Lighting works. Your game feels like...unreal. NCAA lights the atmosphere as neccessary. Please work on that.

    13.I would LOVE to actually see the draft but thats not a neccessity. What is a neccessity is a Senior Bowl, or Actually watch the combine. Not all of it but just selected players. Choose the prospects and assign them to the events you want to asess and WATCH them do the drill(Only watch, I hate the fact that I would be controlling his future). If a player has bad routes you should see it. If he isn't fast you should see it.  Maybe some stats from college, and more realistic styled scouting.

    14.Speaking of the draft, I'm glad you'll are working on it. The best you guys had was on the Last Gen where things felt as little more realistic. I loved it on Head Coach though so, maybe they can give you guys a hand.

    15.3-4 Defense is wrong. Players scale speed is terrible. Players cut very fast. Strength means nothing. Morale doesn't exist. The game is no different than the game at Dave and Busters or the Arcade version.

    16. Why does every team have the same introduction?

    17. More pre-game stuff. I don't know, look at the Forum on Pre Game stuff, alot of ideas are there.

    I don't want to sit here and make a list of 100 things (And 100 is the minimum I have) that you probably won't read. But I just want you to know that it is seriously SAD that I spent 5 dollars to buy (5) ESPN NFL 2K5's and SOLD my madden 08 and 09. You guys truly disappointment year in and year out. NEXT GEN IS PROVING TO BE GARBAGE. NBA Live Definitely stepped their game up and made a game that is imrpoving and I love it (Live 09'). NCAA is CLEARLY the best football game out and you guys can learn alot from them. They are great, keeping in mind improvements can be made here and there but I enjoy playing the game none the less.

    I encourage you to WATCH FOOTBALL ON NFL SUNDAY.

    WATCH IT.

    I play Madden and feel like the ENTIRE team doesn't know anything about NFL Sunday's. Or even the NFL in general.

    WATCH NFL SUNDAY AND REALIZE THINGS YOU CAN IMRPOVE UPON.

    I would hate to have to buy 2K5 again instead of Madden 10.

    Glad you realize somethings, but realize more. 09 was a bust.

    Thanks. I feel much better now.

  • BJAlex15 said April 08, 2009

    DUBBS20 is on the same page as me.

    PLEASE DON'T PASS US BY.

  • QUiiCkN3zZ said April 09, 2009

    In the last gen consoles of madden their commentator were alot more realistic it didn't sound like they were reading from a script and the pre-game warm-ups had player exercising and throwing passes and running routes, it was alot more realistic.

    Let me put this game in simple terms..........This game had know type of football atmosphere in it and no type of realism, it seems like this game was made from people who never watched football before. for some inspiration look at NFL 2k5 or the pregame show they had 4 ncaa 06 and 07 were they had Lee Corso, Kirk Herbstreet, and Brad Nessler were they used to say the strength of the team and predicted who was going to win the game. For more realism in the atmosphere look at ncaa 09 they have that pretty well and also the maddens from the last gen consoles. When is play a game in madden 09 it turns my soul down, it like im playing a different sport besides football and it make me wan to put in NFL 2k5 ( i have the updated roster 4 NFL 2k5 ) or ncaa 09 it just feels dull and boring. I see some of the fakest stuff in madden 09 than i ever seen in any other madden game from the last gen consoles, like seriously i would enjoy playing madden 96 for sega than this, yes this is how disappointing this is.

  • natronebeans said April 09, 2009

    Seriously there needs to be BETTER COMMENTARY ESPESCIALLY IN FRANCHISE.  After playing five seasons you've played near 100 games and they all sounded the same. The draft and progression issues are the number 1 reason why my copy is collecting dust so good idea to address that first.  At some point though the commentary has to get better.  It would be fresh season after season if they would comment on everything about your team.  Everything from your overall record, how you win games based on your team rankings in offense and defense categories.  Maybe they could comment on a CPU team that is really doing well. Things that would KEEP FRANCHISE COMMENTARY EXCITING AND FRESH.

  • warrior310 said April 09, 2009

    in franchise have a real mock draft, if im going to far show some highlights of those players in their college days.

    make the draft more dynamic,also say their names,and when they were drafted.

    example: the raiders select QB jemarcus russel from LSU.

    in the offseason you should have the choice to choose what training camps you want to go to.

    in franchise games should be played in the background by the computer but don't let them skip the user"s game, this will give the game some realism and make a ticker of the games played and in progress,put it on the top of the screen beside the score.

    if a team sucks there should be less people in attendance, like if your the lions the stadium shouldn't be full.

    when teams sign with a sponser please don't make them change the stadium name to under armour stadium, snickers field etc.. at least let some of them do it but not all teams and have more sponsers.let the cpu and user make up names for their stadium if they want.

    have the maker of the uniform on the jersey if you want to. like have a nike sign on the chest of the player.

    have the choice to lower a player's weight.

  • QUiiCkN3zZ said April 09, 2009

    yo im playing madden 07 right now yo, this is real football

  • sedeale21 said April 09, 2009

    Madden needs to be more live to make like u there.  The crowd has to be much louder its not that loud, the players on the sidelines has to be into the game, coaches need to be on the field, better challenges make the coach throw the flag on da field. Players need to react at times when things go wrong. When like score a touchdown or pick or sumthings the players on the sideline need to be in da game the game is alright but need some improvements please look into this!!!!

  • sedeale21 said April 09, 2009

    And bring back the introduction or sumthing make the players warm up or sumthing make it more real. Bring back the attendance if a team sucks or is getting blown out make the ppl leave the stadium or make like ppl in the stadium move around like going to get food show the fans coming in or something moving just not sitting there the crowd has to be loud and live like on third down on def make the crowd go nuts and on key situations

  • QUiiCkN3zZ said April 09, 2009

    like sedeale21 said bring the side line to life, when a player gets hit sticked going across the middle have the fans get on there feet and make those wooooooo!!!!!!!! sounds and have the players on the sidelines jump up and down and have the players on the field chest bump or do sometype of celebration and have some enthusiasm because in madden 09 a hit stick is just like another tackle what happen to when the hit stick first came to the maddens on the last gen console, with madden 05 when u used to hit stick people and it changes the whole momentum of the game it made the players drop more passes because of that hit stick that injured the last player what ever happened to that. Even on the ?Maddens on the last gen consoles the had the player get excited and enthusiastic after a hit stick they were high fiving eachother and there were big roars from the crowd.

  • QUiiCkN3zZ said April 09, 2009

    what happened to the crowd chants they used to have in the last gen maddens. Like if reggie bush is on fire and he already return a punt 4 a TD and he's back to recieve another punt have the crowd chant his name....REGGIE REGGIE REGGIE. that would be cool.

  • QUiiCkN3zZ said April 09, 2009

    to tell some truth i thought all the madden on these so called ''next gen consoles'' were all boring and dead, there no life or realism to it.

    what happened to the after the game celebration with the winners excited and the losers mad and upset and the coaches shaking hands with the poperotsy surrounding them on ps2 and xbox. the only time i seen realism in this aspect is when u win the super bowl.

    you know what i would like to see every once i while, i want to see a fan run out on the field in the middle of the field and take the ball from the quarter back and the security guards chasing him, lol that would be hilarious but have it very rare to happen because it happens at least once a year in the nfl if it doesn't happens in ur game some if happen in the CPU game.  

  • QUiiCkN3zZ said April 09, 2009

    Its funny how i look at the espn license on the madden case because i see no type of introductions or anything that has to do with espn in madden 09, to be correct the announcer chris colinsworth doesnt even work 4 espn he works 4 nbc sunday night football ( his voice is so annoying a repetative ). ESPN is very passionate when it comes to NFL football season from their music they play in between highlights of different games and i hate saying this becaue this game was made in 2004 which is 5 years ago from last gen consoles but even NFL 2k5 used 2 have that type of presentation before and after games.

    All im saying is why do u guys have the espn license and sporting it on the case of the game if the game doesnt do anything with the license. espn is the biggest sport network on tv that i waych ever day why is it not in the game

  • QUiiCkN3zZ said April 09, 2009

    lm am very clue less right now because i dont know which game is going to be better the new nfl 2k or maddness 10 im thinking about just getting both but at the same time i've witness from the past that 2k5 was a big hit from 2004 that is better than the '' next gen maddens '' as gameplay and realism but i think 2k5 graphics were good to be last gen, but then on the other hand i see madden going downhill ever year since these ''next gen consoles'' came out.

    C'mon madden 09 was ea's time to shine with no other football franchise game out and espn departing from the 2k franchise

    and coming to madden franchise. missing little peaces can make or break a video game like the crowds, the pre-game activties, celebration, drafting, atmosphere, enthusiasm, presentations, gameplay, side line activity, AND the biggest topic of all FRANCHISE MODE.

    SORRY EA FAN IN MADDEN 09 EA GOT LAZY ON US AND JUST MADE MORE MONEY OFF OF US

  • Primal23 said April 09, 2009

    The NFL Licences prohibits Madden from showing severe injuries, plus the NFL forces Madden to not promote big hits because they say thats not what the game is about.  The NFL is a huge hypocrite when it comes to this atmosphere thing and will always make the game seem passionless because the NFL will never allow Madden to make a big deal on big hits.  This is one of the big things I hate about the NFL having control over are F-ing video games, just causes games creativity to not be their, hence the reason why they used to have Ambulances come on the field like in Madden 95, and now they cant show that sort of stuff because the NFL does not want to promote this as part of the NFL game, stupid stupid stupid......

  • QUiiCkN3zZ said April 09, 2009

    im so glad that the old game designer are back from 04, 05, 06, and 07 from ps2 and xbox hope fully they can make a U turn and turn madden what it used to be back in the old days because every since NFL 2k5 got the new updates 4 the rosters i would go over their house and they would be all playing 2k5 playing eachother and its sad because that game is literally 5 years old. when i want to play a football game i always lean toward playing Ncaa 09 or espn 2k5 more so then madden 09 and i honestly see something drastically wrong with that.

    I think ea shouldn't of even go rid of those guys from the last gen consoles they should of just promoted them to the current gen consoles and im glad those guys are back and i believe they r going to address r issues.

  • QUiiCkN3zZ said April 09, 2009

    BuT iT happens in real life why cant it happen on the video game i dont see it as promoting violence is see the realism that goes on in football today. C'mon, listen if you guy ever played gears of war 2 were u chop people heads off and slicing their body in half and shooting people up in GTA 4, i just really saw that as promoting violence not big hit sticks and crowd roars from it and someone getting taken off the field from a stretcher and ambulance.

    i think the NFL shouldn't have the right to controll that aspect of the game

  • QUiiCkN3zZ said April 09, 2009

    injuries is apart of the NFL game people get carried off in stretchers and carts when the get hurt

  • Lobster311 said April 09, 2009

    The new franchise improvements sound great i'd like to hear what y'all will be doing with the superstar mode, I feel that the player stat increase system should be looked at, in 09 it took way too much effort to get the rookies stats up. Id also like to see some new mini games to do this too... runing the 40 and bench press only goes so far...

    Rookies should progress very quickly in most cases. Id also like to see if training rookies under stars with great work ethic and practice habbits like paton maning or T.O. would change how fast new players progress. It would be great to see an effect of veteran players on the rookies!

  • deathstalk said April 09, 2009

    It is pretty bad that 09 was a next gen game and yet performed worse than  2k5. also i played Ncaa 08 and it felt more real than Madden 09. Ncaa had better weather conditions to where snow would start to pile on the ground and would start to cover things up like in real life unlike in madden where even on heavy snow it looks paper thin like a dusting! please fix this.

  • deathstalk said April 09, 2009

    Also allow us to finish a players career like brian dawkins or al harris kind of like ncaa 09. another thing that needs to come back is hair styles, tatoos, etc.

  • deathstalk said April 09, 2009

    also u gys should be using that espn title to the fullest like using the top 10 sportcenter plays like nba live or have a espn show like 2k5 c'mon i wanna see that "next gen".

  • deathstalk said April 09, 2009

    also u gys should be using that espn title to the fullest like using the top 10 sportcenter plays like nba live or have a espn show like 2k5 c'mon i wanna see that "next gen".

  • casey.brawner@yahoo.com said April 09, 2009

    ok wut abt teams trading through out the league put that in there only trades that happen r wut you trade with the computer which is boring also put the newspaper back in franchise idk abt tony bruno he was lame but i liked ready how teams did around the league and who hit milstones now franchise is boring you play a game then done either play another or quite also in free agent think of all the high name free agents in this years market its all becuz the wanted to test free agency and make more money dont have elite players sign so easy to ur team have them test free agency and maybe u can resign them but i love wut yall doing sounds great

  • MMBDawg35 said April 09, 2009

    Encouraging but, as always, I'll sit out release day and wait to see what real gamers have to say once they get the game. If EA gets franchise mode right ... man, it's going to be insane! I know that the botched franchise mode of the past couple years basically made this game dead to a lot of people on the message boards I frequent.

  • JGshocker22 said April 09, 2009

    the one thing that MUST be changed is how when a receiver sometimes is running a deep route eventually the safety will let him go by leaving him all alone when there is no one else even close to his zone

  • bostonTEAparty said April 09, 2009

    how come you guys don't update the rosters year around?  if you do this we could use cutler with chicago or owens with buffalo already.  if you updated once per month of every month that would be cool

  • TGF_BLACK said April 09, 2009

    I am all about franchise mode! I have been ever since i can remember playing madden. Play just over half the games in a season so i can affect my players stats for the season. I really loved managing the salary cap in Head Coach, but in madden that aspect was lacking for me.

    when starting a multiplayer franchise there should be an option to assign a controller to a specific team, that way there would be no accidentally signing or drafting a person for your friend's team. This would also allow for the same style of signing people that is used in nfl head coach which would be really neat for madden.

    in madden the rookie contracts are no where near realistic, guys who are good but drafted in the 2nd or 3rd round for some reason always ask for more than 1 mil per year which is not realistic. NFL Head Coach got this aspect right, where pretty much anyone outside of the first round even if they were projected higher wouldnt ask for more than a million.

    i would love to see players leave for more reasons than just not having enough cap, or the user just deciding not to sign him. Maybe a player wants more money, more PT, a better team, better coaches etc... whatever it is that happens in real life, implement it into the game.

  • jellybean3454 said April 09, 2009

    you know what i'm tired of this, ea it seems like you don't give a sh** about your fans we made ya'll rich and why do ya'll have to always take something out of madden that didn't needed to be taken out, and if ya'll are scared ya'll might make a game that is just too real everybody might just only keep that one and want buy the new maddens ya'll make, but your wrong because i would want the new madden because it'll have the new trade, free agent signings, rookies, and etc. so just make the game real because we are going to buy every new madden ya'll make if its perfect even if the old one is perfect to, just quit the bullsh** and start making us happy, this is not a threat but this madden better be perfect and i don't care if i'm being a jerk i'm tired of this sh**............... i feel we madden buyers have the right to tell ya'll how we feel because we made ya'll rich.. and don't forget that

    and fans read this because i believe ya'll should tell ea just how ya'll feel to because we shouldn't have to be kissing their A** anymore its time to tell them whats up

  • QUiiCkN3zZ said April 09, 2009

    they should start updating the rosters year round so like right now we can be playing online with jay cutler is that fAIR

  • CAVEMaNzero_21 said April 09, 2009

    this is awesome, but you guys should add mock drafts for franchise mode, and the ability to trade future draft picks and not just the ones from that year

  • twiztedjuggalo1 said April 09, 2009

    rookie draft picks need a higher rating if they r 1st round material...in 09 i couldnt draft any position w/ the 1st pick who was halfway decent! i looked at the other rookies after the draft, they all sucked out loud 2...top ten picks need to b considered for higher ratings! when joe thomas was a rookie you gave him a very respectable rating, same with reggie bush

  • QUiiCkN3zZ said April 09, 2009

    why dont players helmets get knocked off any more in the game what happened to that

  • warrior310 said April 09, 2009

    do you guys get it this is a business,they are not going to put everyone's ideas in it because there would be no need for a madden 11 etc.. they are putting the ideas on hold so they can make these "improvments" so don't wonder why we havent had the best madden.

  • slydelvecio said April 09, 2009

    im not saying the kneel is ridiculous. Personally i think it is a p**** move. I'm saying that if the clock is gonna continue to run off 40 seconds than it shouldnt be allowed. Yeah teams use it in the NFL with 15 mintue quarters. Last time i checked with the lastest versions of madden their not realistic and allow cheesers and glitchers to get lucky, then as a result kneel away the last 2 minutes. Personally if i wanted to be a *** i can run out an entire half against anyone, but i dont do that,why because that isnt realistic. I want a more realistic game and hopfully Madden 10 will deliver.

  • QUiiCkN3zZ said April 09, 2009

    ok  slydelvecio u may have a case on that, u might be more of a online only player but, u did state that " i think kneeling should be banned from the game" which i disagree some of us ea fans may play franchise mode and not much of an online player like u maybe or some of us may play both franchise and online like me we all just want a more realistic experience and by banning the kneeling should not be a big issue like u make it out to be but i can tell u this i rarely play madden 09 i play ncaa 09 and my madden 09 record online is 22-6 im pretty good on offense but when it comes to defense man u cant move the ball on me and if u try to chuck it in the air, int all day. But u may have a case of a player scoring on u and running the clock thats kind of cheap but u never know.

  • QUiiCkN3zZ said April 09, 2009

    my mistake slydelceo u said it should not happen but still yo

  • QUiiCkN3zZ said April 09, 2009

    Yo u want to know what i would like to see in madden 10, it got to be the accelerated clock i think i would play 15 minute quarters with accelerated if u think about it, it probrably takes the same time to complete a 5 minute quarter game without accelerated clock or maybe a little more time but it will add alot of more realism it would be cool. My proof of this is with my cap card it took me 43 minutes to complete a madden 09 online match with the accelerated clock it should take sometime around that to complete a game.

  • QUiiCkN3zZ said April 09, 2009

    but still slydelvecio that means u cant stop the run if some one is giving away downs to u and u cant stop them i dont know yo if i can agree on that it maybe just u but that never happens to me because i never let it happen to me i dont lose in football yo.

  • Wait-on-it-87 said April 09, 2009

    How about madden franchise DNA and player DNA? that way there's more realistic trades and stats are always up-to-date, killing two birds with one stone,(I know easier said ....)  What about tailored jerseys ? QBs like Peyton and Eli have loose jerseys compared to Mcnaab and Cutler who wear jerseys with short tighter sleeves for example.

  • Avii_Tristan said April 09, 2009

    I do not like the "Rookies are now created" thing rather than generated. It kills replayability, since everyone will know who to get upon your following franchise.

    New players should have varying portraits, with different poses and such to differentiate from each other.

    Also, not every running back gets that bad upon reaching a certain age. This should be done on a player by player basis, rather than broad generalizations about positions. Not every player is the same, and by now you should know that.

