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  • A Look at Depth of Field in FIFA 10

    Art Director Mike Day gives us a quick look at Dept of Field in FIFA 10. Mike joined EA SPORTS from a lighting background in CG animated movies. Initially he was the Lighting Supervisor for the Central Art group where he oversaw the development of lighting technologies for a variety of games and platforms.  However, Mike is a very versatile artist and he soon transitioned into the Art Director role, initially helping out with FIFA 07 Xbox360. After that, he became the sole Art Director for Champions League 2007, Euro 2008, FIFA Ultimate Team and Football Academy. Most recently he art directed the latest installment in the FIFA franchise, FIFA 10 Xbox 360/PS3.

    As we get toward the end of this development cycle on FIFA 10, we’ve been busy taking screen shots of the game for marketing. As some of you may, or may not have noticed in previous years, many of the screen shots would include depth of field.

    For Mike's complete entry, check out the Off the Bench blogFocus on Rendering Depth of Field in FIFA 10