  • Leyland said April 09, 2009

    They should you the clock they use in soccer games

    its an accelerated clock that still shows the real amount of time in its sport

    so you could play any length of time you wanted without sacrificing some of the realism of a football game

  • Leyland said April 09, 2009

    also thats fine if the players attributes are the same but i agree that the names shoould and pictures should be randomly generated as to avoid it getting boring

    but i never use any of maddens rookies i always use my Ncaa draft class

  • SPHoushmandslama said April 09, 2009

    I haven't read all 233 posts so idk if anyone has mentioned this yet, but how about spotlighting a blitzing linebacker or corner? Allow the QB to point out a blitzer so a free blocker will target that defender.  Also, I'd like it if my offensive linemen would actually block defensive linemen instead of them going directly for the secondary defenders. I'd like to actually get past the offensive line without being chased by a DT because my OT or guard decided to run by them to block a linebacker.

  • BillTheMac said April 09, 2009

    Warrior - Size , Strength, weight, and ect should matter in Madden. A big guy will blow right through a small guy most the time. Or 2 guys of equal size and strength; there would be more of a battle of taking one or the other down. To me that would change gameplay alot in Madden. A small / fast running is deadly with his speed and elusiveness.. Not running over linemen. In Madden 09 if someone used Chris Johnson to the run the ball all over you. Its hard to stop that when, he is truck sticking my big linemen & linebackers. If Size and Strength mattered more things like that would not be going on. That is just how I feel. Because, it seems like no matter how big or small the other guy is. As long as you highlight stick first.. You can get through him.

    Camren630 - Yes, time will tell. This will be the Madden we have been waiting for. Or it will be another disapointment. But, I dont think they want to release too much details at once. To hopefully... suprise us when it comes out.

  • slydelvecio said April 09, 2009

    then you ust be playing low level people cuz once you get up in the high levels on PS3 at least its all cheesers and cheaters.. I've been qb glitched now 2 times, still ended up winning once but the guy also cheated so the game didnt count. Also 9 out of 10 games i face a dc glitcher who wont take a loss and leaves when im up big so the game isnt recorded.

  • CAMREN630 said April 09, 2009

    we deserve a next gen game this year ea one that is finally better than 2k5 but i doubt we get that.i dont want to get my hopes up this year just to be dissapointed once again stop making lazy games because you have no competition.they might get upset at what im saying cause im not one of these ea fans thats going to suck up to you guys no matter what yall do,im speaking the truth your games has bombed since being on next gen and im personally tired of wasting my 65 dollars come on ea do this game for the fans show me nfl football.

  • chucklesXcore said April 09, 2009

    alrite guys, I doubt you have the time to read EVERY single one of these or you might only read the forums? I have no idea, but I figure i'll throw my two cents out there for a minor idea. One thing I saw in EA Sports MVP Baseball 2005 for AI logic was that certain players were "untouchable". As in you could NOT trade for them because the team was built around those players. At least that's how it seemed. Albert Pujols had a pretty negative chance of being traded. It seemed off and on though with this. Sometimes they were untouchable, sometimes they were very easy to trade for. Personally I think some players should be deemed "franchise players". With that their value is much more to that specific team because they build around them. The colts would never accept a trade of the no.1 overall pick, a random good quarterback(say phillip rivers), and another pretty good player(someone like Darren Sproles). I'm not saying I made that trade. So don't quote me on it, but I've been able to pull off ridiculous trades for other players franchise players. You shouldn't be able to trade high draft picks and a decent player for Larry Fitzgerald...EVER because of how much that team is centered around that player. I think a trading block should stand firm in who can get traded and who can't. It's far too easy to say "all I need to make this team great is a legit no.1 wide receiver" and then you can just find the best wide receiver in the game whether it be Moss or Fitzgerald or Johnson and trade for him. FAR too easy.

    Although with the Jay Cutler trade we found out no player is literally "untouchable" I'm just saying make that players trade value go through the roof to deter players from not giving up much for franchise players. If you are going to trade for a franchise player you usually have to give a lot and sacrifice your future. I'm not sure if it'd be possible, but maybe be able to deal draft picks from the future? Since the game is set by years, you can say "trade 1st round pick for 2011 Draft and 1st round pick this year for Jay Cutler" etc. etc. etc.

    But I still truly believe some players are far too easy to trade for. the value system isn't TOO whack because you still have to give up a fair amount for a good player, but teams just don't give up good players without having the foundation for their future in their place. A team won't give up a franchise quarterback without getting one thats at least a decent starter back and very high draft picks(multiple first rounders), etc.

    Also have the prestige system like in the madden 08 PC version. A great player might take a discount to go to a championship contender and future hall of famer won't go to a team in the dumps like the lions unless they prove themselves as a legit team.

    Just a few ideas =]]

  • cinnamonheart said April 10, 2009

    I would like to see three things addressed that would help the series.

    1. Restricted free agency (where teams tender offers and if other teams want to sign the player they must give up draft pick compensation)... This was on the PlayStation 2 version as well.

    2. Trading for future draft picks... A La the Jay Cutler trade, trading a 1st round pick and next year's first round pick. This happens frequently in the NFL, especially when a team is trying to win NOW. This happened last year as well with the Panthers trading with the Eagles to move up and get Jeff Otah in the 1st.

    3. Compensatory draft selections... These are awarded to the teams that lost free agents who performed well without replacing them. For example, the Bears lost Bernard Berrian, WR, to the Vikings and did not sign an adequate replacement, and were therefore rewarded with a 3rd round pick (which cannot be traded).

    Thank you for all your hard work, and I look forward to buying the game on PS3 this year depending on what happens with franchise!

  • clwalton21 said April 10, 2009

    i think every update that you guys have provided will definitely improve the game.i love madden and i never thought of so many things that madden could improve on until you guys gave us a chance to express our ideas.all of these suggestions just started pouring in my mind and i truly know you guys are listening.I am not a franchise player, but i will definitely give it a try.this is definitely going to be the most realistic madden game ever.that is what everyone wants.my madden 10 was paid for a month ago,thats how excited i am about the next installment.THx

  • warrior310 said April 10, 2009

    ok billthemac i understand your point  i just wanted you to explain it more and i agree.

                                               franchise mode bring backs

    tony bruno radio show ( also make something like sports center)

    newspaper

    email (let us send and reply to messages)

    training camp ( more than 1 player per drill, do all players eligable for the drill.

    practice during the season (have us make q practice schedule)

    gameplan (show videos of the players we need to stop )

    owner's box

                                             improvements to make

    let us have more coaching philosophies like the 5-2 ,4-4 defense west coast O  etc...

    let us have the ability to change the player's handedness

    let the players get down in their stance with their natural hand. dont make it according to what side the are on.

    let us be able to change the players hairstyle.

    take off the weapons, this will be one of the biggest steps to making the game realer.(before the weapons came out everyone was fine with the game and they create unfair advantages.)

    make any contact with the QB effect his throw or make him stumble.

    have way more tackle animations, include arm tackles.

    add head to head collisions( make it rare to happen in the game)

    have weather transition,have the clouds moving,make evening become night etc..

    basically show the day changing through out the game.

    let us be able to modify the uniform(like what jersey to set as the home/away)

    have more alternative and throwback jerseys.

    let us promote coaches.

    just a couple ideas to make madden authentic.

  • southernmissfan2 said April 10, 2009

    i think if every one on here agrees with warrior then we might have some new features i agree with him

  • warrior310 said April 10, 2009

    thanks ea and guys who agree

  • warrior310 said April 10, 2009

    list all the rivalries because the only rivalries i see is within the conference like the nfc west.

    i was playing madden 06 today and  i saw that the miami dolphins were rivals with the jacksonville jags.

    in rivalry games there should be more penalties like late hits,unessesary roughness etc.. because the teams hate each other.

    after a team scores or what ever you should show the fans, make the audience look realer  ,show them getting up moving around and leaving from a blowout game etc...

    have breaking news in franchise.

  • QUiiCkN3zZ said April 10, 2009

    i agree with warrior and cant wait to they tell us more fearures down the road

  • QUiiCkN3zZ said April 10, 2009

    bring back the fan custimization that was cool

  • Swimmer3111 said April 10, 2009

    one feature that sort of needs work on is in the gameplay i looked at a replay and on the sideline i saw #43 for the Steelers was some fat dude. make the players on the sideline look like the real deal. i don't know much about game design or how hard that would be but it would make the game more realistic. also there are those plays where guys get rushed out of bounds and run into the coaches players or cameramen, see if you can't make that an interaction also. another thing that caught my eye is not every game in the nfl is sold out. every stadium seat is filled in all the previous games. maybe make a feature that the better you do in the season and the choices you make in the season that effects fan support correlates to the amount of the fans at the game, and how those fans react. if the home team is getting the crap kicked out of them, make some fans leave. plus not everyone at the games are going to be home team fans. if the away team is doing really well show some away fans giving some high fives or taunting a little bit? another idea i had was on Monday and Sunday night football games, when they break for commercial they come back and give a shot of the city lit up at night. why not try to incorperate that into the game? say for instance at the beginning you already have the side shot of the stadium, maybe give us a birds eye view and a city shot or two at half time or in between quarters to make it more realistic. the last idea i thought of was maybe make those scoreboards more like what they actually say at the stadium instead of saying the same thing at every stadium. for example when i went to the steelers home game, when they would get a first down on the big screen a steelworker would come out and pull a bunch of chains and the words "Move Dem chains" came up.  i do really like the features that are already in place though these were just some ideas to help make the game a little more realistic, and to make people be like "Wow, this is what football is really about." These are just a few things i wouldn't mind seeing in the new games in the future just to make things a little more realistic and give viewers that feeling that they really are controlling a football team

  • Tical2399 said April 10, 2009

    A poster saw one of my posts and said that I should not complain or attack the EA devs, but the fact is that MOST of the ideas that people are suggesting (as well as the ones that EA just announced)could have been done years ago. If anyone on here HONESTLY thinks that EA somehow didn't have the time, staff or resources (worlds largest game publisher remember) to put in half tackles and sacks before now then i'll be quiet.

    But I doubt anybody believes that it couldnt be done. The fact is EA needs to have improvements to constantly give people. EA sees what we request puts some in and keeps some out on purpose so they can say for the next year version "hey we listened to you".

    I admit some of my suggestions would take a while to figure out; like when I said have the entire class (all 400+ players) with highlights taken directly from NCAA 2010 (or at least the top 10 at every position; or having the entire draft voice acted could take a while to do (i'm admitting that it will take a while i'm not letting you off the hook for not doing it). I got a ps3 and a 360; design the game for the ps3 and have all the voice acting and such because of the extra space of blu ray. and then whatever wont fit on a DL DVD for the 360 just cut it out.

    But some of the stuff I mentioned is SUPER EASY to do. Like expanding the size of the draft classes. There IS NO REASON AT ALL why when round 3 comes around ZERO QBs and like one RB are left in the draft. I say make the class 400 minimum (in reality it should be ALOT bigger). There are 119 D-1 teams in college football and at the very lest half of em have senior QBs (some have more than one senior), throw in the juniors and the once in a blue moon redshirt sophomore and it should be bare minimum 80 QBs in the pool. Same for most positions.

    Do you guys know how big a draft class file is on madden 09?? Its only 239kb. You can increase the size of the draft class FOUR TIMES its current size and still come in under 1 megabyte. See this is why I blast EA. Simple fixes that don't take much effort but they don't do it.

    Another fix that would be simple to do. Is add a second FA period for undrafted rookies. How hard is htis to do. You already have the FA feature in the game how hard is it to make come up after the draft, but its only populated by the undrafted rookies. so the order would go like this. retirements-->resign players (with RFA brought back)--->FA signings-->draft--->undrafted FA signings--->start season. The depth chart would be integrated into the pre season with the cut down days ect.

    If any of the stuff i just mentioned sounds complex or unreasonable tell me and i'll back off. Keep in mind I don't the stuff I admitted would take time.  I mean the stuff I said was simple to do.

  • Swimmer3111 said April 10, 2009

    i also agree with warrior about the rivalry games. this should also hold true for important games. i think maybe a players ego should play into that as well. and his composure. a more composed player is less likely to take a stupid penalty, but a less composed player will just  do what he wants. also one penalty that is never shown in Madden is the Unsportsmanlike conduct for removing your helmet lol i doubt you could really incorporate that into the game due to the fact that nobody would intentionally do it but say a big play just happens maybe every once in awhile have a CPU player take his helmet off on the field either to celebrate or in disgust

  • Swimmer3111 said April 10, 2009

    oh and after going back and reading some of the other posts it made me realize this, yes sometimes defenders get into the backfield and break up the play before it happens, but i've noticed many times that a tight end who should be blocking for my running back completely ignores the closer defender, so i get dropped for a 6 yard loss.  it's one thing if the defender beats the tight end but for the tight end to just ignore him is another thing. idk if that is a factor of awareness level, because that tightend was matt spaeth and i know his awareness level isn't very high, or if it's something that happens to all teams. future bloggers let me know if this is a problem or if this is just something i'm experiencing. also does anyone agree with my other ideas for making the game more realistic?

  • Swimmer3111 said April 10, 2009

    after doing some research i also thought that maybe bringing back the crowd noise, "toughest stadium to play in" concept from the NCAA 2005 i think it was? it's simple math the louder the crowd the more difficult it is to play. so when a defensemen tells the crowd to get loud and you have peyton manning under center trying to call an audible, his team may not be able to hear everything he's saying, resulting in marvin harrison going deep instead of going past the chains and turning around for a hook route. or a tight end can't hear the qb calling for him to block instead of picking up that spotted blitzing linebacker (like SPHoushmandslama suggested) and goes out for the pass missing his assignment. errors like this happen in the nfl all the time.

  • Swimmer3111 said April 10, 2009

    sorry if this annoying that i keep getting ideas lol, but maybe make the Super Bowl like a realistic Super Bowl. You always see famous people showing up at the Big game. Maybe at halftime take the EA Track and have a legit halftime show. and at the end of the big game have Roger Goodell hand off that trophy to the winning team and have the MVP of the game up on the stage too. inocrporate some of the realistic events that happen after the super bowl, for instance in Superstar mode if your team wins, have an interview on the field. You can have the lady from NBC whatever her name is ask questions and hear her voice. Then have different voice layouts that you can choose for your superstar so when you have those movie roles or interviews you can actually hear what your player is saying. also in the agents office, give more options. some superstars may want to start a charity or go visit a local hospital. have some more humanly choices. sometimes i want to hold a press conference to talk about things like how happy i am in the city not to simply complain about my coaches or just demand a trade.

  • CaptainJack49 said April 10, 2009

    1) Do away with minimum number of player requirements. If you want to only carry 8 offensive linemen, so be it. If a starter gets injured, I have to plug in a reserve, but I shouldn't be required to carry a backup for each guard, center, and Tackle position. If I want to carry 7 QB's, I should be able to do so. That will limit other positions, but that will be my problem, not the CPU. FA QB's should be able to see my roster is well stock at QB and not sign with my team since they won't play.

    2) We should only be allowed to dress 45 players for a game and only carry 53 on the roster. We would need to deactivate a certain number of players until we get down to 45.

    3) Each player should have a 'primary' position. (I know they do already) but if I change a DT to a QB and his OVR rating goes to 12 and I try to resign him, I should only be able to resign him at his primary position. That would stop me from signing him to a low contract, then switching him back to DT after I sign him as a low rated Quarterback.

    Can't wait for the next updates!!

  • ibleedbllue said April 10, 2009

    This is great to see, and since it is your first post my issue may or may not have already been considered, but I was wondering, on higher difficulty levels, where defensive backs are more likely to drop interceptions that more than likely should have been made otherwise(a la Madden 09), would these players be punished for poor production years in the new progression system?  Will there be progression considerations based on the game play difficulty level?  A good example would be the ease that a player might reach 2,000 yards and 35 touchdowns for their halfback on rookie mode versus all madden.  Would the same halfback operating on separate difficulty levels still progress based on his game to game performance if those performances were enhanced or reduced by different AI levels?

  • ElectricAlpha said April 10, 2009

     It should feel year round and there should be unhappy players and like in nba2k5 they should be able to have player interaction and have 3 options 1.Say u will try 2.Play good then 3.Not right now.

  • warrior310 said April 11, 2009

    i agree with swimmer, but im going to extend his idea a little have realistic numbers on the sideline, i would see number 00 like no one has that number.

    show the sideline dudes and coaches interacting and make them look like the players on the field.

  • Mystic_Lemur said April 11, 2009

    I did not read through over 300 posts so I think that this has been commented on most likley but its the major thing that concerns me about next years Madden.

    The idea of age 30 being some magic number when all athletes fall off the saddle is ridiculuos. There are a large number of players in the NFl and other major sports for that matter, that are over the age of 30 and playing as well as they ever have.

    As an example I will post a article from ESPN.com posted prior to the 2008 season.

    Ray Lewis isn't the only NFL star in his 30s whose career is at a crossroads -- and whose performance greatly affects his team.

    Tom Brady and Peyton Manning have now reached their 30s, and as they go, so go the fates of their teams. Roughly 167 players age 30 and older -- an average of more than five per team -- are starters. These players either provide veteran leadership or are the focal points of their teams.

    Here are the top 10 players in their 30s to watch this season:

    1. Jake Delhomme, 33

    He'll either be the Comeback Player of the Year or the Panthers won't be able to bounce back from mediocrity. John Fox is resting the season on Delhomme's tender right elbow, which underwent Tommy John surgery. The return of Delhomme -- whose backup is Matt Moore, an undrafted waiver claim rookie from last September -- could spark a playoff run. Before he was lost for the season, Delhomme had a 111.8 quarterback rating and the Panthers offense was scoring a playoff-worthy 25 points a game. Fox plans to take some of the pressure off him by running the ball more, but it's going to be Delhomme's job to win the close games.

    2. Thomas Jones, turns 30 on Aug. 28

    Jones might have been more valuable to the Bears' Super Bowl XLI run than Chicago wants to admit. His one-cut-and-go style fit the Bears' running attack better than Cedric Benson. Eric Mangini and the Jets staked the franchise's future on fixing the running game, hiring former Nebraska coach Bill Callahan to coordinate the running attack. Jones has put together three consecutive 1,110-plus-yard seasons, but his yardage totals and average have dropped each season. Like retired Jet Curtis Martin, Jones has to find the fountain of youth at 30

    3. Terrell Owens, 34

    T.O. has become more of a teammate in Dallas, but he's in a contract year. His three-year, $25 million deal expires at the end of the season but he's not threatening to hold out or be a problem. With Terry Glenn being a 50/50 bet to be a factor this season, Owens can't let his play drop because of age. He turns 35 in December but takes great care of his body and his mind seems right. Still, Tony Romo has one of the thinnest wide receiver groups in football behind Owens if Glenn isn't back. The team counts on T.O.'s 81 catches for 1,355 yards and 15 touchdowns.

    4. Jamal Williams, 32

    Teams such as the 49ers, Jets and Browns struggled turning over from a 4-3 defense to a 3-4 because they didn't have a dominating nose tackle. The Chargers had no trouble years ago when they switched to a 3-4; they had Williams, who often is unblockable against double-team blocks. Williams turned 32 this year and his knees are starting to wear down. Last year, he played 13 games and played 41 percent of the snaps. The key to any 3-4 is having the nose tackle occupy two blockers; Williams' health and his presence are pivotal to the San Diego's Super Bowl run

    .

    5. Charles Woodson, 31, and Al Harris, 33

    The Packers defense calls for Woodson and Harris to match up in man-to-man situations throughout a game. Last season, Woodson fought off injuries to have another great season and Harris went to the Pro Bowl. But the wear and tear, injuries and the cold caught up with Harris in the NFC Championship game. Harris turns 34 in December; by the end of the season, Harris, Ronde Barber of the Bucs and Nick Harper of the Titans will be the only 34-year-old starting cornerbacks in the league. The Packers need to both stay and play young.

    6. Walter Jones, 34

    Jones has been considered the league's best left tackle for years. He's gone to eight Pro Bowls and had seven straight All-Pro seasons. Mike Holmgren is leaving the Seahawks after the season, but the coach is still counting on Jones to block an opponent's right defensive end with no help, like he did in his 20s. Shoulder problems have nagged Jones for the past couple of seasons but he still has an agile body and impeccable technique. The Seahawks placed Mike Wahle next to him at left guard with hopes of reviving the magic the offense had when Jones and Steve Hutchinson dominated the left side of the line.

    7. Marty Booker, 31

    The Bears went retro in a desperate move to fix their wide receiving corps. After losing their best young receiver, Bernard Berrian, to free agency, the Bears went back to their former No. 1 receiver. It comes at a curious time. Booker turns 32 on July 31. He'll have either Mark Bradley or Brandon Lloyd on the other side of the field. In 2001 and 2002, Booker had 100- and 97-catch seasons. He hasn't caught more than 55 passes in any season since then, and the Dolphins thought he was done as a starter. The Bears are hoping Booker can save their receiving corps.

    8. Marvin Harrison, 35

    The Colts are confident Harrison can bounce back from the knee problems that destroyed his 2007 season. Manning still depends on Harrison's precise routes and ability to separate from defenders, but the wide receiver's Hall of Fame career is at a crossroads. Years of pounding have taken a toll on his knee -- he had a bursa sack problem near the kneecap that kept inflaming. The plan is to have him rest through training camp and be ready for the regular season.

    9. Jeff Garcia, 38

    Garcia's mind and leadership got the Bucs back to the playoffs last season. Garcia ended up being the only player in the NFC South to get a trip to the Pro Bowl. But can he squeeze out another Pro Bowl season from his body? He's the oldest starting quarterback in the league by three years, topping Jon Kitna of the Lions. Garcia also isn't happy with his $3.5 million salary, but is not expected to hold out. If Garcia can't repeat his 2007 season, the Bucs could have a losing record. Their schedule is tougher this year, and the Saints and Panthers should be better.

    10. Donovan McNabb, 31

    Rumors swirled last season that the Eagles might consider trading McNabb in 2008 because they used their top pick in 2007 on a quarterback, Kevin Kolb. McNabb is also getting to the point at which he could be getting a new contract. He turns 32 in November, but he seems to have re-established himself in Philadelphia. He bounced back from a knee reconstruction and should have all of his throwing mechanics back in order. The Eagles tried to trade for a No. 1 receiver, but none were available. The Eagles are hoping McNabb can take them back atop the NFC East.

    John Clayton, a member of the Pro Football Hall of Fame writers' wing, is a senior writer for ESPN.com.

    Why yes the main focus is how the effect of age can be an issue, most of those players went on to have great seasons in 2008.

    Now that list could easily be expanded on. There are also players who enter the NFL at later ages. A good example being Jeff Garcia. He was 28 I believe. Also if you watch there are growing number of college football players that are starting their careers at a later age. A lot of which like me, Joined the military out of High School instead of going to play ball. Im 25 and still run a decent 40 time and I am walking on to a JC school next year in the hopes of earning a shot at a Major school. Thats not an uncommon story right now.

    Wear and tear on the boddy has much more to do with erosion of a players skills then age. Also there are just some guys that manage to play through age and disability and still be top performers.

    In recent memory...

    Bret Farve in 07

    Michael Strahan in 07

    Ray Lewis: for the last I dunno the last 5 seasons

    While these guys over all physical ability eroded over the years of punishment they were/are great players who find a way to win.

    So the idea of 30 being a magic number for athletes is a bit over the top. Maybe for your average players that prob played a bit above their head for a few years I can see that being an issue of age. But your true greats like, Emmit Smith, Jerry Rice,Kurt Warner and Brett Farve were all playing well into their 30's at a very high level. Kurt Warner is still doing so.

    If your going to start nose diving stats at age 30, there needs to be some kind of balance. Becuase there are plenty of 30+ guys in the NFL doing in like its still their prime.

    Other then that I like most of the improvments being mentioned. Although players new to Madden are going to have their hands full. I think this year is going to take that final step away from Franchise Mode being a practical option for casual players.

  • LundDK said April 11, 2009

    One thing that bothers me in the Franchise Mode is, that when you don't play a 5 minute quarter, your players will not have a chance to get a high placement in the stat categories. I only play 2 minute quarters so the game doesn't get too boring too soon. I just think the stat simulation for the AI players should be in accordance with how long your quarters a set to in the game.

    Please EA, change this, especially now when the stats in Madden 10 will mean so much more than ever - not everyone plays 5 minutes.

    Thanks!!!

  • a1exanderthagr8 said April 11, 2009

    It's really good to see the Franchise Mode finally getting some attention.  I hope the good work continues.  I think it is absoulutely necessary to bring back:

    1. THE NEWSPAPER (Story lines brought life to Franchise Mode)

    2. A RADIO SHOW (i.e: Tony Bruno, Mike and Mike, Mike Tirico and Van Pelt, Colin Cowherd)

    3. TICKET, PARKING, & CONCESSSION PRICES (Made everything much more hands on and allowed you to create useful revenue.)

    4. SCOUTING AND GAMEPLANNING(It was great to be able to get an idea of what your opponent's tendancies and strengths were.  It makes things so much more realistic.)

    Lastly, I don't think this is particularly necessary but an online franchise mode for Madden 10 might be a great idea.  I am an avid online dynasty player for NCAA 09 and it is addictive.  I think if Madden 10 had something similiar (not just the online league feature) it would be very much appreciated.  Different users could compete for Superbowls, Pro Bowl spots, MVP Trophys, incoming rookies, covetted off-season free agents, etc.  Users could adjust pricing to try and create revenue and maybe upgrade to a more state of the art venue than their friends.  I think that as long as an online franchise mode was built on the premises of NCAA online dynasty it couldn't hurt.

  • MISSISSIPP G said April 12, 2009

    COULD YOU GUYS BRING BACK THE ENTRANCE IN MADDEN 08 PUT IT IN SUPERSTAR MODE TOO THANKS

     MADDEN ADDICT

  • KMW1221 said April 12, 2009

    I hope you guys have enough time to look at everyones request. Me and my dad have been madden addicts for as long as ive been able to remember.... heres a couple of things i would like to see changed.

    1. the newspaper- i like that in the game and i thought it made it more realistic.

    2. ticketing- Made everything much more hands on and allowed you to create useful revenue.

    3.throw towels- make it avalible in playoffs game to make the fans have throwing towels... n also make it so we can acctually see them throwing them around as the game is going on.

    4. make the "big games" acctually seem different from just the normal games.

    5. introduce the players on both teams before the game(bring that feature back).

    6. also make it able to where we can trade kickers and punters.

    7. (also i love the scouting idea! there should be busts in the top ten . as well as great plaers in the forth round.)

    8. also make the traning camp come back .. so we can build our players faster then the previous madden.

    9.bring back the color gloves and the mouth pieces!

    10. make injuries more reasonable. i had my running back tare his acl n he was out for only 2 quarters!!!

    11. have trouble makers... put a one or two burrers or vicks into the game..(makes it more realistic)

    12. have players hold out again

    13. i love the townel and visors idea! dont change that!

    14. in big games you guys should make something called the "tension meter" . wich means in big games if u tension rises that means that your players are becoming more hyped or more pissed in the game .. (wich could cause your players to make great plays! but it could also make them make dumb decisions!).

    15. show the head coach more often and make the sideling more realistic.

    16. i love the salary cap idea. big name players should be asking for big bucks!

    17. im glad you guys are asking for feed back! if you lick what im asking for... and if you wanna hear more from me ...pls feel free to email me at rmossthebest@yahoo.com

  • KMW1221 said April 12, 2009

    I hope you guys have enough time to look at everyones request. Me and my dad have been madden addicts for as long as ive been able to remember.... heres a couple of things i would like to see changed.

    1. the newspaper- i like that in the game and i thought it made it more realistic.

    2. ticketing- Made everything much more hands on and allowed you to create useful revenue.

    3.throw towels- make it avalible in playoffs game to have the fans  throwing towels... n also make it so we can acctually see them throwing them around as the game is going on.

    4. make the "big games" acctually seem different from just the normal games.

    5. introduce the players on both teams before the game(bring that feature back).

    6. also make it able to where we can trade kickers and punters.

    7. (also i love the scouting idea! there should be busts in the top ten . as well as great players in the forth round.)

    8. also make the traning camp come back .. so we can build our players faster then the previous madden.

    9.bring back the color gloves and the mouth pieces!

    10. make injuries more reasonable. i had my running back tare his acl n he was out for only 2 quarters!!!

    11. have trouble makers... put a one or two  vicks into the game..(makes it more realistic)

    12. have players hold out again

    13. i love the towel and visors idea! dont change that!

    14. in big games you guys should make something called the "tension meter" . wich means in big games if u tension rises that means that your players are becoming more hyped or more pissed in the game .. (wich could cause your players to make great plays! but it could also make them make dumb decisions!).

    15. show the head coach more often and make the sideling more realistic.

    16. i love the salary cap idea. big name players should be asking for big bucks!

    17. im glad you guys are asking for feed back! if you like what im asking for... and if you wanna hear more from me ...pls feel free to email me at rmossthebest@yahoo.com

    ( sorry last one i posted had a bunch of mispelled words....)

  • jshblessing said April 12, 2009

    First of all I would like to say that I am very excited about the new features that are being put into the new game. It seems like the team has put a lot into the new game to make it better. The are a few more things though that I think would make it better. I realize that at this stage in the process it would be unlikely that any made it in but I think that they could be great additions to future Madden installments:

    [u]Re-vamp the kicking game.[/u] With the current system kicking field goals is almost automatic. Pretty much if you have a high kick power you can make 50 yard FGs into the wind all day.  I think that if the system relied more heavily on how you moved the analog stick then it would make kicking more interesting. If you completely get rid of the orange arrow that allows you to line up your kicks and just move the analog stick in the direction of the center the goal posts then your human error has a better chance of messing you up, especially on long kicks. And as for kicking accuracy, this stat can be an aid to help you if you are just a little off track. Also icing the kicker like in NCAA would make kicks more interesting, especially if combined with taking out the error. Not to mention having to shorten up your swing with the stick for onside kick attempts.

    [u]A solution to freak players. [/u]When Michael Vick got drafted it was questioned how there would be room for players like him on madden. He obviously gave us that solution on his own, but being a 49ers fan I have another problem - the Vernon Davis problem. The man ran a 4.39 at the combine and ran down Josh Wilson after an interception and has 93 speed. Then One day while adjusting stats manually (because LT shouldn’t have run and pass blocking of 72) speed I noticed that if I brought Vernon Davis’s blocking stats up to 70 (because he will destroy people on blocks) he immediately becomes a 99 and the best TE in the league, which I will agree that he is not.??? I have a few possible solutions to this but I don’t know how effective any of them will be. 1.) Reorganize the way that stats affect the overall player rating. 2.) Use separate scales for stats at each position. Ex: Rothlesberger would have 95-100 elusiveness and strength and Hines Ward would have 100 tackle (see Keith Rivers) 3.) [b][i]Use subdivisions. Ex: blocking TE run-stuffing DE pass-rush DT, you could put each player in each category for their position (just have 2 or 3 different drop-down menus per position from the player management screen) and they would have a separate overall stat for each (I think that this would be the most effective and probably easiest solution – also it would make personnel decisions more realistic because if I put Cato June in the Patriots system he wouldn’t be a 90 at outside linebacker because he isn’t big enough.[/i][/b]

    [u]The effectiveness of moving a OLB to DE and other position changes.[/u] I guess the best way to do this would be to make size a more important factor (maybe even have a stat for it like in head coach)

    [u]Other things that I would like to see come in from head coach.[/u] [i]Positional coach philosophy[/i] (but I’d like to see the philosophy before I sign him so I don’t have any surprises when my all-pro center goes from a 94 to an 83 because we’re running a different scheme) [i]A production stat[/i] – I would just like this for the fact that I could see if a guy is going to make plays if sign him, even as a back-up. [i]better contract negotiation[/i] the system used in madden is VERY basic. I would even go a step further and say that I would like to improve the one in Head Coach be given a sliding scale for bonuses, base salary, and incentives (maybe 3-5 slots that you can use to pick the incentive type (starting 16 games, making pro-bowl, 100 tackles, etc.) and then put a scale next to it that allows you to set the monetary amount.

    [u]The ability to highlight a defensive player.[/u] Ex: Jared Allen has 3 sacks and we’re in the 2nd quarter. If there is any way I can coax my fullback pay more attention to him and watch my back that would be nice.

    [i]The ability to get a gauge for player potential [/i]when you see a player multiple times during the season. I love the idea that potential is being exposed again. That is something I’ve wanted for a long time. I also think that it would be a good idea if you could get a ballpark figure on what a players potential. NFL teams do this every year. You see teams signing players from their division rivals because they have gotten to see this player throughout the course of play and they think that he could be made into a good player. If you could maybe get a range of 10 or 15 from teams you play (80-89 or 80-94) that would be another effective way that you could evaluate players from free agency. Maybe the 15 range for players you see once and 10 for the players you see more than once.

    [u]The ability to highlight multiple players.[/u] This one may be hard to implement but if there was some way I could get my line to watch Steve Slaton (maybe at the price of some effectiveness with pass rush) and my secondary to watch Andre Johnson (and maybe give up their quickness getting to slaton on the draw) that would be nice.

    [u]The ability to use all Hall of Fame players.[/u] I realize that there is a problem with the NFLPA and the agreement that madden has with them but maybe Steve Young could just be QB #8 or something.

    I also saw some other ideas I liked in the posts below.

    Pre-snap pass/run commit, more flexible relocate/change team, More than just age (I agree carries is a more effective measure) to determine when a drop-off is, and stat bonuses for players that lead the team in a stat, and have character issues

  • 123ray123ray said April 12, 2009

    Ben Rothlisburger for cover.You should have the madden cover idea in the game,so for like 2nd or 3rd years people that had a good year and was in the pro bowl should be in the madden cover(in the game).Show some improvements in the superstar mode.

  • polu27 said April 12, 2009

    will you finally be able to import NCAA players and have the numbers work.  i hate seeing corners with #3 jerseys or #23 linebackers

  • Inside EA said April 13, 2009

    Hello Madden fans, welcome back for another Monday Madden NFL 10 blog from the development team. It has

  • wjd1224 said April 13, 2009

    If yall are doing all this then please make the superbowl more excting and the playoffs.

  • FRANCUA said April 13, 2009

    Hopefully this year's franchise mode has restricted free agents we havent had them since the old gen systems.

  • FRANCUA said April 13, 2009

    and bring back the newspaper and tony bruno.... or someone like him thanks

  • penstatefan84 said April 13, 2009

    I AGREE WITH POSITION BATTLES THIS WHERE THE COACHING RATINGS SHOULD COME INTO PLAY WHERE AS A BAD COACH WOULD LET GOOD TALENT SLIP BY AND A GOOD COACH WOULD FIND THAT HIDDEN GEM ON THE ROSTER.

    EVERY BODY VOTE FOR BETTER BLOCKING!

    AS A FORMER FOOTBALL PLAYER AND OFFENSIVE TACKLE NUTHING BEATS THE WAR IN THE TRENCHES! PLEASE EA THINK BLOCK FIRST  IM A LOYAL FAN TO ME MADDEN HASNT BEEN THE SAME SINCE VICK WAS ON THE COVER

  • penstatefan84 said April 13, 2009

    ANOTHER GOOD THING WOULD TO HAVE BAD SNAPS THIS WAY ITS NOT ROUTINE TO GET A SNAP DEPENDING ON THE SKILL OOF YOUR CENTER

  • Stanleyfyren said April 14, 2009

    The ideas all sound good. Now is all about executing them.

    Perhaps for the draft, some players could be drafted because of their potential meaning that it will take a year or two on the bench before they are ready to start like Phillip Rivers and Troy Polumalu while others are ready to start from day 1 e.g. Tackles like Joe Thomas and Jake Long

  • TheFallenEnigma said April 14, 2009

    Nice, I hope that other teams will try to trade with you, instead of just staying idly by. I like what I've heard so far and I hope you deliver. I hope you tweak the training a little to, not much mainly just the d-line thing (were you trying to chase a running back down), and a little receiving (have actual routs that we need to run).

  • kinfolkvp said April 14, 2009

    Josh Looman

    Online Franchise Mode

    Online Franchise Mode

    Online Franchise Mode

    Online Franchise Mode

    Will this ever happen?

  • alkatrazzz said April 14, 2009

    I agree somewhat to the 30 year old going down hill, but i also disagree with it. Not all players fall downhill @ 30 & i really think this should depend on position & the amount of a pounding that they take during there career.

    Also, bump the above question - will online franchise mode ever be?

    I've been with the madden product since the original release to pc & to sega. last years release was the 1st one i didn't purchase due to the fact that it's been the same game over & over & over again... The info above sounds fantastic if it's actually going to happen...

    Final question - Can we please finally get updates during the game, EG. halftime, end of game, seasonal & post season updates.. division winners, playoff winners, superbowl winners.. the only other football game that i've ever played was TECMO on nintendo & they had the right idea!!!! please get this stuff in the game!!!

  • pdono85 said April 14, 2009

    You need to be able to save in the middle of the fantasy draft - makes it aboslutely impossible to do a fantasy season with multiple users

  • winx_jynx said April 15, 2009

    in the back of my head i always have this believe that you guys never read these things, but whatever cool if you do.

    i always have way too many problems from the draft.

    first problem is just what the past said, its too hard to draft players and in the end its not worth it.

    second is that when i did not have the NCAA game, the players the computer generated were not very good, in turn after about 10 years in fanasy mode the best players in the leage were 38 years old, and they wernt too good.

    third problem i have is the oposite of the second. when i got NCAA all the players seem to be way too good. like i could get a 90+ player every single draft, and for the guy that i made 88 overall as fresmans in NCAA to recuit they are always 99 overall when i draft them.

    fourth problem i always had was somthing it sounds like you guys are fixing witch is player progression. i would take a young QB and go win the MVP with him yet next year his ratings inproved by like 2. so it sound like you fixing that witch is awsome.

    and the last is more of a feacure that used to be there that i am eather missing or you guys took it off. draft assistance, not like it help you draft, but recomends what player would be the best fit for your team.

  • polu27 said April 17, 2009

    have an option to turn off expantion teams.  and bring back the ability to build new stadiums without moving your team

  • Onedollarcoins said April 17, 2009

    Make a feature so you can sub a player in with another play like every 2,4,6 or 8 plays. like lets say you have a rookie linebacker that you want to get some reps so his overall will get better, and you also have another guy whos overall is like 90, but is 30 years old, and your rookie overall is 80, so you dont want to start the rookie because of how low his overall is but you want him to get better. i think it already has somthing like this called: "Auto-Subs" but its confusing. so maybe if you do have it, make it less confusing

  • big_b14 said April 17, 2009

    there should be more interactions in the franchise mode so there should be players getting finned. and other teams should be offering u trades and there should be a sportscenter like ther was in 2k5 nfl football o and also add the crivs but with more custimizations and like in college foootball 09 you should like be doing evening events that effect your gameplay and getting fined or by getting injured from bar fights or etc.

  • big_b14 said April 17, 2009

    u should make the draft in the superstar mode more exciting like you should be getting invites to the teams who are looking to draft you and they interrogate you for what you are looking for in a team. oh and what would be really cool is if you use ideas that we give you we should get our pic in the back of the manual that would b tight

  • pab755 said April 17, 2009

    Awesome changes to franchise mode. Wondering if they will bring back the ability to change prices in the stadiums and try to make money for the team. Also the coaches past history(win/loss) needs to be shown on the hire and fire page. I also like when the amount of fans in the stands change as you bring a terrible team to glory. the expense and income pages need to be easier to read so you can see where you ned to cut expenses.

  • memofoca said April 18, 2009

    i cant wait for , i play franchise since 2000 and i hate only have 55 players in i think  madden10 need ir list when player be in ir dont count in active roster, and practice squad list. please add more players

  • Tical2399 said April 18, 2009

    I can just see it now the guys at EA are looking at some of the comments about how to make the franchise better and are probably saying something like this:

    "What's with these people? What do they think we're making here? Do they honestly think we're making a football game (scoff)? When will they learn that we're not making a football game, we're making a watered down version of a football game that appeals to the lowest common denominator"

    The honest truth is the time and budget (of which they have PLENTY of both) that would be needed to do the realistic stuff like actual use of the EPSN license, getting guys like Berman ,Tirico and Kiper to talk about games and the draft would not be noticed cause I argue that there are FAR FEWER of us die hard football fans than those who just only a slight and casual interest in football.

    EA feels that those of us who notice the little things that happen on Sundays and all during the off season are just some niche group and their products reflects their attitude. They say "let's focus on some new gimmick that will make the casual fans happy (cone vision, player type icon, etc.) and if the real football fans don't like it then tough, after all what other pro football game are they gonna play?"

    If you guys have not notice there have been NO announcements about improving the presentation to at least CLOSE to 2k5 standards. People are comparing the Madden series to a 4 year old last gen title and nobody seems to be taking EA to task for this. With the rights to use ESPN and superior tech than 25k had there is no REASON for EA not to make MAJOR improvements to the presentation.

    To be honest unless i hear of more DRAMATIC improvements in the franchise mode and presentation I will pirate 2010 like i did with 09 on my 360. I bought and paid for every madden from 92 on the SNES to 2008 on the PS3. But I got tired of the roster update with some lame gimmicks thrown in . I may buy Madden 10 if there is VAST improvement in BOTH franchise features and presentation, if not i'll be on the torrent sites the day it comes out.

    Hopefully I won t have to go on there, i'll be checking back a few times a week on here to see if EA makes an mention of more improvements to what REAL FANS are asking for.

  • Insurance Guru said April 19, 2009

    I think there is one necessary option that will add a lot of depth to the franchise mode.  I'm not sure if anyone has thought of or mentioned this on the post, but I do believe it is an option that is worth considering.

    I'd like an option (whether or not linked to difficulty setting) to hide the overall rating for players.

    I think it will add a lot of depth to player management decisions.  Think about it like this - when a real NFL coach is evaluating talent, he might know the player's speed, quality of his hands from drills, blocking ability, etc., but it is HIS job to determine how well the player will fit the team and whether or not he is the best player for a given position.  This decision, which in real life is the coach's, should be the user's when they are playing Madden.

    By displaying the overall attribute, all the decision making of player selection if removed from the user.  If I see two different tight ends available in free agency, so long as I have the room under the salary cap, I will always pick up the one with the higher overall.  If the overall atrribute is hidden, I have to look closer at the player.  Am I looking for a tight end with good hands and route running, or one with good blocking abilities?

    The engines or the simulations themselves don't need to be changed, but keeping the overall attribute hidden puts a lot more decision making in the hands of the user.

    How many people playing Franchise Mode ever even look at attributes beyond the overall?  I know I never did (except occasionally looking for high-speed wide receivers).

    Has anyone considered this?

  • Jmic92 said April 20, 2009

    Can anyone tell me when will we ever see CPU initiated trades in Franchise Mode? I would love for other teams to inquire about my players every now and then just like they do in real life. Just a slight suggestion/irritation/question that's been on my mind.

  • myeyesdontlie2u said April 21, 2009

    Things I used to love about Madden that I don't anymore!

    I have been playing madden since it first arrived on the Sega Genisis. I think I discarded my Joe

    Montana football for it.

    Let me get into it. Enough nostalgia........

    A. Remember when the D-Linemen had different moves While being engaged withe an O-Lineman? (swim moves and

    bull rushes) I'd like to see that again, coupled with a shoulder dip and a jab step in/out-out/in move. Of course,

    the effectiveness would be determinied by the rating of the players using it. (Theres no way that Winston Justice(Eagles)

    pancakes Justin Tuck(Giants) on a regular basis) I've seen it!!!!!

    B. The stiff arm and ball switching using the Left Button and Right Button. I hate running to the sideline, with the

    ball in the arm away from the sideline, and cant get a realistic stiff arm on a defender. Or when Im goin through a hole

    up the middle, hitting the 2nd level of defenders and can't switch the ball to the opposite hand to give a proper stiff arm.

    C. Kicking drills: In franchise mode, I hate having to do the Bench Press(Kick power) and the 40 yard Dash(kick accuracy) to

    improve my kicker/punter. I am the one who takes the points and/or pinning a team deep inside the 5 yard line. And I also like

    deep kickoffs indoors, without wind assistance.

     1. I see that kicker power on field goals are not realistic. I saw Rob Boronas kick a 55 yarder against me to win the game.

     Yeah, it still bothers me, but the fact that he did it into 12mph wind is what killed me. So, that means if he had the wind,

     he woulda hit from 65! LOL!!

    D. Training camp mode:

     1. The allotment of 3,5, or 7 points for a drill to improve 2 or more areas effected by that drill. I like the

     system they've had for the past 2-3yrs with the every week drills to improve players. They should still have it every week, just

     do it in the old training camp style. I hate not being able to improve the "not so glamorous" ratings like agility, strength, block shedding, WR

     release(DB's increase their press)and awareness. Those categories effect a lot of positions and other categories. Keep the limit a player

     can increase his skills per year.

          Example: 6yrs into my franchise and I can't get Jerod Mayo(Patriots rookie in 09) to increase 2 of the previously

                   mentioned ratings. his acc went up some. He has has an average of 85 tackles, 7 sacks, 3 int's, 2 f.fumbles,

                   4 fumble recoveries. and at least 1 touchdown return per year. His str and agi are still the same. how can he ever

                   get off blocks to make more tackles? He recognizes the play, but the "Winston Justice's" of opposing teams seem to

                   play like Tony Bosselli against him whether he is user or player controlled. (reference letter A) *SMILE*

    E. Firing and hiring coaches mid-season was a part of Madden before, it needs to come back. Right along with firing coordinators. I think a

    provision should be made that a coach cannot be fired unless the morale of the team as a whole is low.

    New Ideas for franchise mode....maybe!

    F. Team specific comments at the start of the game before the coin toss e.g. "The (inserting pre-recorded team name) lead the league in takeaways. They will be certain to look to add to that stat." or

    "The (inserting pre-recorded team name) are on a (insert #)game win streak coming into this one. Let's see if they can stay hot against the (inserting pre-recorded team name)"

    Or a haltime summary commentation/standout player spotlight with highlights. e.g. "Patrick Willis or(inserting pre-recorded player last name for create a player or future rookies) is wreaking havoc on

    the offense with (#)sacks (#)tackles." Or "(inserting pre-recorded player last name) is torching the D with (50+)rushing yards in the first half" (even if it's Collingsworth talking)

    They can say offensive rank, or defensive rank. or do a "tale of the tape" at the beginning with the top 4 categories.

    E.G.:

             Patriots |  Colts

    record      6-2        7-1

    offense     1st        4th

    defense     10th       15th

    turnovers    +6         +4

    PPG         24.0       22.5

    There can be commentary on this.

    and have a player to watch on each team.

    *!*INSTANT IDEA*!* (this is why it's called an Idea, because it isn't perfect in translation from theory to in the game! But, imagine the impact.

    In saying that, maybe not this year but in the years to come, there should be a team chemistry barometer. Where you have the team's morale toward each

    coach and the front office, and each of those results. Remember in past Maddens(ps2) where losing, if you traded away a pro bowler, or drafted a position,

    like QB in the first round, when you already had Peyton Manning would result in lowering morale?

    Each coach and the front office would get a rating from 35-100. 50 and below being firing matarial, whether it's the coach, coordinators, or special teams coach.

    The front office can't be fired, but can improve their morale by firing coordinators or coaches that have 50 or below. But lets be honest...winning increases morale!

    Each coach and the front office would be rated seperately and somehow would make up the overall team morale.

    EXAMPLE:

    Team chemistry screen with the following:

    Team Morale in big font with a number of 35-100. (50 and lower, being firing material for the coach. Some teams stick with coaches who have poor

    records, but the option is there)

    Head Coach: 40% of the overall morale (effected by chosen starters, losing/ winning, playoff apearance/div. title, win/lose rival games)

    O.Coordinator: 15% (effected by 21+ points in a win/20 and below in a loss, Blow out wins/losses-14pts or more margin, turnovers(negative effect), red zone failure/success),

    D.Coordinator: 15% (effected by 21+ points allwd in a loss/20 and below in a win, Blow out wins/losses-14pts or more margin, turnovers(positive effect), red zone failure/success)

    Sp. teams Coach. 15% (effected by missed fgs 40 yrds and in, avg starting field position for/against(in side 20 yrd line being good 40 being terrible or vice versa), return TDs for/against,  

    Front office:15% (effected by the draft, free agency, trading for or signing/releasing players with 85+ ratings or pro bowlers.

    so if the head coach has a 80, th o.coord. has a 90, the defense has a 85, the special tems have a 50, and the front office has a 80. the mathematical equation that can be used is the same

    that schools use to relegate how test scores bareon dtermining your overall grade. grading from A to F.

     90-100 =A

     80-89  =B

     70-79  =C

     60-69  =F

     50 & under is firing criteria, minus front office.

  • Llama of Time said April 21, 2009

    I have a few suggestions for this mode (If these have been mentioned before in the comments, sorry! I don't have time to look through everything)

    A. I want the system for signing coaches to be revamped. I see you said you will mention them next post, but the resigning thing still needs to be re-done. First off, I can't promote my coordinators to head coach. I have brought in young coordinators before with intention of them being the coach after my coach retires or his contract expires. But, the only way to promote them is to fire them and re-hire them, and then I still have to pay both salaries. In Madden 07 (and maybe 08 cant remember) you could do this, so why not 09? 10 should have it. Also, while I can look at coach's history as a head coach, I cannot look at his history as a coordinator, which is something I really want to know. Also, sometimes coaches that are really old don't retire, when realistically they would have

    2. Maybe this is in the game and hidden or something, but I don't think it is. A mentor rating. Realistically, if a team has both a rookie quarterback and a vet quarterback, and lets say their ratings are similiar (If talking Madden terms), a real team would still probably start the vet for at least a season as the rookie learns from the vet and learns the offense. In Madden, theres no reason to start the vet. I propose that players have a mentor rating, that grows as they get older (It'd be different for every player though, based on how well they know the game and stuff). The rookie will still get better off the bench if the vet is starting.

    3. Option to start from before the most recent draft. You can do it in NFL Head Coach, so why not in Madden? It'd be fun.

    4. Expansion draft. PLEASE PLEASE PLEASE. I've always wanted to do this

  • Rmiller209@yahoo.com said April 22, 2009

    One thing that should be worked in for the Draft feature is the prospects rising/falling in the draft. Say a player like Vernon Gholston has a godlike combine, he moves from an early-mid round pick to a top 10 pick or a guy like Andre Smith who doesn't work out or works out poorly, he gets bumped despite him being a beast in college. This gives a good overall flow and can lead to some major steals as we see often in the NFL.

    There should also be those, like Mark Sanchez this year, who, like Trey Wingo says best, is projected to go to 33 teams. You see many teams try to move up to get that prospect that you can't miss, even though it might backfire.

    In order to do this, I would think the combine numbers would have to be revealed in the offseason, making it not only important to scout in the season for overall skills like a WRs catching or routes , but later to get things like speed, strength, etc.

    Adding Mel Kiper or Todd McShay for feedback would be awesome too, and give comments like if the OLB class this year is very deep or if the CB position has one superstar, and the rest are second day picks at best to give feel on whether you can wait on drafting a position and go after other needs.

    There has to be a line for this, however. As many of my fellow colleagues who play Franchise this year, it seemed QBs dominated drafts, whether they started as an 82 OVR or a 68 OVR. Make it more realistic to have more parody in the draft and have them fill needs to an extent for CPU teams rather than say, the Falcons getting a QB in the 1st despite having Matt Ryan.

    One thing that should also be adressed, which you guys touched on was the contrtacts. DO that for the draft as well. Yes, the #1 pick is going to get big money, but if you get a steal in say the 3rd-4th round and get a 75 OVR, dont immediately give him $3 mil a year for being that good, give him appropriate money for his round.  

    If the draft can be more interactive, it will make the whole franchise experience 10 times better. Great job guys and hope you take some of my things into consideration.

  • TPC Sawgrass said April 23, 2009

    What ever happened to training camp? training camp made it so much more fun to play the franchise mode, you can build your young guys and make them better every year and it felt so much more interactive, my favorite madden is still madden 2006 for the original xbox because it had all you need, you could change player's position (which was added again in 09)but you cant improve your young bad players, training camp was awesome because you could sign a rookie free agent that was rated 60 and in three years he could be a 78 or higher depending on how he did in the season

  • R8DR4EVER said April 24, 2009

    Fix the damn freezing!!!!! That should be priority #1. It is a blatent ripoff if I can't finish a franchise without a having to get a patch. Madden 08 started it and was not fixed for 09, franchises were still freezing after 3, 5 or whatever season. The game cost 60 bucks for that price it should not have the same bugs as the previous. Your are selling a faulty product and should be held accountable.

  • denverbro89 said April 24, 2009

    Sounds great. In Madden 09, I liked the scouting feature but I would often times completely forget about it, how about a PDA letting you know someone was scouted, instead of having to go through all these screens, which takes up a lot of time. It would be nice if hiring more coaches was an options, like QB coach, LB coach, e.t.c. Should also be able to hire your scout team and based on their rating, more information will be available, allowing elite scouts to display a players football attributes(throw power, throw accuracy, pass blocking, run blocking, coverage skills, e.t.c), but his core attributes(speed, strength)have to be determined by the combine in correlation with that players height,and weight.

  • denverbro89 said April 24, 2009

    Player development. It would be cool if players developed physically as you progressed through franchise mode. Rarely do players get taller, but if they could get leaner would result in a speed boost, or a player get bigger adding to his strength. Of course there would be negative effects as well to a player losing or gaining weight, speed or strength would either increase decrease.

  • denverbro89 said April 24, 2009

    In free agency, Cpu controlled teams and players alike shouldn't be able to see a free agent's rating until (much like when you draft a player)you sign him. Only stats should be available, this would change free agency dramatically in franchise mode. This feature would allow for players that have lower rating to be picked up as well as the good players, same thing should be implemented when trying to trade a player, because only a player's organization know how good that player really is, allowing for CPU to agree with more trades, but there should be some restriction to this feature like a 90 ratings player cannot be traded for a 82 or less ratings player, unless draft picks was involved, or one side gave up 3-4 players for that one player. simple tweaks like this make a game more desirable.

  • denverbro89 said April 24, 2009

    I like the direction EA is going with the progression system, but a player progression or Regressing pending on age should correlate with their position, OL, DL, LB, WR, and QBs don't regress as quick as a RB or DBs. Also if a player is regressing because of their age, that player should see ratings loss in speed and strength and ratings similar to those ratings, but those players should also receive rating boost in other categories. A WR like Hines Ward may go from 89 spd to 85 spd, but his route running goes from 88 to 94, because he has to rely more on his wits more than his physical ability. This would allow players to want to hold on to these players. These players should also help speed up a younger player of that position's progression.

  • Troupe407 said April 25, 2009

    Im glad they got you on board because they needed you. Thanks for the update.  The player progression should be tweaked to the specific position and if they have a older future hall of famer on their team in the same position. If that is so young players should develop faster whether they are on the field or not. Also add a lot more sideline interaction. None what so ever was found in previous gens. That would make the game much more talked about and the direction of Ea's franchise mode will be accepted. Thanks again. I will buy it either way. haha Looking forward to a new update soon.

  • Troupe407 said April 25, 2009

    Also more teams should be interested into top free agents. Not just three. Reality Check. Thanks.

  • JaZzyFiZzLe333 said April 25, 2009

    You guys should make it so if a team is performing bad they don't have a sellout. For example, if the lions are 2-10 and they're playing the 5-7 bears not many people will want to go to that game. Make it so there are some empty seats. Also,If the Steelers are playing the Cardinals, in Arizona, and the Steelers are winning 35-7 in the 4th quarter, show people leaving the crowd. It will add a little more realism to the game.

  • Siddallk said April 26, 2009

    Dido on the last post. My concern was about the create-A-Stadium option in the offseason.  When you go to stadium options in Madden 09, you can upgrade the stadium or relocate.  You cannot, however, build a new stadium in your hometown.  The only way to build a stadium is to relocate.  Is there any way you can build a stadium without relocating?  Great job with the improvements by the way!

  • Siddallk said April 26, 2009

    By the way, someone said something about an expantion draft.  There sould be a way to have expantion teams! You are able to create teams and put them in franchise mode, but you have to replace an existing team to do it.  Have an expantion draft instead and place a team in a division that corresponds with the location of the city (i.e. Los Angeles would be in the AFC or NFC West).  I always wanted to do this in franchise mode ever since the Texans were brought in the NFL!

  • Siddallk said April 26, 2009

    One last thing on franchise mode (I'm an avid franchise mode player), there should be a way to trade future draft picks just like in real life.  There are a lot of times that I wish I could do this to draft that can't-miss prospect.

  • denverbro89 said April 27, 2009

    When you purchase stadium upgrades, you should see those upgrades on the field

  • denverbro89 said April 27, 2009

    So maybe a MTV Cribs style to view your stadium

  • msusaintsfan44 said April 28, 2009

    All of this sounds great....my one and only request is....make sure there is no dang freeze glitch in franchise mode. It is pretty darn frustrating to go two to three years in a franchise only to have the game freeze, then you have to download a patch, then re-start a franchise.

    So please, please, pretty please make sure we can play all of our franchises beginning to the 30 year end without the aid of of a patch.....the rest is gravy.

  • KeyLimeSoda said April 29, 2009

    Great to see the effort being put into connecting with the community in this year's release.  As a software developer, we see this type of feedback really help us empathize and understand our customers/users.

    A couple of thoughts as I've been a long-time franchise player:

     1.  Menu speed:  There are large amount of menu lag at various points (especially when loading player rating tables).  I have to believe with the resources at your disposal on a current-gen system, that menus don't have to be laggy.  It hampers the ability to flow smoothly through all of the menus required to do all the scheming that I do in my franchise.  Which brings me to my next point...

     2.  Menu usability:  You were right to call out the scouting as a particularly bad area, but the franchise menu system in general could use a re-vamping.  Think "workflow" scenarios (especially trading players).  The draft is a great example of good use of space, with it's "extra info" window in the upper-right.  I can't count the number of times I've sat down to make a trade, only to have to jump back out of the trade window to search through rosters to find a suitable target, and then start all over.  

     3.  No-bonus free-agent sign-and-trade:  On of the most common "cheap" strategies in Franchise mode is to sign a bunch of free agents with no bonus, bundle them up, and trade them around to other teams.  I'm not sure how you short-circuit this technique, but in all honesty it causes me to lose interest in franchise mode after a couple of seasons, because I can build a super-team out of the Lions in less than two years.

     4.  Trading tweaks:  Why are we limited to three individuals in a trade?  If you look a draft-day deals like the Jets->Browns, sometimes it makes sense to bundle a couple of draft picks and a handful of roster cast-off all into one deal.  Limiting to three seems artificial and unnecessary.

     5.  Switching player position nit-pick:  Switching player positions (converting a LOLB into a DE) should not be blocked when it will drop me below the necessary required players in a certain category.  Give me a warning, the same as you would during a trade, and then let me complete the operation.  This is especially onerous during the off-season when rosters are in flux.  Numerous times I have had to go a sign a couple of dinky free-agent LOLB in the offseason so I could convert one player over to DE without being blocked.

     6.  Team captains:  My team won the Superbowl last year, and their morale is in the toilet.  Why?  Because I wasn't aware of team captains and their influence.  If I can't change team captains once the season starts, then make it one of my pre-season steps to select team captains.

  • KeyLimeSoda said April 29, 2009

    Ah--I forgot one more thing:

    Bugs:  There are still crashes and hangs and other weird bugs in franchise mode that make it unreliable and destroy the trustworthiness of the experience.  This is simply a matter of QA resources, and this should not be an issue for a game like Madden.

    For example, recently in my Franchise, the CPU-controlled Bears somehow ended up in the hole for the Salary Cap when the off-season started.  Rather than cut players and re-organize, the Bears just froze.  By the end of the off-season, the Bears had not signed the necessary players, and when I tried simulating their games, it wouldn't progress (they didn't have the required players, nor the money to sign them).

    Of greater import though, is the freezes/hangs.  These can cause hours of work to be lost.  There's not reason these types of things should still slip through the cracks when the franchise mode has seen so little code churn over the last few releases.

  • PlayAction said April 29, 2009

    Mr. Looman has this been a consideration?

    I'm not sure if this is in the game, but watching the draft really got me to thinking about player position changes. I will use Larry English who is now with San Diego as an example. He is listed as a Defensive End but he is going to be converting to a 3-4 Outside Linebacker. Will I be able to put him in this position on the game? I think it would be great to have the ability to change his postion to OLB and then have him develop in that slot, or at least be able to place him there on the depth chart. It would be nice to put players where you want them to play.

    This would be huge in Franchise Mode (during the draft especially). Say I see a player I think would make a good conversion from DE to OLB in the 3-4 and I draft that player. I should be able to change that players position to OLB and then have him develop in that slot. If I made a good choice the player gets better as the years go by and I end up with a Terrell Suggs type guy, but if I make a wrong choice he ends up a sub-par player at best. Same goes for a player I might project as a safety instead of a corner and vice versa.

    If we can feel the pass rush through the controller on QB pressure I'm sure we can put this into the framework. This is a very real part of football that would add even more realism to Madden.

  • dwill0433 said April 29, 2009

    I have a really good idea on what should be included in franchise mode.

    Franchise Mode Madden NFL '10

    *In franchise mode, you should be able to control the franchise through 4 aspects of the franchise mode. The owner should have his responsibilities of building a new stadium, whether or not the team should stay in current city or move to another city(there should also be an option to move a team to a current city that already has a team as well as cities that don't have teams;London should be included), raising or lowering ticket prices, hiring or firing GMs, and if there isnt a GM the owner should make most of the key decisions like Jerry Jones.

    *The GM position is one of the most talked about job titles in the NFL this year with all the decision making when it comes to building a franchise. In franchise mode the GM should have the job of whether or not to hire or fire a coach, give insight on who the team should sign in free agency, send out scouts for college players out the combine(there should be a NFL combine included in offseason), make a draft board with coaches on college players and team needs.

    *The coaches agenda should be added as well to this years franchise mode. The coach agenda should be like the clipboard in Nfl Head Coach '09. The coach would have the abilities to hire or fire position coaches, promote position coaches if another coach gets a head coaching job elsewhere, have team chemistry with the players, the coach should be able to add new plays and change lineups if necessary, and the head coach should have to plan for future games.

    *With the players there should be team chemistry added in. Players should be able to interact in the locker room, interact with their position coaches on the sideline, demand new contracts in the offseason, etc.

    Franchise mode should be the best feature in the game this year. Im looking forward. If anyone has anything to add to the 44 different aspects of Franchise mode that I propose add on.

    Madden NFL '10

  • dwill0433 said April 29, 2009

    I have a really good idea on what should be included in franchise mode.

    Franchise Mode Madden NFL '10

    *In franchise mode, you should be able to control the franchise through 4 aspects of the franchise mode. The owner should have his responsibilities of building a new stadium, whether or not the team should stay in current city or move to another city(there should also be an option to move a team to a current city that already has a team as well as cities that don't have teams;London should be included), raising or lowering ticket prices, hiring or firing GMs, and if there isnt a GM the owner should make most of the key decisions like Jerry Jones.

    *The GM position is one of the most talked about job titles in the NFL this year with all the decision making when it comes to building a franchise. In franchise mode the GM should have the job of whether or not to hire or fire a coach, give insight on who the team should sign in free agency, send out scouts for college players out the combine(there should be a NFL combine included in offseason), make a draft board with coaches on college players and team needs.

    *The coaches agenda should be added as well to this years franchise mode. The coach agenda should be like the clipboard in Nfl Head Coach '09. The coach would have the abilities to hire or fire position coaches, promote position coaches if another coach gets a head coaching job elsewhere, have team chemistry with the players, the coach should be able to add new plays and change lineups if necessary, and the head coach should have to plan for future games.

    *With the players there should be team chemistry added in. Players should be able to interact in the locker room, interact with their position coaches on the sideline, demand new contracts in the offseason, etc.

    Franchise mode should be the best feature in the game this year. Im looking forward. If anyone has anything to add to the 4 different aspects of Franchise mode that I propose add on.

    Madden NFL '10

  • dwill0433 said April 29, 2009

    Sorry I posted that twice add on to my ideas

  • dwill0433 said April 29, 2009

    ESPN, FOX, CBS, NBC, NFL Network

  • KeyLimeSoda said April 29, 2009

    Hey PlayAction:

    This functionality is already in Madden '09.  In franchise mode, go to your Player Mangaement and select your player and select "edit player".  From there, you can change the player's position and see an updated score at their new position.

    It can be a great way to "cheat" the game in franchise mode.  Many mediocre OLBs make much better DEs, so you can load up on OLBs, convert them to DEs, and trade them at their new higher value.

  • Diddy826 said April 29, 2009

    Can u please add a online franchise for madden 10. This is the feature alot of online players are waiting to hear. i think that would put madden 10 over the top and bring a more competitive game to the online feature of the game. It will probably work similar to the ncca online dynasty with the gm advancing the week only different would be that there will have  to be a system for free-agents. Maybe like fantasy football with wavier wire or maybe a team goes after a free-agent and have a offer a price and if another person offers a better price when the week is advance which offer the player likes he accepts. Off-season will work the same as ncca with everything in their own stage for advancement.

  • Marek said April 29, 2009

    I really miss training camp mode back in the ps2 versions of the game. This kept me addicted to franchise mode and needs to come back. Please bring this back into the game. Me and my friend would spend a whole summer doing franchise mode because of this. This was the best way for us to compete against each other while getting our players valuable rating points. I really miss all the fun drills that have become really boring in the next generation systems.

  • Marek said April 29, 2009

    Can you guys also extend the number of letters allowed when creating a players last name. My name always falls one letter short which completely ruins me creating myself or doing superstar mode in madden. There are plenty of players in the league that have more than 11 letters in their last name so it really sucks not being able to do it. I just tried creating Tom Brandstater for the Broncos and I could not because the "r" is one letter over the limit.

  • Tyvon 12 said April 30, 2009

    Wonderful. You remember when there were only seasons and playoffs in Madden. And with just those two features. There were two different levels of presentations. nd I'd play all the games (BEFORE GAME SIMULATIONS)You knew the regular game were regular games and you looked forward to playoffs cause there was a different feel. I think it's time to add the experience back. I feel for those who play all through the season in Madden would agree. Only way you can tell that you were in the playoffs was by the playoff signs. And the Super Bowl was a prime example. The Super Bowl presentation was sub par. Hopefully EA will address this.

  • Troupe407 said April 30, 2009

    Better trade tweaks please. And free agency. Thanks. Thats all i ask.

  • sumPCtechnician said May 01, 2009

    All these things sounds great and awsome and im looking forward to them. I just wanna throw an issues at someone that will listen hopefully. Im a real big franchise fan. I like to to ajust player around maybe change there position around for example you have abunch of LOLB and not so many ROLB so you would switch them from left to right. Maybe after you trade for somone switch there number back to there original or draft a player and you dont like his number so you wanna change it. I really enjoyed doing this on madden for regular XBOX but when I did this on madden for XBOX 360 there information just up and vanished everything shows up N/A except for there college. I just like to see players information intact after editing anything at all and hopefully its just a programing error and could be fixed rather easy.

  • Musaeus said May 01, 2009

    Bring Madden 10 to the PC please.

  • vernlovinlife said May 01, 2009

    i would like to see more effective moves for de's n lb's to get after the qb,rb.if you are against a low rated tackle you will have his number most of the game so the team has to slide the guard,te,rb over to help etc.also lose the madden cards and ad a point system for attributes to upgrade your guys or to buy gear to make your players faster like shoulder pads for bone jarring hits,gloves for stripping the ball,etc.also i wouldn't mind playing a game of horse with the field goal kickers against friends,or just add all the pro bowl skill compitition drills to the game.im glad to see you took my fumble scrum idea thx.ttyl good job guys.

  • vernlovinlife said May 01, 2009

    i forgot you know everyone gets tired of hearing the annoucers.could you add a option to upload your own music while playing the game in any mode off your ps3 list.YOU HAVE TO ADD THIS OPTION.THNX.

  • charliemamba24 said May 02, 2009

    Yall are doing a great job on this year madden. i jus hope someday yall bring out the new gear: Nike, adidas, underarmor and other. i no reebok sponsors the nfl but there are so much other gear besides reebok. Big Ben wears nike.

  • FerociousZeus33 said May 02, 2009

    I think in franchise mode one thing you should see more of is draft needs and better ratings on the players, not to mention maybe some more footage on actually winning the superbowl instead of the little rinky dink celebration. its one of the greatest things in sports, and they should make the celebration more realistic and more epic at the same time.

  • FerociousZeus33 said May 02, 2009

    Superstar

    1. make the draft a key feature based on either performance in NCAA or Combine

    actually have the draft presentation taking place in radio city...that is NFL

    2. Make choices available to dedication to training

    3. Introduce player and talk about key features compare to legendary players

    4. Talk about college career. make somethin realistic up but sound cool

    5. Supplements, roids available, but make drug tests, make it a lifestyle

    6. superstar gets boring after one time through, change it up make it harder, make winning the mvp a key feature or being named team captain.

    7.If they go in the first round of the draft show them being picked at the draft...the one second choice simulation is boring

    Franchise

    1. Make fans more realistic...In Tennessee we are ridiculous

    2. Superbowl winning is celebrated more intensely.pictures...etc

    3. Customize fields more and stadiums,

    4. Spring Training after the draft to prepare them and make the rookies better

    5. Clinching the division and conference, home-field adv games should be different

    6. Make more important games tougher, and have stress and tension based

    7. Stadium mood affects play in real life correct?why not the game?

    8. Rivalries?

    other than that madden 2010 looks incredible i have been preordering for the last ten years...and  certainly am going to reserve my copy this week!!!

  • DCTHEREALEDEAL5 said May 03, 2009

    This game would be so much better if you make it more real

    When you play vs the computer they cheat so bad it is not even fun

    for franchise

    1 do more with the rookies and the draft like pre draft  work out and pro day

    2 show the first round draft picks like in real life and have crowd reactions to the picks

    3 have the sport center cast analyze the picks  say if good bad how they will help in that teams setup compare to other people in the nfl and grade the teams draft

    4 show the rookies in the green room with their families  getting  the call show tears the smiles the hugs have them with the  number 1 jersey

    5 have after the drat interviews have teams make bad decisions like not picking crabtree

    6 have transport centering camp with  rookies

    7 have drama in the locker room with players like TO

    8 have a sport center every week of the season

    9 have split running  backs like panthers

    10 most of all make the game fun when you are by your self

  • DCTHEREALEDEAL5 said May 03, 2009

    bring back the espn news letter  and head lines like in nba 2k9

  • estevezlikesus said May 03, 2009

    I've always thought it would be really cool to have an expansion team mode.  Let people build a team out of absolutely nothing.  Sign free agents, first pick in draft.  Build it up like the texans.  Make it so you have to pick a market to put your team and the market you choose affects fan support and you have to earn your fans and hire a coach and stuff.  It would be so fun.

  • drewbuccaneer said May 03, 2009

    I WANT TO TALK ABOUT SUPERSTAR MODE, I LIKE PLAYING IT BUT I HAVE SOME IDEAS HOW TO MAKE IT BETTER. HOW ABOUT STARTING WITH SOME REAL NFL COMBINE DRILLS, AND INTERVIEWS FROM NFL TEAMS AS A ROOKIE, BETTER INTERVIEW QUESTIONS, ROOKIE WORK THEIR WAY UP THE DEPTH CHART, BEING CUT FROM TEAMS, BETTER ON FIELD PLAY, SMARTER A.I. (EXAMPLE :MORE TIME FOR QBS SO WIDE OUTS CAN GO ON DEEP ROUTES IF YOUR A WIDE OUT),CHALLENGE CALLS, DENY CONTRACTS, PRE-GAME, POSTGAME INTERVIEWS, BEING TRADED TO OTHER TEAMS WITHOUT ASKING, NO MORE ADDING POINTS EVERY TIME YOU COME ON THE FIELD (WASTE OF GAMEPLAY). THATS ABOUT IT, I'VE BEEN PLAYING MADDEN SINCE I WAS 8 YEARS OLD NOW I'M 25. I THINK THIS COULD GREATLY IMPROVE SUPERSTAR MODE, IT GETS BORING AFTER A COUPLE SEASONS. ONE MORE THING WHAT ABOUT A POST GAME HIGHLIGHT SHOW STARRING TOM COSTA. PLEASE CONSIDER SOME OF MY IDEAS FOR MADDEN 10 I CAN'T WAIT TO BUY IT.    

  • DCTHEREALEDEAL5 said May 03, 2009

    thank you for  caring a bout what we say if this is too much to ask raise the price by 10 dollars  you will still sell

    madden best games of all time you guys do a great job you make it so detailed you just can't get tired of it

  • SVSU20 said May 04, 2009

    I agree a hundred percent with estevezlikesus, ever since madden 2002 with the expansion Texans, I've been praying for such a feature in the game. Adding an expansion feature would complete the almost perfect franchise mode. As exciting as it is replacing the Cincy Bengals with L.A Miners loaded with has-been free agents not having to replace a current team will make the game feel more realistic. Why not incorporated the custom conference tech the NCAA guys are now using to help with this new feature. I'm all for this, an expansion feature will truly bring a new meaning to "franchise mode".

  • DCTHEREALEDEAL5 said May 05, 2009

    Can you make it so you could buy other teams draft picks if they will sell them to you

  • npkelly said May 05, 2009

    cool. at anytime are you guys gonna incorporate future draft picks. and what about negotiations and holdouts? on progression. in 09, it was very noticeable that the player's awareness was not effected enough, if ever sometimes. to me a player's awareness should progress if he had playing time and digress if he was benched. and then according to his play is how much he progresses. even if he had a crappy year, playing time is playing time and gains experience/awareness regardless. also too. in the draft in 09, your picks were traded behind your back. has that been addressed? that was really annoying. but do like the draft selection being based off of need and not to just to fill rosters. duh. and don't remove the editing of the players positions. that was in and out for a few years and i like it back. o and what about the firing and hiring of coaches within a season?. that's it for now. good update. can't wait to see more.

  • warrior310 said May 05, 2009

    svsu20 what he said is nothing new, i have said that before.

  • BIDGAFB101 said May 05, 2009

    "Older players will digress much faster. In fact, when a running back hits 30, he’s going downhill at warp speed."

    I've always hated this in franchise mode. 30 is still a good age in the NFL. This should not happen so drastically(Maybe by 1-2 points each year). The age should be 33-35 and based on their performance at that age. And really should be only speed, acceleration, jumping, strength etc. ratings. You know the physical part. Catching, blocking, awareness, accuracy, route running, etc. should all get better WITH age. IMO Isaac Bruce is one of the best route runners in the game and how old is he?

    Also After one season into the franchise mode, elite players should'nt be retiring. I've played franchise mode over and over and guys like Peyton Manning, T.O., Tony Gonzolez, etc., all retired too soon. Please fix this EA.

  • warrior310 said May 05, 2009

    bidgafb101 the only player i saw retire after 1 season that u mentioned was T.O. but i get your point.

  • bearsbulls2186 said May 05, 2009

    get a player holdout mode, that is really realistic and challanging too. and it seems as if threr is no variety when it comes to salarys. all qbs that are 80s want the same amount of money, make the salaries differ so that people can compare the players to see who would be a better deal.

  • NOCHEESE504NOLA said May 06, 2009

    **MESSAGE TO THE MADDEN 10 DEVS** Incorporate Online Franchise mode if Ncaa 09 can do it you can do it NO EXCUSES THIS YEAR PLEASE.

  • ericx1 said May 07, 2009

    First off I want to say the game gets better and better each year. This year I hope you do a better job in the franchise mode: Better players getting beat by inferior players

    A better progression for players, I loved it when you had every five weeks of progression. It would also be nice if you had training camp during pre-season and see some kind of progression out of it. The computer stealing your plays on defense and offense Players not following the design of the play The computer just down right cheating Being able to challenge any play, when you can clearly see the play was called wrong Not allowing the computer to achieve ungodly stats that don’t seem realistic

    In clearly passing downs on defense the computer passing away from you and making your defender do stupid things to get long completions

    The computer getting beat in a pass and making up un-human distances to swat the pass away I better blocking system where your offensive line actually blocks someone. There were so many time where you would see a hole and the offensive linemen at the last second let goes of a block. You would also have a lead block or pulling player run past a defender to get to a defender five yards away. A block is a grabbing the defender under the chest pad and holding on to him, not pushing the defender then moving onto the next defender to push him. Pass protection were offensive linemen double block an ignore defenders allowing easy blitzing for the computer

    Blitz plays working better for the computer and not the user Interceptions working better for the computer and to the user Sacks working better for the computer and not the user Being able to adjust the camera view so you can see the whole field

    I guess that is it, can’t wait for the game.

  • Heinrick said May 07, 2009

    Looking forward to getting Madden 10. Great job on the franchise improvements so far.Here's a few more recommendations.

    1. Start keeping Career Records.  It would be cool to know if you can break Emmitt Smith’s all-time record w/ AP or break Favre’s TD record w/ Matt. Perhaps you can enter the Hall of Fame w/o having to become a player per say, which I believe was introduced in Madden 08.

    2. Ability to trade next year’s picks in the draft.

    3. Like NCAA Football, the ability to keep a record of the awards won for your franchise (e.g. MVPs, Rookie’s of the year, etc.).

    Keep up the great work!

  • KHAOSvikings said May 08, 2009

    online franchise i dont care if we have to pay for it seperate the leagues last year were terrible onling franchise please

  • KHAOSvikings said May 08, 2009

    ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE

  • KHAOSvikings said May 08, 2009

    ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ONLINE FRANCHISE ok im done

  • Cowboysuk said May 08, 2009

    1.make super bowl celebrations more realistic

    2.in franchise there should be the nfl scouting combine

    3.in franchise in the nfl draft there should announce the picks like in real life

  • Cowboysuk said May 08, 2009

    thiz is wat i think you guys should really put in madden 10

    put trophys for the ps3

  • Da Reel Legend said May 08, 2009

    i think that they should have an online franchise mode like what ncaa football 09 did with the online dynasty.

  • sumPCtechnician said May 09, 2009

    Seriously, all I ask is to figure out and fix whenever you change a persons number or position or face mask or helmet or anything instead of 1st round (pick 22) 2006 Draft it shows N/A in them places. Atleast you guys got the college they attended to stay intact.

  • WendellP said May 10, 2009

    Well Head Coach 09 was a Bust! all because of its design, fact! Bring back the original head coach coders and designers! They actually had something special going, and in 09 it was like playing an RPG game, all menu driven and no interaction with coaches or players. But i will give props for the ability to make your own plays in 09, very nicely done. I personally think the madden series is getting stale, HC has been killed, and no competition to push for better football games, just alot of hype.

  • x0 EaStsIdE 0x said May 10, 2009

    DRAFT DAY

    Josh, this blog is great. I am so glad to know you guys are working on improving the Franchise mode in Madden. I want you to know, that I am a HUGE fan of the Franchise mode. That is all I do on Madden. I don't play online, or a casual game. I take my team (The Eagles) through the rigors of the years; and I act as the President, Coach, and player. Franchise mode is simply so much fun!

    - I was wondering, is there anyway, you a can make the Draft portion look and feel more like the important event that it is in really life? It would be fun to actually feel the intensity, and anxiousness, that is present on real Draft Day. Perhaps when the draft begins, we as gamers, could choose picks from the point of view of the Coach, President and General Manager  as they sit in the "War Room" on draft day. You could also show Roger Godel announcing the players name in the First Round at The Radio City Music Hall. I think making the Draft feel more like the crazy, sweaty palmed, important day that it is for franchises, would be more fun.

    Thanks for your time. Keep up the great work!

    Terry

    P.S. What other ways are we going to be able to train players this year in between weeks in the season?  Also, is there going to be a training camp?

  • JYx70 said May 11, 2009

    Josh, I hope you ARE reading these comments.

    I do want Madden franchise to be more like Head Coach, and I think that those Madden players who have not really been exposed to HC 09 would appreciate how much more involved the front office mode is in HC compared to Madden. There have been several suggestions that EA somehow uses a two disc format to handle franchise mode. This has to be a viable resolution to many of the problems that Madden players and HC players have with their respective games... i.e. freezing, lost or corrupted files...

    If you were to use the two disc format each would be able to use less space/memory on the disc, if the gameplay were played on the Madden disc and the front office was handled on another... just make a transition from Madden to front office discs ("please insert front office disc to go to the off season mode of franchise"). In season resignings and free agent pick ups could still be handled on the Madden disc, but all of the off season stuff can be handled on another disc. The amount of off season responsibilites for an NFL franchise is not much, but expanding the way the draft is held (suggestions include: Goddell announcing picks, reviews of picks by ESPN panel, how well the pick fits in with team needs/philosophy, war room ratings of picks [approval bar underneath GM, HC and Owners]), pre-season mini camps, pro days, better scouting information, draft class down loads... scouting may be a little tricky, maybe have a reminder on thursdays to go to the front office disc to check on scouted players?

    There are several needed upgrades to Madden and HC, but I am sure if this format were adopted all of the issues with both of these games could be dealt with quickly and effectively.

    One thing that has to be changed in both of these games is the ability of the coach to talk to the players. I should be able to go into the locker room pre-game, half time and post game and have a list of things to be able to say to the team. I should also be able to point out/pull aside an individual player for praise or reprimand for their individual efforts.

  • JYx70 said May 11, 2009

    Something else...

    I would like to see the weekly training regimen to reflect HC more than the way Madden is handling that part of coaching now. A generalized training EVERY DAY of the week for position (QB, HB, OL, DL, LB...)or gameplan (against/for run, pass) instead of 3 individual players once before the game. This would allow your 2nd team players to still get worked out and familiar with the 1st team starters in case of injury (just seems more realistic to me).

    I would also like to be able to scout the other team during the week before the game... look at the coaching ratings and what their expertise is, have we played this team before? How did it go... what worked/didn't in that game, do we have the same players/coaches as last game? What has been working for other teams who have played them this year... If you are improving the AI this year these things should be taken into account, for instance Belecheck(sp) didn't loose to the same team twice in a year for how many seasons?

    I would also like to see the coaching progression from HC implemented in Madden, so you can create a coach (start as a coordinator then move up to HC...) so you can see the progression of yourself as the coach, since you are the one calling the plays, as well as being able to keep track of the other coaches on your team so you know whether or not you have to replace them at the end of the year or not.

  • x0 EaStsIdE 0x said May 11, 2009

    Hey Josh, I was wondering if you guys could make the Playoff run and Superbowl more exciting?  I go through the whole off-season, making trades, signing free agents, and drafting. I then you bust my butt in the regular season to make it to the playoffs, and the only thing that I can find different, is the announcers say a little something regarding the playoffs, and there are camera flashes the whole game.  Is there anyway you can make the experience more engaging and real?  How can you make it feel like the real NFL playoffs?

    Also, the Superbowl is such a let down.  After playing my heart out all season, I finally make it to the big dance, only to find out that Madden presents it like any other game.  There is no media day or big half time show.  There is no confetti after a win, no Lombardi trophy being raised up, no parade by the winners in their home city.  Please make some adjustment to the Superbowl.  We as nerd gamers can't get there in real life, but we would sure like to pretend.

    Thanks for all you and your team does.

    Terry

  • JYx70 said May 11, 2009

    About scouting rookies...

    why not have news reports available for the players you are scouting? ESPN covers every college in the nation, but I need to know about the SS thats playing for Alcorn State (or something). News papers, magazines and TV are all available for the scouts as well as attending games and pro days. So, ESPN reports and local news papers and TV covering the team (maybe the college paper?) should be available for review to me so I can better scout rookies... hell, I should be able to call his coach to get his input!

  • x0 EaStsIdE 0x said May 14, 2009

    JOSH WHATS UP? HUGE MADDEN FRANCHISE FAN HERE.  WELL, I GUESS YOU COULD SAY LOVER.  I HAD A QUESTION ABOUT STATS AND PRO BOWL VOTING.

    1) I play 5 minute Quarters in all of my franchise games. I was wondering why, no matter how well my offense plays, I am always ranked last in the league in total offense.  Even if I go undefeated in that particular season, and by "5-minute Quarter" standards have an amazing offense, I am still ranked last compared to the rest of the league.  I realized that the Statistics Code for the computer teams in franchise mode are probably based upon 15 minute Quarter games like the real NFL.  This is why the stats must be so skewed.  I am gathering stats in 5 minute Quarters while the rest of the NFL is playing in 15 minute Quarters.  Is there anyway, you and your EA team could adjust the code, so when a Franchise gamer plays less then 15 minute Quarter games, his or her stats are being judged relative to the competition?  It's really disappointing to play a great season, but have no league leaders on offense, because my individual players and team stats are being put up against a league that is gathering stats during 15 minute Quarters.

    2)  I was wondering why at the end of a season, I could have a running back gets the award for Offensive Player of the Year and a Quarterback that gets MVP, but neither of them make the Pro Bowl?  How could this be?  I was also wondering why I could have a player that is voted into the Pro Bowl by the seasons end, but when it comes time to play the actual game, they are mysteriously not on the team.  I will then look at the Pro Bowl Voting Screen located in the menu, only to find that they are no longer listed on the screen.  I thought Pro Bowl Voting in the NFL was supposed to end when the Regular Season ends?  Does the Madden Pro Bowl Voting Code actually factor into their equation how well a player plays in the playoffs?  If so, isn't this wrong?

    THANKS FOR YOUR TIME JOSH AND THE GANG.  YOU GUYS ARE THE BEST.  

    Terry

  • KHAOSvikings said May 15, 2009

    Online franchise Online franchise Online franchise Online franchise Online franchise Online franchise Online franchise Online franchise Online franchise Online franchise Online franchise Online franchise Online franchise Online franchise Online franchise Online franchise Online franchise Online franchise Online franchise Online franchise Online franchise Online franchise Online franchise Online franchise Online franchise Online franchise Online franchise Online franchise Online franchise Online franchise Online franchise Online franchise Online franchise Online franchise Online franchise Online franchise Online franchise Online franchise Online franchise Online franchise

  • pierredevoe said May 15, 2009

    .1 I ASK THAT YALL BRING BRUNO AND NEWS PAPER BACK.I REMEMBER THERE WAS 1 MADDEN THAT THE AMBULANCE CAME ON THE FIELD AND THE STRECHR CAME AND GOT HT E PLAYERS.DO AN ESPN SPORTS SHOW .MAYBE LIKE AN MIKE AND MIKE, TAKE A WHOLE LOT OF NFL HEADCOACH 09 OWNER MODE AND THROW IT IN MADDEN, A LIL 2K, ALIL BIT OF THAT BLITZ THE LEAGUE AND MAKE THE BEST MADDEN EVER

  • pierredevoe said May 15, 2009

                                                                                           IDEAS FOR CAREER MODE- LIVING THE NFL LIFE                                  

    1.REMEMBER SIMS ,YOU SHOULD LET US LIVE AS THE PLAYERS  AND MAKE DECISIONS RATHER TO GO TO PRACTICE ,OR NOT YOU SUFFER FOR IT ,RATINGS DROP  AND FINES,

    2.LET US DRIVE TO PRACTICE EITHER FRANCHISE MODE ,MORE LIKELY CAREER MODE, BUY HOUSES ETC, HAVE AN OPEN WORLD WHERE PLAYERS CAN GO CLUBBING HAVE GIRL FRIENDS,HAVE WIFES ,FAMILIES  AND KIDS , GO TO CHURCH,WHATEVER TYPE OF PLAYER YOU HAVE LET ME LIVE THE LIFE STYLE,PERSONAILTIES .CHARACTER,GO SHOPPING,BUY CLOTHES,JEWELERY,RIMS FOR HIS CAR,WHAT TYPE OF MUSIC HE LISTEN TO AND FOOD YOU EAT

    BUY T.VS FOR THE HOUSE HE LIVE AND FURNITURE

    3.BUY CARS AND  HOUSES AND LIVE IN THAT CITY WHERE HE PLAYS, HE CAN GET IN TROUBLE GO TO JAIL,LIKE SOME NFL PLAYERS DO ,AND IT WILL BE ON THE NEWS.

    4.AD IF THE ATHLETE YOUR CAREER MODE PLAYER IS SORRY,HE COULD EVEN GET CUT,AND MISS THAT YEAR OR HAVE TO RETIRE

    5.LET HIM WORK TO BE GREAT,GO TO THE WEIGHT ROOM,TRACK ,ETC SUPPLEMENTS,AND IF HES AN 80 ,IF HE HIRED TRAINERS ,ETC AND FOLLOWED THE PROGRAM THEY PUT HIM ON BY THE END OF THE SEASON HELL HAVE A 4 TO 5 PERCENT RATINGS INCREASE

    6.CALL CAREER MODE THE NFL LIFE,FOOT BALL PLUS THE ACTUAL LIFE AS THE PLAYER,RELATIONSHIPS ,FRIENDSHIPS,COACHES CHEMISTRY ETC.

    IF I EVER GET AN OPPURTUNITY TO CREATE A VIDEO GAME,I BELEIVE YOU WILL NEVER STOP PLAYING IT-SO PLEASE USE MY IDEAS OR WHEN MY TIME COMES THEYLL BE LEAVING U TO COME PLAY IN MY WORLD ,PEACE MADDEN,FROM A CREATIVE MIND ,LUV P

  • warrior310 said May 16, 2009

    let me refresh your mind pierredevoe.

    earlier i have made up an idea for ea making a new game called NFL "the life" im sure your not the first so humble down

    you probally stole it from  me anyway.

    your an arrogant,selfish *** i hope you read this because you need to wake up buddy, your not the only creative one here so please save the bullshi*.

  • warrior310 said May 16, 2009

    warrior310 said

    May 05, 2009

    i know im talking too much lol but i keep getting ideas.

    they should also make a game called "nfl the life", it will be much more into depth than madden's superstar mode.

    they should have you starting in college,getting drafted,then playing in nfl games.

    you should be able to drive around town and live a normal life.( go to parties and everything)

    you ea guys should really think about this in the future.

    think before you speak pierredevoe , im not trying to argue and sorry for cursing but your not the only one who's gonna play this madden game,and how more selfish could you be?and dont act like you are superior to us because "your idea" isn't official.

  • pierredevoe said May 17, 2009

    WARRIOR 310 WHY YOU HATING?,WE SHOULD ALL BE ON THE SAME PAGE WITH 1 GOAL AND THATS TO MAKE MADDEN BETTER,SO WE ALL CAN ENJOY

  • warrior310 said May 17, 2009

    what do i have to hate on? obviously i had the idea before you and you acted like you was the first to come up with it and you were cocky about it, so again why am i hating?

  • BBQDuck said May 18, 2009

    Sorry everyone for the long comment. i am just suggestion things to hopefully improve the game.

    i play madden almost exclusively for the franchise mode since it was first made available, i try to simulate the full 30 years when i can. here are problems i have encounter with the 09 and 08 versions. all these problems showed up in both versions.

    1.Franchise Setting going back to default/CPU control on its own. i usually set all the franchise settings to USER. settings such as FILLROSTER, SIGN FAs, etc. but as you progress in the franchise mode from year to year, or as you save the game, it would sometimes which all those settings to CPU, and i have to manually go in there and adjust it.  since it also appeared in the 08 version, i check the settings before every season in 09. and it still happens. that glitch can really ruin a franchise simulation when the CPU for example signs a FA to a huge contract that you dont want, to a long term deal, then you have to cut him and take a huge cap hit.  

    2.progression.  my only issue with progression is the pro bowl effect. sometimes you start a players who is rated real low, just cuz u dont have cap room so u start a player u normally wouldnt, but somehow he makes the pro bowl, and he does it again the next year, and the next year. but even with 3 pro bowls, he rating is still low? should pro bowls have a say in player progressions? i understand the one year wonders, but if a player makes multiple pro bowls, then i think he should get bumps in his rating. does it really make sense to have a pro bowler with a rating of 67 just because he wasnt initially drafted high. Tom Brady wasnt either.

    3.hall of fame. the players that made the hall of fame after every franchise year of madden 09 sometimes didnt make sense. guys like joey galloway. good reciever yes, but we all know he isnt going to the hall of fame, i dont even recall him making a pro bowl. but guys like Walter Jones are somehow not put into the hall of fame in the game? i also noticed that it was hard for DTs and ILBs to make the hall of fame, because they generally dont get the sacks.  

    4. lastly for about 3 years now the game will freeze. not because the disc is scratched or cuz the machine is warm. but because sometimes as you franchise along, and you get deeper and deeper into years, year 10, year 15. the game will stop simulating. the reason i noticed was because there were at least one or more teams that started the season without filling out their roster, even with there are adequate players at those positions in free agency.  as a result the game freezes and you can play anymore.  i know in the past part of the problem was the lack of players or players being deleted, especially FBs, but the 09 games seems to create enough players, but still the CPU will neglect to fill rosters of opposing teams sometimes and bring your franchise to a screeching halt.

    just some suggestions to look into. thanks.

  • wkcrumity said May 18, 2009

    In madden 2010 will there be 1-4 players on one team as the previous maddens had?

  • ibleedbllue said May 19, 2009

    Regarding Stamina and Injury rating progressions, how will these play out over the course of a season?  I had always imagined that these ratings should decline at a relative rate over the course of the season.  Factors could include snaps played, tackles and being tackled, touches, and age.  Running backs, for example, typically don't get stronger as the season progresses.  They may in fact get better as ball carriers, like Reggie Bush in his rookie campaign, but I imagine they would be more susceptible to fatigue and injury in week 16 than week 1.  In order to normalize this feature, these ratings would have to return to their original numbers each off season, or perhaps higher than original based again on factors such as age, performance, snaps taken, and number of injuries incurred the previous season and the severity of those injuries.

    How late can changes be made to franchise mode in the Madden production cycle?  My imagination is that the bulk of a good franchise mode is based on proper algorithms and code, and can be changed more easily than the elements of actual Madden game play.  It's been a while since your last update, and I'm sure there are quite a few fans out there who are interested in your progress.  Keep up the good work, Josh!

  • pierredevoe said May 19, 2009

    BRING THE CHEER LEADERS BACK, AND DONT FORGET SPORTS RADIO OR  MIKE AND MIKE OR ESPN,GOOD JOB I SEE YALL BOUGHT THE AMBULANCE BACK IN INJURY ,TRAINERS COMING TO GET THE PLAYERS ON CARTS

    ONE MORE THING JOSH LOOMAN YOU KNOW WHAT YOU DOING I BELEIVE MADDEN 2010 FRANCHISE GOING TO BE GREAT CAUSE I LOVE YOUR FOUNDATION IN MADEEN 09 HEAD COACH ,ITS FUN TO PLAY AND REALLY FOR THE GAMERS,IT MAKES YOU FEEL IN CONTROL ,

    1 MORE THING PUT DEFINING MOMENT IN MADDEN 2010, I LOVE THAT

  • pierredevoe said May 19, 2009

    Bring the cheer leaders back and sports radio or mike and mike,or bruno

  • pierredevoe said May 19, 2009

    Love what you doing Josh your 2004 2005 2006,maddens was the best any way so i knew you going all out on this 1, use some of the foundation from head coach 09

  • SloopyNCarmen said May 21, 2009

    If I could only have 2 changes to franchise mode, these would be them:

    1) Fixing the scouting menus so it doesn't take 20 minutes to pick who you want to scout, and then having that scouting mean something in information.  A simple toggle on/off switch is all it needs.  Sounds like you're aware of this and fixing it, which is awesome!

    2) This issue has plagued franchise modes of all games in all sports that I've played, and I'd love to see it fixed just once.  Free Agents should choose lower paying contracts over not getting signed at all.  Wouldn't these guys take a pay cut to still play NFL football for millions?!  Now that you say you are fixing scouting menus, this is my #1 item on my wishlist.  Have free agents take the best deal they are offered unless it is insultingly low and they would have a shot of actually being signed later.  If an 85OVR RB wants $3M a year, and I offer him 2...he should wait until the very last day of free agency hoping for something better, and then he should take my deal if I'm the only team who offers him, shouldn't he?!  Making contract demands flexible to the market would be FANTASTIC.  It seems like it should be an easy fix, and it's a little change that makes a big difference.  To an extent, the more rapid decline in skills of vets should help this anyway, but I'd still like to see this tweak, leading to a Madden world where guys who are 80+ OVR don't skip seasons for paycheck pride.

    I like what I'm hearing, and I'm glad that franchise mode is getting a tough look from the Head Coach perspective.  Keep up the good work!

  • Namury32 said May 21, 2009

    Quit question how about defenses in franchise mode they seen to always pick the ball / intercet no matter the position not one drop or deflection why is that and i mean all positions from CB, SS, FS to LB and even DE they never miss,. you trow a wrong pass and it gets pick and most of the time you check there rating in catching and is way low so how come.they should be playing receivers instead and one more thing can the comentators on franchise mode say more than the same thing over and over and over like Mr.Chris it gets old especially when you play franchise with the cpu and a few years as gone by.,and another thing the always mention the stats of any player did in the first year like a wide receiver catch 15 td the mention that achivment over and over for the rest of all the seasons ahead no matter how many more td he catchs or if he had a bad year or if injure the still mention those 15 td again & again. i guess in that particular part of the game when it comes to commentaros i like better ncaa 09 football because at least there are 3 people talking at all times and even you get to here the same thing over and over again sometimmes is funny stuff the say for some reason it does not become boring or anoying i guess is that chris guy or maybe because ncaa as more dialogue than in madden here is and idea for superstar mode we the players should be able to upload to the game our own pictures if we want to created a superstar playing ourself it would be cool to see your face in the stats or in the begining of the game when they show the offense & defense lineup is just an idea that would be cool i say no????

  • allstar-24 said May 22, 2009

    namury32 good post and for the comentators they should get the real monday night football team and the sunday night one so it changes up on sunday and mondays and u could have like a sportcenter like they did in 2k5 and they should show the starting line ups and lets say u have l.t. gets injured and they start sproles when they say the starting lineup they will say sproles and like hopefully he can do a could job because l.t got injuerd for so and so and when he will be back

  • KHAOSvikings said May 23, 2009

    am i the only one the wants an online franchise someone please help me online franchise will bring this game from the terrible f it was to a bplus by itself the glitches destroyed madden 09 i love online play

  • pierredevoe said May 23, 2009

    make sure you get monday night foot ball with the music .are you ready for some foot ball.bring the cheer leaders back,during half time and during the game better and more in depth commentary and sports annalasist,sports shows ,the news paper,i liked the one madden that you could spend money on news paper and t.v give aways etcand make the game more real again like yall doing thank you,and make sure the sports analasist could say my name Pierre DeVoe ,i usually create myself at rb and have a good time ,they only say number 1

  • pierredevoe said May 23, 2009

    Yall making it like real sunday   foot ball,let see either the players comin to the game on the bus,airplanes,remember the one madden they use to show the players warming up,bring that back ,they use to strech before the game.

    1.Most important factor bring locker room encoragement ,the hypeness and player conversations before they take the field,with intensity,

    2.Let me hear what the coach got to say before the game ,give me options  on what to say to the team,

    3.Make sure  you have the blimp

  • pierredevoe said May 23, 2009

    locker room conversation

  • pierredevoe said May 23, 2009

    bring players warming up back and the blimp

  • dS v3nM iZz iLL said May 24, 2009

    the computer doesnt make trades what-so-ever..only during the draft and they never trade players...and what i hate is that the cpu doesnt offer users any trades...well in nba 2k9 u would get trade offers from the computer and i like to see what they have to offer...so all im askin for is for the computer to give trade offers but only realistic trades...no Fitzgerald for antoino bryant and a 2nd round draft pick.....make it feel real..but if there is a problem player and the franchise want to get rid of him then yes make a trade that will make people say "what the hell" like the randy moss trade they trade randy for a 4th-round pick... please dooooo this

  • x-man369 said May 24, 2009

    1)mini camp

    2)traing camp

    3)combine

    4)pro days

    5)how good college football players play in their last season of college and how much they ment to the team should determine how high a player gets picked and their rating even if they're from a small school like Matt Forte.

    6)There should be more news around the league involving trades, free agent signings, realses, player issues, and realse and trade roomers.

    7)after game interviews

    8)in the Pro Bowl the players should wear their teams helment.

    9)When a players morale gets low they should feel like they don't want to be apart of the team. they should ask to be traded or realsed from the team. this should cause some issuse in the media. and if the player was to be traded it would need to be for something less then it would have been if hee didn't cause any problems

    10)starters should be able to loose their jobs if the starters play bad and gets replaced by the backup or if the backup plays beyond the starter when the starters injured. (but no elite players on their team should loose their job to any body)

  • AzureEffect said May 26, 2009

    Hey Josh,

    **First time poster, long time reader...**

    **First off...great job on bringing the Madden Title back and stepping the authenticity up with improvements to the game as Madden 09' was a step in the right direction and Madden 10' seems to be building on that success.

    *I know the game has to be close to if not totally finished and there won't be any changes made to Madden 10'...so with that in mind; let's talk Madden 11'.***

    **I've heard that once things are wrapped and Madden is launched that the development team takes some well deserved time off and then heads back in for the next edition...so I just wanted to drop some gems about where Madden 11 could go to build on Madden 10**

    Feel free to add me on XBL as Madden is my favorite game...period and I think of new ideas everyday that would get lost in this blog

    GT: AzureEffect

    --Franchise Mode- **Scouting players (rookies) Remember in last gen Madden where there was a "Combine Mode" where you could actually use some rookies you were scouting in particular drills and some plays (like Kickoff Return).  That feature would be dynamic on this Gen as the scouting in 09 is horrendous and I know that improvements were made but 09' is a real bad taste.

    **Owner Mode in the Franchise<-----Having complete control used to be extremely gratifying and actually working with as opposed to just viewing.  The Mode needs a new look about it...it was just stale.

    ***Presentation---I am extremely pleased with the leaps that Madden 10 has made with injury carts, referees, trainers, flyovers for the Big games, etc.  So outside of the game for Madden 11' how about an NFL Network or ESPN Season show.  I'm pretty sure the NFL won't turn down any chance to show off it's power and prowess as the top Brand in sports.  We know these kind of things can be done because they've been done before.  Having a Halftime show of what's going on in my Franchise mode adds tremendous "play" factor to us in-depth gamers and Madden Franchise fanatics.  There are so many avenues to create what we are looking for...I mean ESPN uses Madden on NFL Live and ESPN Matchup...make them return the favor and get Wingo, Sclereth (sp), and an add on to do some voice acting and get us a show.

    NFL Draft--The draft is one of the most exciting time for NFL Fans as all our teams records are the same and we get to experience new talent being brought to the organizations that we root for.  Madden 11...how about Mel Kiper; Todd McShay giving us a preview of players...I know it seems like a lot but all can be achieved by a superior brand such as EA Sports.  Authenticity!!!  

    The Crowd---I've heard there will be cutscences of Fans this year...which is great..unless I heard wrong..But remember the "Create-a-fan" feature...If we could bring that back along with the abililty to "create-a-sign".  I mean what Green Bay fan wouldn't want a sign to say "Favre's a Packer, and not in Green Bay" when the Vikes play (if indeed he did come back)...lol.  It just adds a more personal touch to the game.

    Pre-Game & Post Game...Got a lot of ideas here too...

    I understand that the things that I've mentioned would take a tremendous amount of time, energy, memory and cutting a lot more checks...but what you could provide would be one of the most satisfactory NFL experiences to date.  Being the only NFL-liscened game on the market...Don't hold back on the GREATNESS that Madden could be before the Contract is up...Madden has ALWAYS been the vehicle for enjoyable Football simulation...But the potential is palpable and the ceiling is so high for where it COULD go...Don't get me wrong...Madden 10 sounds like the best Madden to date and 09 was the foundation...but if that is the case and 09 was the foundation...Madden 10 is the House and Madden 11 should be furnishing that beautiful house with all the little details that make it comfy!!

    GT: AzureEffect..

    Thanks Josh

    BTW--Keep up the great work and interaction with the Community...I'm pumped for this year's Product but also looking ahead..

  • finsfan79 said May 26, 2009

    you should get away from the bench press, & 40 time mini games and go back to the old position specific mini games they were more fun and you could choose how the points were spent.

  • cjones205 said May 27, 2009

    I like the comment from the NCAA elite players.  I noticed that players only get put in the draft if they are rated 91 or higher.  How about making guys with this potential you talk about go into FA.  I saw a lot of guy in NCAA that would have made a team that should have been there.  Let's see some changes in that so I can find those "gems" you talk about

  • GoOdMaN3993 said May 29, 2009

    i think that Madden 10 should have a superstar pro mode where u can play as anybody in the nfl not just the rookies

  • lewisg123 said May 29, 2009

    I cant complain about Franchise mode to much because at about year 3, every time I tryed to sim something it would just freeze up

  • lewisg123 said May 29, 2009

    They should also put in the projected salary cap room for the next year, its annoying during one year your cap space is like 20mil but when the off season rolls round youve gone way over the cap room to about -15mil, so you cant sign any free agents or draft picks unless you trade all your good players with big cap hits away

  • SamuraiJerm said May 30, 2009

    Hey guys.  I’m a long time Madden fan.  I’ve bought every version since 2001 and I’ve been playing on the Xbox 360 for the last couple of seasons.  It’s the best game available.  In short, I love Madden.  However, I do have some suggestions.  If I repeat anything already posted, it’s because I feel it’s very important to improving the game.  Let’s go:

    These first few specifically apply to franchise mode.

    1) Please fix the crashes.  I create about 20 players and sign them all to my created team in franchise mode.  After 2 or 3 seasons, I can’t sim to my next game without the xbox crashing.  The system also crashes in the middle of, or sometimes, at the end of a game before I have a chance to save.  This is terribly frustrating.  It means I’ve lost all my progress and can’t retrieve it.

    2) Something else that would help with this is if I could save my franchise at any point in the game.  What ever happened to that feature?

    3) Please bring back the newspaper and owner mode options.  It really added a different feel back when we could read the highlights in the paper and change ticket prices and have some control over the business aspects of our franchise.

    4) Is there a way we can create players and sign/draft them after the first year of our franchise?  It would be great to be able to add new created players to our franchise after playing through a few seasons.

    5) Suspensions.  It would add a great deal of realism if players got into trouble off the field, you know, the way they often do in real life.  Maybe each player could have some sort of attitude attribute.  This attribute could also play a role in player progression(work ethic) and contract negotiations, which brings me to my next point…

    6) Contract negotiations.  I’d love to have more detail on this.  It’d be great if it wasn’t all about a magic dollar amount, if maybe we could offer them some other incentives to sign with our team.

    7) I’d also like to see player morale have an effect on the game.  Maybe a player wants to be traded & plays poorly or doesn’t show up to practices.  It would be nice to deal with that.

    8) During the Pro Bowl, I’d like to see authentic Pro Bowl uniforms, ESPECIALLY the players’ helmets.  It would really make the Pro Bowl worthwhile if each player wore his own team’s helmet.

    9) I’d like to have more options for designing a stadium.  If I want to build something with the amenities of Cowboys Stadium, I’d like to have that option.

    10) Also, It’d be nice to have more clarity on the overall owner’s budget.  I’ve often drafted good players, built my stadium with the intention of upgrading it and adding new features in the future, only I never seem to have enough money to buy anything else in later seasons.  It would be nice to be able to plan ahead.

    11) I’d love to have more detail on media contracts.  Maybe more options would help, too.

    12) Weekly updates on league standings would be great.  It would also be more realistic if there was more focus on this as the playoff picture unfolds.

    13) One last thing for franchise is this.  What about the weekly schedule being on a calendar like in Superstar mode?  It would be a much better tool for this and could help add some hype and events during the playoffs and leading up to the Super Bowl.  Maybe even have Super Bowl week.

    In Superstar mode, could there be better training games to determine player stats?  The bench press and 40 yard dash are terrible.

    These next items are for game play in general, including Franchise.

    1)  Animations on the sidelines.  I know this is being addressed but I think it’s important.  Maybe have animations showing emotions of players and staff in different situations, along with injured players being worked on by staff members and QBs talking to the coach after a bad play.

    2) Weather effects should be accurate to location.  I also feel these effects should be less for teams used to playing in those conditions.

    3) Coach effects on team.  The coaches should have an effect on performance & morale of players, etc.

    4) Created player options- tattoos, hair styles, faces, etc.  It would also be nice to change the coach’s outfit.  I’m tired of looking at Khaki pants all the time.  Maybe we could even create a coach.

    That's all I can think of for now.  I appreciate all you guys are doing to improve our favorite game.  Keep up the good work!

  • MPTiger84 said June 02, 2009

    What's up Looman and Madden fans,

    I recently read the improvements to injury logic and I thought that it would really enhance the madden experience if the idea was implemented into crowd/fan logic. What I'm thinking is that the crowd is what makes any sport exciting after the actual play of the sport of course. But yes, the fans of the NFL tips pro football over the top and its not just with dressing up like Darth Vader for Raider games or screaming their heads off for 3 hours on a Sunday. When I play Madden I don't feel like its a NFL game, CFL maybe, because the crowd has a melancholy pitch, there is never an intense roar of excitement or depressing sigh of dissappointment, and I think this is needed. In fact it seems as the crowd in madden 09 is in exhibition mode for all game modes from play now to the super bowl in franchise mode. Franchise mode is were the effects of the improvements would be seen and felt the most. What I am seeing is a situation like the Cleveland Browns, they have not won a championship since the '50s, think of what Cleveland Stadium would be like if they were the home team in the AFC Championship this season. In my mind it can't be compared with any week 1 matchup of any season. The current crowd logic should be kept in place for preseason and some regular season games, I would call these Level 1 games in terms of crowd logic. Level 2 games should be for big matchups of the regular season, such as games for division titles or playoff berths or top conference matchups like titans vs steelers last year. Level 2 should also be for wildcard and divisional round playoffs. The championship week would be Level 3 with amplified crowd intensity and anticipation. Then, comes the greatest day on the American calendar, the singular day of the year in which there is no doubts of what's relevant or not, Super Sunday, and on this day the crowd level should be 10! I know but it sounds good, but yes it should be the biggest event in the game. I also know that this isn't the case of every super bowl but let's not forget this is a video game. The contrast of each level can be shown thru cutscenes, player clebrations, ramifications of penalties, and crowd anticipation, participation, and intensity. To add to the concept, bring back fan favorite players who would be able to effect the crowd more than any other player with their performance and celebrations. Or there could be a crowd progression rating for each team. If it could be tied in with real time fan bases you would maybe start a franchise with the Cowboys having a crowd near full potential and climbing since they are a team on the brink of being the best team in football. The success of the team would change this rating accordingly. Other factors could be future potential such as a great team with many players in the end of their careers or time of success like the cardinals from this past year. I know this could work and we can do it!

    1 other thing and I really hate to be negative but can we PLEASE stop using Madden if he isn't going to be in the game as. A commentator. NFL 10 sounds just as good knowing there will be no appearance by John Madden either way.  Thanks Looman and if you want to talk I'm at 228-447-5045.

  • tstimpfle said June 03, 2009

    I refused to buy 09 because I felt 07 and 08 for the PS3 were really sloppy games especially Franchise mode.  I understand that it takes time to build the games from scratch on the next gen systems ,but you guys still charge $60 for the very unpolished past few years.  Having read this blog I am extremely happy that you are in charge of Franchise.  You touched on a lot of the problems that drove me away last year (scouting ,the draft and player rankings).  I can not say for sure yet if I will purchase this year ,but I am excited and very optimistic.  I purchased Head Coach 09 at an X-Mas sale for $10 and enjoyed it a lot.  They finally got the right man for the job "I hope".  Please excuse the skepticism ,but you have to admit next gen Franchise has been really bad.

    Thanks Josh

    Todd

  • SamuraiJerm said June 03, 2009

    I agree with tstimpfle up to a point.  I purchased 09 on it's release date, which is my usual practice these past several years.  But I traded it back in at Gamestop within two weeks because it froze on me too much in franchise mode.  I've been playing 08 for the last 2 years and I'm itching for 10.  Maybe Madden isn't perfect yet, it's not polished, but it's a process.  I believe, with a couple of exceptions, each installment of Madden is better than the previous one.  I really think this year, due to the change in talent at EA and their new approach to making the game, it's going to be leaps and bounds better than 09.  At the least (hopefully) it won't freeze.  I've done more research since my last post and I've learned that several of the issues I posted about are being addressed.  I'm really excited to get my hands on this game so I can play Madden in the present and stop playing in the past.

  • milky985 said June 04, 2009

    BRING BACK PREASEASON TRAINING and Position battles..

    Let us pick our preseason games.

    "Extra Point" looks awesome beacuase I wanted something like the Tony Bruno show and this looks great.

    Worry less about stuff like Madden IQ and work on that franchise mode, becuase I have been buying madden for 12 years just for franchise mode.

  • ibleedbllue said June 04, 2009

    Josh, DB progression logic, specifically with CBs, MUST be bassed on catches allowed.  I seem to recall this stat appearing in some version of a football game, but that could be my imgination.  I honestly could care less if that stat appeared in my gamelog or menu screen, but it absolutely must be recorded and used as the primary factor in CB progression.  I realize interceptions, batted balls and tackles are usually the stats that stand out with a good defensive player, but a real shutdown CB won't be thrown to, and therefore wont accumulate any of those stats.  I'm not sure if this has already been integrated into the game mechanic, but if it's too late to add this code by ship date I would hope that a patch addressing this progression logic could arrive sometime this season.  Again, I'm not asking for anything visual, just code ajustments to determine when passes are caught against a defender in their zone or man coverages, and use this information to realistically progress NFL players.  Thank you in advance.

  • polu27 said June 04, 2009

    please tell me this is the year the NCAA Draft classes have the numbers fixed

  • tha grandson said June 06, 2009

    madden gonna be tight like nuts and bolts

  • soldier1523 said June 08, 2009

    My question is will we be able to build stadiums without having to move our teams around?

  • soldier1523 said June 08, 2009

    Man I forgot a few things.

    1. How about bringing the newspaper back.

    2. And what happened to the radio show?

    3. Cheer leaders and a halftime recap with highlights would be nice.

    4. And last but not least, Could we have the create a fan option back?

  • bulldog369 said June 10, 2009

    1.could we be able resign coaches and change their coaching position without having to fire them first

    2.playbook

  • Neylon00 said June 11, 2009

    Agree totally with PGaither84. (the 3rd post)

    In the intro he says he worked on franchise mode on the ps2. That was the last time franchise mode was any good. Donny Moore has worked on it since.

    HE SHOULD BE SACKED!

    and he would have been if 2k had been still going because nobody would have bought such a joke of a game.

    THE COLTS RELEASING PEYTON MANNING TO UPGRADE THEIR PUNTER in the games 20th year!

    Why does he still have a job.

    For the past few years as soon as madden comes out the forums flood with people pissed at how sh*t franchise mode is.

    Thank God they have this Loosman guy back.

    Now if he adds newspaper, radio show and remember on the Ps2 when players would holdout. Then we will be exactly back where we were 3 years ago!

    Donny Moore worked on the online franchise this year. No salary cap, no contracts and can't import the draft class.

    Wow what should be one of the best features in the game is a joke.

    I've bought every madden since 98 but after last years franchise mode being not even playable for weeks until a patch, officially lost my custom.

  • shulkdog said June 12, 2009

    In franchise mode we should be able to trade for future picks. When I'm trading players or picks, i sometimes get stacked up with top 10 picks and there isn't anyone i want to take. If I want to trade down I'll get more picks but I don't need more players. I want quality players. The unfortunate thing about player progression is that the younger less rated players never get in the game long enough (5 or 10 min quarters) to accrue stats and develop. Thus, drafting rookies later than the 20th pick is a waste. Unless they are a cornerback or receiver, who'll play in certain packages, backups never play.

    Also, I play '09 on PS3. Why can't I see how much money my franchise has, so I can spend on stadium upgrade. Also is there no way to clear your salary cap penalty?

  • Tbird202 said June 13, 2009

    They need 2 bring back the biddin 4 restricted free agents like in the old Madden giving up draft picks 4 them

  • vaibhavp3 said June 16, 2009

    ian please if your reading this, i beg of you to put these fllowing things in madden

    1) *make the ratings matter*

    i have randy moss and he never does spectacular catches, also i have adrian peterson and he is always getting tackled. make champ bailey nnamdi asomugha shutdown rating mean something i put randy moss on a streak and he beats them come on that never happen only occasionally

    2) *WR/DB still needs to be improved*

    in madden 09 i throw the ball and the conerback is always fighting for the ball and the wr just stands there saying go on intercept the ball. let the wr jump up faor the ball e.g calvin johnson, randy moss, andre johnson.

    3). *OL/DL* was the worst thing in madden*

    let me tell you a story i was playing franchise mode and insted of my offensive line trying to block the deffesive guy the ol is waithing for the deffesive player to make a move and the offesive line on one play let the deffesive play go right pass and i got sacked. also on one play the offesive line wass going in the middle for some reason and let the deffesive end go through the outside, this really kicks me of!!!! please fix this.

    4). *insted of the wr running the route he waits and stares at me, c'mon thats freky.

    5). *************** the main thing please PLEASE ADD CREATE A PLAY BOOK I WILL CRY IF YOU GUYS DO PLEASE I BEG OF YOU****************************************

    6). * franchise mode nedd even more depth it's just like playing a game and winning the supetbowl it not exiting*

    7). * what the hell is wrong with superstar mode please improve the mode by far*

    8). * let big time player make a differnce*

    i have albert haynesworth and he does noting and gets taken down by a crappy center and dosn't even stop the run. so basically there no point of me paying him so much money for nothing. also i had arron kampam in my franchise and he diid nothing i mean wats the point of adding all this weapons like power/ finesse if it cant go to any use.

    9). ******************* please no more online connection problems i was playing a game i was winning like 30-21 and it disconnets and i have to lose the game*****

    10). * finally i think that you guys have done a grat job i really appriciate it but you guys can do better than that your ES SPORTS c'mon please improve madden nfl 10 i beg of you*

  • Inside EA said June 16, 2009

    Hey Madden fans! I’m Josh Looman, senior designer for Madden NFL 10 and the guy who had the privilege

  • JYx70 said June 16, 2009

    Helloooooooo Josh!!!! Man I'm glad to see you're back! I hope you've taken the time to look through and implement some of these ideas into the game before release date.

    Can you give us an update on how you guys are doing and which, if any, of these ideas sound good? It sucks coming back here everyday and only seeing the "... ONLINE FRANCHISE ONLINE FRANCHISE..." posts taking up so much space. The code for the online stuff shouldn't be the problem, but the server that handles the games is more at issue, isn't it? If this is the case can you let these guys know that it doesn't have anything to do with fixing the code on the disk.

    You know, Josh, if you guys do implement some of these ideas maybe you could offer Madden 2010 and some merchandise to the people who supplied the really good stuff that you might actually use... just a thought.

  • spohr198 said June 17, 2009

    I hope the O line gets credit for pancake blocks, so there progression doesn't go down ever year.Also if you substitute your defense a lot in the game how will this effect there progression? Will players start to wear down as the season continues or if there in a game for a long period of time?

  • jonesy3256 said June 21, 2009

    if you in a close game and you score the winning touchdown,field goal,or a 2-point conversion and you make it your players on the bench should come running on to the field and celebrate (in any game mode especialy superstar and franchise)

  • jonesy3256 said June 21, 2009

    in any game, when you hit the ground little grass shreds should come up or when its raining mud should kick up. jerseys should be loose and move and they should also rip when you get grabed or hit hard,like jackson ripped his jersey in St. louis

  • bears6 said June 21, 2009

    i would love to move my 09 franchise to my madden 10 features of the franchise that would be awsome so i wont have to start over!!!

  • bears6 said June 21, 2009

    please make it possible to move ur 09 franchise to ur m10 franchise with all the new features included in it please

    dont let me be able to draft #1 #2 #3 overall picks in the draft even though it was cool lol

    n please let me edit the official teams uniforms or at least mix n match the pants n jerseys also add lip guards n ankle brace

    let the visor reflect the stadium n players

    n give us info when we want to sign a  FA on how much cap we have to get rid of

    bring the confety bak to the superbowl[overall fix the whole celebration]

    n make the losing team's player like when the lost[devin hester] take a knee cryin

    i am a bears fan lol

    fix superstar i kind of liked how the rooms looked in m08 n the barbershop

    i liked how devin hester progressed from 8? to a 91

    n did not like how a drafted a cb at #1 at 80 overall n a team drafted a cb in the 3rd round at 84 overall

    i like the game ALOT last year i bought it in pirate but this year imma buy the original game cuz it has impressed me since

    good luck n looking forward for another great year!

  • bears6 said June 21, 2009

    please make it possible to move ur 09 franchise to ur m10 franchise with all the new features included in it please

    dont let me be able to draft #1 #2 #3 overall picks in the draft even though it was cool lol

    n please let me edit the official teams uniforms or at least mix n match the pants n jerseys also add lip guards n ankle brace

    let the visor reflect the stadium n players

    n give us info when we want to sign a  FA on how much cap we have to get rid of

    bring the confety bak to the superbowl[overall fix the whole celebration]

    n make the losing team's player take a knee n cry like when the bears lost[devin hester]

    i am a bears fan lol

    fix superstar i kind of liked how the rooms looked in m08 n the barbershop

    i liked how devin hester progressed from 8? to a 91 in year 3 in my franchise

    n did not like how a drafted a cb at #1 at 80 overall n a team drafted a cb in the 3rd round at 84 overall

    i like the game ALOT last year i bought it in pirate but this year imma buy the original game cuz it has impressed me since

    good luck n looking forward for another great year!

  • stahlherzog said June 22, 2009

    Well it sounds good.  But you guys sold me a stinker with 09, pardon me if I don't rush to believe.  I like everything you said though, I just hope it doesn't cause as many problems as it fixes.  Now if we could just fix the freagging camera angle...

  • dzparks said June 24, 2009

    Plz fix the imported draft class player keeping their college numbers and give them actual NFL numbers.  Also, it might be me but doesn't the clock stop everytime you go out of bound not just below 2mins.  I'm sure there were other problems please fix this because Madden 09 Franchise made me extremely pissed and sad at the same time

  • Jackmouve said June 24, 2009

    So I guess I have two comments.  First, with the Potiential, not sure that I agree with capping the Potiential at all.  Noone would have ever thought guys like Kurt Warner, Tom Brady and Steve Young would have got as far as they got, and I think it's is safe to assume that they have exceeded their presumed Potiential.  At least let their "Potiential" rating possibly go up if they are thrust into a starting spot and consistantly perform well.  I mean, that's sports, some guys can turn it on, ask Jordans High School coach, and you think Kobe's potiential would have been off the charts on draft night.  Prehaps a Training or practice mode, where you can accutely raise, or lower (risk/reward) potiential by performing some position specific, not so easy drills.  That way, as their skillset rises, the opportunity to raise their "potiential" comes in to play. Potiential can be raised in real life by adding or improving skills and even by a change in attitude, as with moving from bench to starter.  This brings me to my next point, and quite gracefully, as well.  Mental Aspect, why are there not Mental ratings like nervousness, Focus, concentration, temperment, happiness and such.  You hear all the time 90% of sports is mental, well... Let's see it.  I would like to see a team get flustered not being able to score, and depending on the leadership rating of the coaches and key players, they crumble or conquer.  Also, a player has a bad game and may need more reps in practice to get his head right again.  And on the flip side, a team on a roll might get confidence busts they may result in star players coming up big.  Or a rivalry game is affected by some of these mental ratings.  Imagine a team has beat you in 4 consecutive meetings, and not they have a confidence boost, and big plays that can snatch the heart from your opponent in critical stages of a game...  Dig deep EA, and get to the essance of sports.  

  • pupster1 said June 30, 2009

    Will offensive linemen have more impact in the draft because most of the time the first offensive lineman wont come off the board until the 3rd round unless you make a beast in NCAA 09 and export him over to madden. They probably have fixed this because of the recent trends of lineman going very high in the first round. (Joe Thomas, Jake Long, D'Brickshaw Ferguson, Jason Smith, Orlando Pace, Ryan Clady, etc.) This would add a great level of realism to the game.

  • bulldog369 said July 10, 2009

    im concerned with the stats because it seems like the tight ends dont get enough catches,because if you have a tight end like Tony Gonzalez who had 90 catches the year before,then you sim a season he would mabey have about 50 catches that season.and if you have a good linebacker who gets about 10 sacks each year,then you sim a season he will have about 5 sacks, some of the stats just dont feel real.

  • bulldog369 said July 10, 2009

    when the top players in the draft get drafted could they go on stage and hold up their teams jersey with Roger Goodell(nfl comissioner)

  • bulldog369 said July 11, 2009

    1)QB competitions for players with close overale rating

    2)good players should beg for contract extensions

    3)correct probowl helments

    4)playbook and created plays

    5)players that have a low morale for a team should reqeust to be traded or realsed

    6)it would be cool to add in media as well

  • warrior310 said July 15, 2009

    its helmets not helments bro.

  • bears6 said July 21, 2009

    ah did anyone know that they have LTs facemask in the game

    http://twitpic.com/b5ca9

    even though the bolts dont look right i still think they did a good job on his facemask.

  • jonesy3256 said July 24, 2009

    i like way the players get really dirty and muddy.For franchise mode there should be team chemistry the better the team will mould together and have a good season.

  • jonesy3256 said July 24, 2009

    i saw a video on the madden10 website and it was raining and snowing and the players didnt get dirty at all.so ea please make the plyers get dirty thts one of the edges tht madden09 had over ncaa09.

  • jonesy3256 said July 30, 2009

    it would be cool to build ur own game plan during practice and get ur opponents stats like what kind of deffance they run, blitez or coveradge

  • JGNics said August 02, 2009

    i have been playing with DE Chris Long on '09 on PS3 in Superatsr mode and is good game but i get frustrated that my player gets constantly cut blocked, it seems other offensive lineman dont cut block my teammates but whoever is trying to block me will often cut block me putting me on the ground and out of the play and not sure how to counter it. it is also pretty difficult to get sacks, my record is 7 in one season as offensive lineman seem to be able to block you even if you have gotten past them by a yard, there are alot of blocks pushing you from behind past the QB, very anoying

  • biamme23 said August 08, 2009

    I like the whole the franchise mode. i just wanted to suggest that the commentators can say some comments and stats about how your team/players being doing during the season. Like "The Panthers have been dominating the rush game the whole season." or "Steve Smith has racked up 421 yards in the last 3 games. I hope the Falcons secondary has prepared for him."  It would be a little more realistic.

  • nykolis said August 09, 2009

    can you talk players out of retirement

  • 96spaceguy said August 15, 2009

    where is brett favre

  • SamuraiJerm said August 16, 2009

    I really, really... really like this game.  One thing I did notice was the helmets in the pro bowl are a generic helmet.  It would be great to have the real team helmets like in real life but oh well, maybe next year, huh?  Also, I work a lot of hours and have to sneak in playing time when I can.  It would be nice if I could save in the middle of a game.  That's all from me.  Thanks guys.  Great game!

  • SamuraiJerm said August 16, 2009

    I really, really... really like this game.  One thing I did notice was the helmets in the pro bowl are a generic helmet.  It would be great to have the real team helmets like in real life but oh well, maybe next year, huh?  Also, I work a lot of hours and have to sneak in playing time when I can.  It would be nice if I could save in the middle of a game.  That's all from me.  Thanks guys.  Great game!

  • ESPOMAN said August 17, 2009

    this game is awesome

  • innavoig8 said October 18, 2009

    HOW DO I WORK TO IMPROVE MY PLAYERS DURING THE SEASON???? DO I HAVE TO BUY THAT ONLINE FRANCHISE THING

  • jnkrules said October 21, 2009

    A new problem that just occurred for me was Niko Buchanon was my 1st pick of the draft, I would click sign (x) and it simply wouldn't let me go to the next screen while it would for every other player. I found this extremely odd and I lost one of the best CB's in the game and now have to pick up Fabian Washington, thanks Madden makers.

  • THE_HARBINGER said December 10, 2009

    Potential rating is a nice idea but overall just damaging.

    I had a D potential running back rush for over 3,000 yards and 30 td's with over a 6.0 ypc average, and he only went up from 64-67.  They shouldn't progress past their potential on CPU teams, understood.  Yet when I control them and put up serious stats, potential doesn't seem like its been adequately judged.

  • wayne2424 said December 29, 2009

    how do clear the cap penalty in franchise mode?

  • Gopher-Hockey9 said January 01, 2010

    this game is bitche

  • XxBeastKillerx said January 06, 2010

    MMMMMMMMMMMMAAAAAAAAAAAAaDDDDDDDDDDDDDDDDEEEEEEEEEEEENNNNNNN READDDDDDDDD!

    Change your graphic system like 2k sports All Pro 2k8 study it it respects the laws of physics hire one of them players move a lot better on All Pro 2k8 and the highlights are better CHOOSE different commentatiors I liked madden 08's radio show commentatiors chirs is stuid. IF you do this madden 11 will get more poeple to buy the game watch film from All Pro 2k8 buy the stupid game just make the graphics like them and the player movments like that NFL 2k5 has better graphics get out of the 20th cen and update online franchise rosters come on, and last let the stat sheet be the same as the offline frachise and add the stats on to the player cards after every season

    plzzz change these things i now it will increase the fan base beacuse when your license is up in 2012 and 2k makes football games they will beat you out if you dont change parts of your game they will beat you out make madden 2011 the beast football game ever!!!!!!!!!!!!!!!!!!!!!!!!

    , kcchiefsfan82@live.com please let me now about my thoguhts madden developers thanks

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  • car9melo said February 06, 2010

    I think the potential ratings are a good idea however I think if you play someone with a low potential if they play well during the season or make the pro bowl there potential can change also the same if they have good potential and they have a crap season there potential should go down  ( it sucks that in my franchise Chad Henne had a rating of 46 for the season and progressed 6 point he would have been fired)

  • faSkOe78 said February 06, 2010

    suggestion!

    what you think? on madden 10, in superstar mode, is there any way for an agent/team mangnament to be interested in the superstar instead of the superstar asking his agent ALL THE TIME  to get traded?  what i'm saying is, "can other teams ask for you as a trade without you having to go to your agent?" my opinion is that this might be a good thing. it'll keep gamers interested in SS mode as well as keeping up with thier stats to show for it. This method will make SS mode more realistic. Hope this helps for Madden 11 and the future Maddens to come.

    thanks for you time.